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Messages - Thatperson

#31
Shard Changes / Re: Razor Updates
February 25, 2014, 12:43:20 AM
Triple awesome!!! Im a huge razor fan, dont get on with steam.. Well chuffed about this :D
#32
welcome on board! *waves politely*
#33
General Discussion / Re: Whats everyone do for....
February 18, 2014, 09:41:07 AM
Oh, and dont forget good ol' renowned champs.. Just [grabbin everything will see a steady stream of plat bars stacking up in your bag
#34
General Discussion / Re: Blood Razor
February 18, 2014, 09:39:21 AM
Yeah man all doni pets are great, they do better than thier strength suggests because of the 200% base damage.. I was suprised when I got my first charger.. Get a 130 skill ball and your dino will be rockin! He'll kill quicker and 130 wrestling is like adding potentially thousands of hp to his health bar
#35
General Discussion / Re: Blood Razor
February 16, 2014, 05:51:35 AM
actually id just like to point out that once upon a time the razor only dealt 100% of its base damage (100%physical only) whilst all other doni pets deal around 200% of their base damage.. this is what caused its comparably low damage output, however it was changed and given an extra 100% cold damage (like a hyru) and same base damage as hyru to bring it up to par.. its damage is better now last I saw but the vet thing is still wierd
#36
General Discussion / Re: Blood Razor
February 14, 2014, 01:22:00 PM
I dunno the cost but if you buy one check it first, kitti has one and for some reason it doesnt allow the tier based vet heals, each vet heal goes through like an old style osi heal.. Shame really its such a cool looking pet.. Maybe something to do with it having its own heals disallows our super vet heals..
#37
my pets wrestling has risen to 362.2 :D bring it on mofo's!! :D hehe *rolls up sleeves*
#38
Shard Changes / Re: [LIVE] Publish 49.8 - Old School
February 12, 2014, 05:54:36 AM
this is excellent news.. will give more people a chance to encounter corgul rather than one person arriving at the same time each day and keeping the spawn to himself (usually me tbh :D )..
couple the new big gem drops with nolls ye old dungeon revamp and I think were gonna start seeing some traffic in the classic places soon..
there are 5 daily boss spawns..
corgul (sorted)
styg drag (not so bad cos he shows up in pvm room)
navry (also shows up in pvm room)
slasher of veils (once a day only, no pvm room spawn)
those 4 should technically be summonable
then the ancient hell hound, which is pandoras unique boss so no osi rules to quote but its on a once a day spawn too.
also just for informative purposes, whats the deal with virtuebane? whats his spawn timer? iv only ever bumped into him once, I know hes Pandora only, he is truly illusive but hes now the only thing I have left to tackle.. very curious about his habits and spawns
*raises glass*
#39
Shard Changes / Re: Publish 49.7
February 11, 2014, 04:56:49 PM
Will imbuable skills be in this patch? Im not so fussed about imbuing them but I could really really do with removing some.. Cheers
#40
Dont really understand.. Jo said one flamestrike killed it, then you said Ok ill give it loads of magic resist. Then I said magic resist wont prevent flamestrikes.. If im missing something just ignore me lol
#41
Resisting spells has no effect on damage spells, it just prevents curses/poison etc
#42
a book that spawns in the backpack of all new chars explaining the multiple currency system, telling them to check pandorian settlements on the gate for arti room and coin houses etc, introduction the the chat system and Pandora toolbar, list of commands like [grab or [pm etc plus a reminder that theres a comprehensive wiki. just a small thing that saves them thinking they have to ask the question
#43
General Discussion / Re: Battles
February 04, 2014, 11:02:17 AM
as a quick point ill ask is it possible for players to be put back where they were after the battle ends or is that a coding nightmare? I think many people ignore battles because they are somewhere else and don't want to run all the way back, especially if the match then doesn't end up going ahead.
id say make dailypvp able to go ahead with just 2 players, theres no reason not too.. I mean, the 2 players still have a 1v1 battle even if theres nobody else to make a tourney out of it. the scores don't affect the battle scores its just for coins and giggles so make it 2 player minimum not 4. sometimes I feel for the ppl shouting for more to come join daily so it can go ahead but im halfway through a peerless or something, then it doesn't go ahead cos there was only 3 ppl, which is more than enough for a 1v1 fight..
#44
General Discussion / Re: Whats everyone do for....
February 03, 2014, 06:51:53 AM
peerless dungeons are always good places to gather gold, some can be a bit dangerous so creep through with caution. they all have very high gold drops and from time to time youll have a set of keys for a boss which could lead to a valuable arti..
krakens are always good, high gold and 1-6 ocoins which sell at 15k each plus mib's which are worth pcoins if you can be bothered.
blood dungeon ilsh is a favourite of mine with blood eles and balrons giving about 1k each and paragons can drop chests which will have a lvl 6 tmap worth 42 pcoins, nearly 100k gold and whatever else you find in there
#45
Shard Changes / Re: Publish 49.7
January 29, 2014, 05:02:15 AM
K so it turns out im a bit of a doosh and got my facts wrong.. Did corgul today and got his sash and an oracle in the same corpse so I guess the Oracle doesnt take the arti spot.. My bad.. Soz.. Disregard the bulk of my previous post hehe :P