Pandora | Ultima Online

Community => General Discussion => Topic started by: King Kong on January 19, 2015, 09:59:13 PM

Title: Anyone have ideas for gold sinks?
Post by: King Kong on January 19, 2015, 09:59:13 PM
Anyone have any ideas for simple and effective gold sinks in game? Ways to make players spend more gold overtime fairly to help gold economy.

For example: next reboot the [myhouses command costs more gold to use then it did. Not a lot, but enough over time will help. -- Taking simple suggestions like this.

Don't even think about mentioning trading gold in for Pandora Bucks either lol.

Thanks.
Title: Re: Anyone have ideas for gold sinks?
Post by: Tyrone Biggums on January 19, 2015, 11:01:05 PM
On osi you needed to pay gold for a ticket to get into prism of light. You can still buy the ticket here but you don't need to. That could get changed. Also the need to use a rope to get into the proximus dungeon and machete to get into blighted grove. Have a vendor that sells the items in front of the dungeon to make things easier for everyone.
Title: Re: Anyone have ideas for gold sinks?
Post by: GM NollKoll on January 19, 2015, 11:48:37 PM
-Bask in the glory of Noll 1m gold per 5min
-A ingame signed book by Noll,  5m gold
Title: Re: Anyone have ideas for gold sinks?
Post by: Tyrone Biggums on January 20, 2015, 12:35:33 AM
So if I give u 6 mill I can get a book and have 5 mins of your precious time uninterupted? Is the book a special color? Can it be the volcano color and look like the book of truth?
Title: Re: Anyone have ideas for gold sinks?
Post by: zaxarus on January 20, 2015, 08:56:51 AM
Short Term Things

- Place a Vendor Stone, selling Pcoins for about 1 week, then remove it. Minimum purchase is 100 Pcoins, maximum purchase is 1000 Pcoins per purchase. I am very sure people will buy. Atleast i would.^^
Make it 3 k per coin.

- Place an Item Repair Stone (short term because this might need testing). You click it and for XY amount of gold all items you are wearing (Armor, Weapon, Glasses) will be repaired.

- Place a "Stone of Fortifying". You click it and for a huge amount of gold your stuff will be powdered. Smaller amount of gold for +50 durability, much more for max. Also: Short term, since it could disturb the powder of fortifying business.


Long Term Things

Create a shop, like donation or pcoin store, "The Golden Store" (or something more creative^^). Selling stuff for gold. No doni items of course, and only a few of the pcoin items.

Suggestions:

- Pet Res Potion (10 uses, then it's gone): A blessed potion that can res your pet when it's dead. 30 k gold.

- Pet Bonding Food: 5 k gold

- Pet Heal Potion (10 uses, then it's gone): A blessed potion that can heal your pet. Smaller amount of healing than doni version. 40 k gold.

- Seeds of Renewal (Imbuing Resource for Regenerations, has a very bad drop rate): 10 Seeds for 100 k gold (= 1 use).

- "The almost everlasting but still disappearing Bandage": A blessed bandage with 100 uses, then it will be gone. 1,5 mill gold.

- Empty Bottles: You always buy a bulk of 100. 3 k gold per 100.

- Runic Tinker Tool 15 uses: 750 k gold. (Officially they don't exist, but should be possible to make.)

- Sand (for Glassblowing): You always buy a bulk of 50. 50 k gold per 50. (No clue if this price is good or bad though^^)

- Skin Dye: 750 k gold.

- LRC Sandals: Sandals with 25 % LRC, blessed. 2 mill gold.

- ToT Joker Deed (1 use): After turning in 10 minor ToT's and you get crap this deed gives you another turn in (also random of course).
You need to combine the deed and a greater ToT, give it to some kind of quest NPC in the same room. You will receive a new random greater ToT. Could be good or bad, a cool purchase or waste of gold (so a gold sink atleast^^). 1 mill gold.

- Blank FC 1, FCR 2 jewels (FCR 3 is max you can imbue, so not perfect yet): Nothing else on it, not blessed. But especially newbies get their casting speed. 30 k per piece.

- Lucky Robe: A Robe with 111 Luck (imbuable is 100, all deeds are higher, it is higher than the 2 ML Robes with 95 Luck), blessed. 1 mill gold. Perfect when starting a suit and you don't have or get something else.

- Vermin Slayer Talisman: Hard to find in the world, useful, not blessed. 2 mill gold.



Tys



Title: Re: Anyone have ideas for gold sinks?
Post by: Horns Nigel on January 20, 2015, 01:27:57 PM
Make a new vendor where we can buy pieces which can then be crafted into new deco items....Nigel
Title: Re: Anyone have ideas for gold sinks?
Post by: King Kong on January 20, 2015, 07:56:13 PM
Quote from: GM NollKoll on January 19, 2015, 11:48:37 PM
-Bask in the glory of Noll 1m gold per 5min
-A ingame signed book by Noll,  5m gold

LOL. Nice.
Title: Re: Anyone have ideas for gold sinks?
Post by: Thatperson on January 21, 2015, 07:30:11 AM
A true gold sink needs to be consumable.. items and trinkets are cool but once you get them you lock them down and wait for something new to be made.
Temporary bonuses, outside the current realms of possibility are what's needed.
For example, you set up a buying stone that accepts mil checks and gives, lets say +5 to all stats for 3 hours. you could have several of them offering different boosts like one with 1000 luck, or 50 sdi or +5 to all regens. these are nice usefull bonuses but not game breaking.
They would need to stack on top of things like potions and not be overridden by them so they are always worthwhile. (e.g. bless and potion bonuses don't stack but sweets and pies do)
Could even use sweets as the medium. we already have sweets from events that offer stat buffs that stack on top of potions.. could make a pandorian sweet shop that sells sweets with 5 more stats than the current ones offer.
you could have cheaper short lived ones that newbies can afford and expensive long duration ones for end game vets with nothing better to spend their money on.
this way any character can benefit no matter how new you are or how finished your toon is. there's always room for more stackable stats :)
this would be a true gold sink as the money disappears and the bonuses wear off after time so you keep going back to spend and top up.
Title: Re: Anyone have ideas for gold sinks?
Post by: Drake11 on January 21, 2015, 07:51:11 AM
personally, i believe that it needs to be some kind of deco items (like old event items that are no longer obtainable)... very expensive though.... it will make some older players irritated that their items are no longer as rare but its the best way to get a gold sync in game... my reasoning coming up:

- the temporary buffs are a nice idea, however it gives me the pay to play feel a bit (sure they are temporary and only use gold, but a new player showing up and seeing the stone may get the feelign that all they do is just farm gold and get stats... perhaps a stat stone like only for new players?)

- tys had some nice ideas but i do not think that this is the way to do it... selling items currently obtainable by players also gives me a pay to play kind of feel and devalues certain other items like runics and pcoins (if youre buying pcoins from a stone, youre not buying them from a player even if its cheaper because its more hassle and the value of pcoins via another player would be a set value and drop from there... runic tinker tools are a nice idea... however it should be something acquired via the tinkering skill and not a gold options... those that enjoy crafting should be able to get them over someone who does not want to craft as much... among other items that i think it will devalue greatly to sell them off a stone for gold)


im of the belief that it cant be something acquirable in game or else it just devalues everyone elses time and effort, while those items would be nice, it just further breaks a very fragile economy on pandora. the crafting market on pandora is already pretty much shattered, among other markets for items that should be high value that aren't and items that should be low value that aren't

an example of something i was thinking: the old deco items like santas reindeer/sleigh... throw the reindeer up for 10 mil a piece (or a random one for 5 mil a piece) and the sleigh for 20 mil... make them expensive but make them obtainable if someone is willing to dump a ton of gold... (all the old event items would be a good way to absorb a ton of gold back into the shard rather than our checkbooks)... it may devalue the older event items etc a bit however i think it's better to go that route and make them insanely expensive (that way no one who sells them would feel their collection is devalued) rather than to sell items already obtainable in game or items that boost your character as per the "pay to play" feel and further devaluing the pandora economy.

Title: Re: Anyone have ideas for gold sinks?
Post by: Tyrone Biggums on January 21, 2015, 08:03:15 AM
The reason I like Draks idea is because when my castle fell I lost alot of items I doubt I can ever get again because no one wants to sell their old rares.
Title: Re: Anyone have ideas for gold sinks?
Post by: zaxarus on January 21, 2015, 08:20:39 AM
I'd like to say i like all the ideas.

The shop was just an idea to have a "constant" gold sink, since there is always a player who needs something, followed by the next player etc.
But i get that it might be bad to offer stuff you could also buy from a player.

About the deco:
Also a nice idea. Still, you have to be a deco fan to spend money on this. Is everyone? I know that i am not. There has to be a super great magnificient deco item or i won't pay one cent. :D

Title: Re: Anyone have ideas for gold sinks?
Post by: Thatperson on January 21, 2015, 09:27:29 AM
I disagree completely drak.. If your looking at things like that then you could say the whole world of uo is pay to win.. You either loot what you want or you buy it. Anything for in game gold is fair game. When someone tries to sell in game items for bucks people dont like it but the idea of doni style bonuses (albeit to a lesser extent and temporary) for in game gold is pay to win? Hmm
If anything the already existing doni house and people like me with 666 shrouds is the pay to win aspect.. Offering a viable alternative for those who look at doni house prices and say no way not for me is the exact opposite of pay to win. It could even serve as a bridge for people to use till they are ready to donate.
Also minor bonuses like luck for doom runs or +5 stats or regens are so trifling they barely make a difference other than to make you feel better. My strength with no buffs is 327, adding 5 to that on a temporary basis wont break the game.
The bottom line is a "true" gold sink does need to be consumable, by all means add deco, but ultimately it wont cut it in the long term.
Title: Re: Anyone have ideas for gold sinks?
Post by: Drake11 on January 21, 2015, 09:38:25 AM
by all means i get what youre saying... it was more of a short term gold sink idea but yeah... and my thoughts arent about how it actually is... i know this... its more about the appearance for a new player... that pay to play thought turns alot of people away from more of the mainstream games
Title: Re: Anyone have ideas for gold sinks?
Post by: zaxarus on January 21, 2015, 09:46:11 AM
But Gold is something everyone can get, easily. So it would be an alternative to get some lesser stuff for gold, until you can or are willing to donate.

Title: Re: Anyone have ideas for gold sinks?
Post by: Drake11 on January 21, 2015, 09:47:37 AM
just as an example... if i have the option to buy a bandage with 100 uses for gold... im just going ot buy a bunch of those instead of donate for the everlasting bandy, ya know?
Title: Re: Anyone have ideas for gold sinks?
Post by: zaxarus on January 21, 2015, 09:52:11 AM
Yes, i get that. These were just examples what could be done. But yea, the bandie is actually not such a good idea... ^^

Yet there is still the option for some other things that have been mentioned. The deco, short time buffs, some items i've suggested. Like i said, there will always be a player buying stuff - same as with the pcoin store.

It has to be something worth buying. The only reason there is so much gold is that there is basically nothing to buy.
Of course i would buy seeds of renewal lol.

Title: Re: Anyone have ideas for gold sinks?
Post by: Drake11 on January 21, 2015, 09:58:46 AM
i guess if i had to suggest something more permanant i would go with crafting materials (no imbuing) as in bulk ingots like... 10k valorite for 5 mil gold or something... most of us just script mining/lj/reg buying/etc as it is now so it would quite literally just put it in one spot and take gold instead of another character
Title: Re: Anyone have ideas for gold sinks?
Post by: Thatperson on January 21, 2015, 10:51:42 AM
Think of the sweet shop as rented accommodation.. Temporary, never truly yours and over time, horrifyingly wastefull and expensive.
Now think of the doni house as a mortgage.. Yours, permanently, forever..
Everyone rents till they can afford a mortgage dont they?
Could even make donators more willing to sell pbucks for gold so they can be lazy and keep thier temp buffs up, meanwhile non donators can farm gold to buy pbucks from donators.. Everybody wins :D
Title: Re: Anyone have ideas for gold sinks?
Post by: Lawhead on January 21, 2015, 11:44:21 AM
What about a transmog system like Wow, pay 250k or more to change the look of an item?
Title: Re: Anyone have ideas for gold sinks?
Post by: Thatperson on January 21, 2015, 12:23:33 PM
Another idea id like is paid, forcable spawns in the pvm room. You pay the fee, the room generates a random spawn from the table of options.
Even better if the paid spawns would stack on each other. That way the room could be kept tame like it is now, but those of us that miss the old 6 champ spawns could rain hell down on ourselves.
Title: Re: Anyone have ideas for gold sinks?
Post by: zaxarus on January 21, 2015, 12:43:19 PM
Quote from: Thatperson on January 21, 2015, 12:23:33 PM
Another idea id like is paid, forcable spawns in the pvm room. You pay the fee, the room generates a random spawn from the table of options.
Even better if the paid spawns would stack on each other. That way the room could be kept tame like it is now, but those of us that miss the old 6 champ spawns could rain hell down on ourselves.

My favorite idea. I've asked for it some time ago. So, yes. Please.
Title: Re: Anyone have ideas for gold sinks?
Post by: Outkast on January 21, 2015, 03:54:29 PM
I agree with the crafting being able to buy ingots and wood maybe. I'm always lookin to buy cuz I'm to lazy to script it lol
Title: Re: Anyone have ideas for gold sinks?
Post by: Axle Stonehands on January 23, 2015, 12:00:30 PM
Instead of a temporary stone to trade gold for pcoins, ocoins, etc., why not a slot machine similar to the one in Luna Bank that awards powerscrolls. Make the stone award rare items like one use Tokuno dyes, or maybe some of the pcoin or ocoin deco items, even some of the hard to get stealables or doom drops. The big prizes would be rare to win but I've seen several players drop loads of gold on the chance for power scrolls on the slot machine in Luna.

The "buying buffs" is a great idea - consumable and desirable.

Paying for certain spawn options in the PVM room sounds cool, too.

Of course, the King could always take a census and have us paying taxes! LOL Ugh, forget I said that!
Title: Re: Anyone have ideas for gold sinks?
Post by: Johana on January 23, 2015, 11:54:49 PM
I like many of the other ideas posted and wanted to add some of my own thoughts.

Just two quick ideas for gold sinks:

All minor ToT dyes should be sold on a stone or vendor.  I think most players want to customize their colors and buying those alternative colors off a stone would be appealing to everyone. 

Also I think for a major sink (really high cost) would be to purchase XP deeds or tither gold for XP.
Title: Re: Anyone have ideas for gold sinks?
Post by: Tyrone Biggums on January 24, 2015, 02:25:40 AM
The only reason I don't like the minor tot dye thing is because I sell them on my vendor quite often and that would destroy the market for them. As it sits now minor tots go for 1 mill a charge and I can't refill my vendor fast enough.
Title: Re: Anyone have ideas for gold sinks?
Post by: Johana on January 24, 2015, 11:39:25 AM
Well I guess its proof that there is a demand for the minor ToT dyes and you can't carry them all in large enough quantities to fill every ones need.  You can still make your gold if your price is below the sinks price.
Title: Re: Anyone have ideas for gold sinks?
Post by: d35tr0y on January 24, 2015, 01:00:07 PM
I definitely think there should be some type of color shop as a gold sink people would love this it has been one thing here that unless you donate for there isn't many options and everyone loves to customize there colors maybe minor tots maybe 1 use tubs of special colors maybe even pet colors.

Title: Re: Anyone have ideas for gold sinks?
Post by: Dwarvey on January 25, 2015, 10:35:37 AM
Quote from: Tyrone Biggums on January 24, 2015, 02:25:40 AM
The only reason I don't like the minor tot dye thing is because I sell them on my vendor quite often and that would destroy the market for them. As it sits now minor tots go for 1 mill a charge and I can't refill my vendor fast enough.

Just match the price, and two problems solved. You still get buisness, and people have a choice
Title: Re: Anyone have ideas for gold sinks?
Post by: Tyrone Biggums on January 26, 2015, 03:05:11 AM
Yea I get that so basically my prices that sell are 1 charge for 1 mill and 3 charges for a good color go for 5 mill. If it's based off that or higher then that it would def work.
Title: Re: Anyone have ideas for gold sinks?
Post by: zaxarus on January 26, 2015, 06:02:33 PM
Talked to some guildies. So, what about:

Karma Deed: Maxes your Karma, 200 k

Fame Deed: Maxes your Fame, 100 k

--> If you like your title and using Chivalry, if you don't have the time (or the wish) to regain Karma / Fame "manually" you just buy these deeds. They are of course consumable and you'd need new deeds the next time.
Title: Re: Anyone have ideas for gold sinks?
Post by: Tyrone Biggums on January 27, 2015, 06:19:46 AM
About the dyes I've personally donated for them before and if you make them available by gold no one would ever donate for colors again unless certain ones were only available by donation and others were for gold. The donator prices were lowered recently to a good price. If the lower price dyes were for a gold sink that would seem reasonable.

I really like the karma/fame idea for the fact when you are tiering some weapons its way easier to use wither but of you need to go pvp fast you need your karma up asap. Real good idea doing that.

Also more slot machines giving random stuff is a good idea also. Have a gambling room that a lot of the slot machines give random imbue mats or hard things to come by seems like a great idea for a gold sink.

I love the idea of being able to  buy  high end wood/ingots also. You don't see many people scripting mining or lumber-jacking anymore and it would defiantly help with the bods dropping nice things now.
Title: Re: Anyone have ideas for gold sinks?
Post by: Balinor on January 28, 2015, 04:58:38 PM
My opinion so far:

like:
- pay to get keys to premium dungeons as suggested by Tyrone
- Repair and Fortifying stones as suggested by Zaxarus
- ToT Joker deed but I would suggest a number of ToTs per One trade in such as 5 or 10 ToTs plus a gold cost for one ToT random retry - original suggestion by Zaxarus
- Out of date deco items as suggested by Drake11
- Ingots, boards and Hides as suggested by Drake11.  I really like this.
- Slot Machine idea especially used with deco items.

dislike:
- minor ToT items - makes it too easy to get full ToTs.
- Coins:P, O, etc - One quick way for new players to fund themselves.


My own ideas:
- Any vet rewards.  They really don't have much value anyway but sometimes you just want something and are out of choices.
- house basements, saw these on another shard once they are pretty cool.
- Rare colored plant seeds from the silly library quest.  These take way to long to get and I'd rather pay for them. Random type with each purchase to increase the gold sink.
- Imbue gems - you could charge a lot for these and I would still end up buying some.
Title: Re: Anyone have ideas for gold sinks?
Post by: zaxarus on January 28, 2015, 08:34:21 PM
Besides the idea of fame and karma deeds we've also talked about Hiding, Tracking and Detect Hidden:
As alrdy posted it seems that you can't normally train and gain beyond 100 (so you use pink scrolls or you have to buy the skill).
So why not offer pink scrolls for these three skills?

Make it not cheap, maybe between 100 and 500 k per point? So you still have to decide if you wanna buy the skill, wait for pink scrolls or spend gold on it.
Title: Re: Anyone have ideas for gold sinks?
Post by: ZETUM on February 02, 2015, 12:50:05 PM
200 luck deed for 50 mill.
Title: Re: Anyone have ideas for gold sinks?
Post by: Johana on February 03, 2015, 11:43:15 AM
Ya +1 for 200 luck deeds
Title: Re: Anyone have ideas for gold sinks?
Post by: King Kong on February 04, 2015, 07:18:33 PM
Really appreciate all these ideas guys. Gonna go through this all in the future. -- If you get another one, post it in this thread.
Title: Re: Anyone have ideas for gold sinks?
Post by: Johana on February 05, 2015, 04:49:45 PM
Oh I had another one:
Pet power treats.  Like potions but for pets.
Title: Re: Anyone have ideas for gold sinks?
Post by: Keeblerboy on February 08, 2015, 12:28:47 PM
Jo, I like that one.  A nice little boost for the pet.
Title: Re: Anyone have ideas for gold sinks?
Post by: Flint Fireforge on March 14, 2015, 12:31:48 AM
10 mil gold so wont have to refresh house
Title: Re: Anyone have ideas for gold sinks?
Post by: Preachyr on March 14, 2015, 06:26:28 PM
One idea I recently saw on another shard was to remove LRC from the game. Regs become a steady gold sink that most characters will have to use on a regular basis.

Weekly taxes on houses is another idea i saw on a different server.

Im brand new to pandora though so I have no other suggestions until I play around in game for a bit :)
Title: Re: Anyone have ideas for gold sinks?
Post by: Dr. Kevorkian on March 16, 2015, 11:24:47 PM
I particularly like Flints Idea of paying to not have to refresh houses. We can have 10 houses per account, so maybe limit it to 5 houses per account? I personally only have 2 houses that i really worry about. an 18x18 and my castle. i do own other houses, but they are really just taking up space. I would gladly pay to not have to worry about my 2 main houses.
Title: Re: Anyone have ideas for gold sinks?
Post by: King Kong on March 17, 2015, 11:38:00 PM
All good ideas folks.

(we can't remove LRC from the game simply because it is a part of so many things and we are too deep into how Pandora operates, but it does open that part of a brain for other similar ideas)
Title: Re: Anyone have ideas for gold sinks?
Post by: Preachyr on March 18, 2015, 02:52:07 PM
Quotewe can't remove LRC from the game simply because it is a part of so many things and we are too deep into how Pandora operates, but it does open that part of a brain for other similar ideas

That's understandable. If you like that line of thinking another idea is to remove or greatly reduce blessed items, so that insurance becomes more of a gold sink that everyone would use. Small change, no real effect on players gaming other than they have to pay more gold to die. Probably an increased rate of people forgetting to insure some items, which results in more gold being spent to replace them. (maybe not popular with players, but just an idea)


I'll post more as I think of them


Title: Re: Anyone have ideas for gold sinks?
Post by: Jags on March 18, 2015, 07:36:41 PM
Maybe insurance should be based on tier level. Maybe 1000 gold per tier. Tier 1=1000, Tier 5=5000. If most of your suit is tier 5 you probably dont die much anyways but if you do die it will cost a decent amount instead of about 5k.

How about making houses cost alot more. Keep the smaller houses cheap for the newer chars but the bigger houses make them alot more.

Casino games, blackjack, craps, roulette. House always wins. Its a gold sink  :)
Title: Re: Anyone have ideas for gold sinks?
Post by: Falada on March 18, 2015, 07:43:03 PM
The insurance is already based on the value of properties that are on items. It can easily get up to 30-50k per death, depending on how many weapons and fully tiered/imbues stuff you got on you.

To the bless deeds: People worked hard (months, years) to get the gear blessed and/or even paid pbucks (real money) for it.
Title: Re: Anyone have ideas for gold sinks?
Post by: Keeblerboy on March 18, 2015, 07:59:37 PM
I just posted on that exact topic Fala but can't find the post.  A single blessed deed can be purchased for 12 pbucks ( which I did today) or for 9000 pcoins (current rate).  It took me 8 - 10 weeks to collect 9k pcoins.  I spent a huge amount of time and effort a to get my first blessed deed.   I will continue to collect pcoins and donate from time to time to get all my stuff blessed.  I hope this never comes to be.   Not all ideas are home run but we all should continue to keep submitting them.
Title: Re: Anyone have ideas for gold sinks?
Post by: zaxarus on March 19, 2015, 11:35:45 AM
I must agree:

- Insurance is not cheap for newer players who are finishing or just finished imbuing/gearing. As Fala already said, you pay more the more and higher properties you have applied.

- Blessing items was always a good thing and therefore you collect/buy pcoins or pbucks. This takes time and is something to go for. Don't take that away, would be upsetting and also take away one of the goals to achieve.


Title: Re: Anyone have ideas for gold sinks?
Post by: King Kong on March 19, 2015, 08:25:52 PM
Very good thread guys -- keep them coming. Some of your creative ideas has lead to other ideas too.

I am going to start with 1 simple one and we can expand from there.. BETA if you will. --

The +200 Luck Deed for 62 million gold. The Gold Sink Room and Chest to purchase it is behind West Britain Bank Trammel in the top floor of the Artists Shop. - Please reply here if you bought it and how many so we can keep track of some gold sinking progress..



Current Economy Stats. In Billions.

Total Gold in Pandora (including Coins, Checks, Bars, Books)
18,224,974,561
or 18.25 Billion


We will add more items soon, keep the ideas coming (remember to think what is right for the shard as a whole, not just personally)

Let's see if we can make a dent? :)
Title: Re: Anyone have ideas for gold sinks?
Post by: Johana on March 19, 2015, 09:22:22 PM
Just bought 2.
Title: Re: Anyone have ideas for gold sinks?
Post by: King Kong on March 19, 2015, 10:07:44 PM
If we added an Ageless House Deed (would allow you to Restrict Decay on 1 house forever or until their account deletes for inactivity) -- How much?

Flint said 100 mil -

Johana says 250 mil.

Tyrone says 200 mil

I am leaning on 200 mil. It isn't impossible & it would be something to secure that priceless house forever. Gold is easy to obtain.
Title: Re: Anyone have ideas for gold sinks?
Post by: King Kong on March 20, 2015, 01:38:29 AM
Gold Sink Room & Chest is moving to behind West Britain Bank Trammel in the top floor of the Artists Shop where I can have more space to put things on display.
Title: Re: Anyone have ideas for gold sinks?
Post by: King Kong on March 20, 2015, 03:59:32 AM
Quote from: Drake11 on January 21, 2015, 09:58:46 AM
i guess if i had to suggest something more permanant i would go with crafting materials (no imbuing) as in bulk ingots like... 10k valorite for 5 mil gold or something... most of us just script mining/lj/reg buying/etc as it is now so it would quite literally just put it in one spot and take gold instead of another character

Can you give me a list of ALL resources to include and would be wanted? How many and price.

Example:
10k Valorite Ingots = 5 Million

Also Drake - Can you give me a list of all Deco Items and Price? -- I have Santa's Sleigh, Reindeer..
Need a price for Serpent Crest... Need a price for Halloween Ruined Book circa.2010 ...

Any Deco that is not available you guys want -- Please list the name of it and the fair price.
Title: Re: Anyone have ideas for gold sinks?
Post by: zaxarus on March 20, 2015, 08:04:45 AM
- I don't sell or buy ingots, so i have no clue about a fair price per 10k of xy ingot. ;)
Maybe another player (Jags?) has an idea?

- 200 Mill is ok for "Ageless House Deed"; it's a one time investment, i guess. So, yea.

- For aged (event) deco (--> "Blahhblah 20xy") i suggest something between 1 and 15 mill, depending on what it is and how old. So that also newer players are able to purchase.
(Personally i am not that interested in decoration.^^)
---> Halloween Ruined Book 2010: 10 mill
---> Reindeer: 5 Mill per?
(I am just thinking of what i'd ask if i'd sell one of these and what the price rates for decorations are on the server.)

- I want to suggest (again): Karma Deed / Fame Deed:
Karma Deed (15000 Karma): 15 Mill (you could also do 1 mill per 1k?)
Fame Deed (15000 Fame): 5 Mill
and
- Forced PvM Event (an idea That Person had):
A switch/stone (whatever). When you use it you pay the cost and you can activate a random PvM Event. Maybe 1 Mill per spawn? 250 k per spawn? Idk.

---

Thanks for doing this, Kon. :)

One thing:

QuoteYou have to cash checks & have 62 million in actual gold piles in bank to buy it.
That could become messy. ^^





EhPortal 1.39.6 © 2024, WebDev