Pandora | Ultima Online

Updates => Shard Changes => Topic started by: King Kong on February 03, 2013, 10:37:26 PM

Title: Publish 44 - Feb. 3rd, 2013
Post by: King Kong on February 03, 2013, 10:37:26 PM
PUBLISH 44




BOATS

- Boats should no longer dissappear when you are wrapping around the map.

- Boats will keep the passengers in the boats when wrapping.

- Planks now check owner and keys when attempting to board from land.

- Boat placement target offset should now be accurate.

- Cleaned up the boat keys.



GARDEN SHED

- Added the Garden Shed. Can be bought from Trash tokens or Voting tokens or Pandora Coin room.

- East/West

- Can be accessed by house owner & co-owner



MISC.

- We now have a Memory Manager, this will help us keep tabs on shards memory usage and auto collect garbage data. This will help us prevent some of you from lagging.

- Voting is now counted by IP address. This will help prevent people from logging in multiple accounts collecting the voting tokens

- New Trash Reward, East/South Garden Shard

- There is a custom vendor, the Special Trash Man, find him in Insula.

- Vita-Nex Core got a complete upgrade

- Dark Father is 125k hit points as opposed to 200k

- Added better system workings for Broadcast scrolls (chance the ones now might wipe)

- Peerlesses should no longer get stuck when someone doesn't finish them.

- Champion Spawns cleaned up.

- Barracoon cleaned up.

- Champion code cleaned up and optimized.

- There is a new absolutely amazing effect when you kill a champion.

- Harrower cleaned up.

- Character Creation code cleaned up and optimized.

- Spellweaving should now be gainable past 117.5 by normal means.

- Cleaned Addon Base code

- The Resource box got a total overhaul & big upgrade.

- Added names to specific bags created with resources in them.

- Lowered Sea Horse Taming Requirement to 115

- Lowered Monstrous Interred Grizzle's damage by a fraction, apparently he eats armors durability.

- There is a completely new shrink system & the way shrunk pets are handled. You might not notice a ton difference on the surface, but it's a completely new system & engine.

- Rebooted the hardware on server & installed the most current security updates.

- Sea Horses are now 4 slots instead of 5, so you can have a crappy pet out to help.

Like always we have much more we are working on. Please folks vote everyday. It's all we ask. And consider donating of course, as that's is the only way we stay online.

Love you all.



Title: Re: Publish 44 - Feb. 3rd, 2013
Post by: xcalibre on February 03, 2013, 11:36:35 PM
Nice Update ! Thanks Kon for all your works ! 
Title: Re: Publish 44 - Feb. 3rd, 2013
Post by: King Kong on February 04, 2013, 12:21:56 AM
This update will go in within the hour!

Vorspire was the man on this patch
Title: Re: Publish 44 - Feb. 3rd, 2013
Post by: Mercathane on February 04, 2013, 01:27:08 AM
Notes look fantastic.  Lookin forward to gettin on to check em out.
Title: Re: Publish 44 - Feb. 3rd, 2013
Post by: Norad on February 04, 2013, 01:50:10 AM
Nice. Thanks for the update king!
Title: Re: Publish 44 - Feb. 3rd, 2013
Post by: Ladibug on February 04, 2013, 02:07:22 AM
Thank you for the updates.

Can we get the resource box menu back to the way it was? The new menu is not good. Also i really don't understand why we now have to donate in order to put extra resources into our resource box.
Title: Re: Publish 44 - Feb. 3rd, 2013
Post by: Mercathane on February 04, 2013, 02:10:33 AM
agreed with ladibug, while i appreciate the effort the format is terrible compared to what we had before.  I can think of about 15 things id donate for besides resource box space..most of us will fill it to default full and start putting stuff back in chests..which i think defeats the purpose of the resource box.
Title: Re: Publish 44 - Feb. 3rd, 2013
Post by: King Kong on February 04, 2013, 02:11:11 AM
Quote from: Ladibug on February 04, 2013, 02:07:22 AM
Thank you for the updates.

Can we get the resource box menu back to the way it was? The new menu is not good. Also i really don't understand why we now have to donate in order to put extra resources into our resource box.

No.

Can you please explain what is not good about it? The one you bought had a limit of 100k per item. That is how they always been and that is how this one is.

Now if you want to go over 100k, there is the option to donate for it.

Your call.
Title: Re: Publish 44 - Feb. 3rd, 2013
Post by: Voxpire on February 04, 2013, 02:13:28 AM
You put donations in our server fund and we'll keep supplying you with free resources for your box :)

You don't have to donate to upgrade the storage, you can also buy the upgrade tokens from the trash vendor at a rate of 1 to 1
Title: Re: Publish 44 - Feb. 3rd, 2013
Post by: King Kong on February 04, 2013, 02:15:54 AM
Please let us know how this Resource box can be better visually.

Were not going back to the old one, that one was far too unreliable & we are not going to waist time & resources rebuilding that from ground up.

We can edit this one a million ways. It is much stronger.


--- We have alrdy found a small bug with it.. Fix on the way
Title: Re: Publish 44 - Feb. 3rd, 2013
Post by: Ladibug on February 04, 2013, 02:16:28 AM
It has a limit of 100k?? That's not true right now because when i went to put in a stack of 100 sulfurous ash, it said, "I cannot hold anymore sulfurous ash". I only have 14k of it.

And what i dont like about the menu is the way it's set up. The list of items run so far down my screen that i cannot see all of them. I will try to get a screen shot up of it.
Title: Re: Publish 44 - Feb. 3rd, 2013
Post by: Mercathane on February 04, 2013, 02:18:01 AM
I know i am personally not concerned about the donation aspect.

Since you asked...

What is wrong with it is apparent as soon as you open your resource box.  The text is not formated to the lines or cells.  It is much more difficult to locate the item you need.  More key presses and menus are necessary with the new system.  In reality the old format was far superior, nicer looking, and not a rehash of a battle system menu.
Title: Re: Publish 44 - Feb. 3rd, 2013
Post by: King Kong on February 04, 2013, 02:28:03 AM
TY for feedback

Looking at changes & fixing a crash error that we expected to happen.


Let us tweak the resource box, and if you're still unhappy with it I will give a full refund.
Title: Re: Publish 44 - Feb. 3rd, 2013
Post by: Voxpire on February 04, 2013, 02:36:01 AM
Just because the battle system has that particular menu, doesn't mean it can't be used elsewhere. In actual fact, a lot of the menu's use that system and it doesn't hurt to have some continuity. People said the same thing about Windows 7 funnily enough.

The menu has been fixed now, I had a power-cut earlier and it caused some of my changes to be lost.
Title: Re: Publish 44 - Feb. 3rd, 2013
Post by: King Kong on February 04, 2013, 02:43:40 AM
Resource box has been updated.

All people who had a resource box will have 100k limit for each item. You deserve that.

All new resource boxes will have 10k & they will have to upgrade. So pretty much new players here on out. Or they can trash items to upgrade.


Also Garden Shed added to Donation House
Title: Re: Publish 44 - Feb. 3rd, 2013
Post by: Mercathane on February 04, 2013, 02:47:06 AM
It's very much appreciated, if it needs to be in the battles format for stability reasons then we will have to deal with it.  Is it possible to have the first page look like the old resource box..square to click for ingots, boards, different imbuing items etc..we click on those and it takes us to the corresponding page?  Basically exactly like how when I type [battles I now see two items and a (5) next to the top choice..basically that would make it work in exactly the same manner with a different aesthetic?  Everything in the battles menus is nicely formatted so I'm sure the current resource box could have that quality to the menu. Thanks for your time Kon & Vor.
Title: Re: Publish 44 - Feb. 3rd, 2013
Post by: King Kong on February 04, 2013, 02:48:23 AM
KEEP NOTE


All the Garden Sheds bought from Voting Tokens, Pandora Coins & Donator Hut have a lot of capacity, but are upgraded using Pandora Bucks.

The Garden Shed bought by the Special Trash Vendor at Luna bank & Insula has half the capacity & you can upgrade it with gold but they will always have half the capacity

Note that all of them are dyable with furniture dye tub
Title: Re: Publish 44 - Feb. 3rd, 2013
Post by: Thaggis on February 04, 2013, 03:36:35 AM
Personally i dont like the new resource box layout, can it not be changed so that when you open it you get a list of categorys instead of the list of individual resources?

I really appreciate the work that has been done, but im not sure why time was spent on overhauling the resource box when it was perfect before the patch..
Title: Re: Publish 44 - Feb. 3rd, 2013
Post by: King Kong on February 04, 2013, 03:47:47 AM
Quote from: Thaggis on February 04, 2013, 03:36:35 AM
Personally i dont like the new resource box layout, can it not be changed so that when you open it you get a list of categorys instead of the list of individual resources?

I really appreciate the work that has been done, but im not sure why time was spent on overhauling the resource box when it was perfect before the patch..

It was far from perfect or we wouldn't have changed it. You just didn't notice.

For example the new resource box works like a bank, the numbers you see of resources are always there, but they dont appear in the world until you ask them.. This cuts SO MANY items down.

Ill ask Vorspire if he can make sections as an option... What kind of sections would you like?

Please page in game & I will give a full refund if you wish.

Thank you
Title: Re: Publish 44 - Feb. 3rd, 2013
Post by: Thaggis on February 04, 2013, 04:01:55 AM
Well, thats makes sense :)

It would be easier to navigate the box if there were menu's like

Ingots
Wood
Imbuing
Gems
Reagents
etc..
Pretty much all of the sections in the "filter by category" option
Title: Re: Publish 44 - Feb. 3rd, 2013
Post by: Voxpire on February 04, 2013, 04:15:32 AM
I'll spruce up the menu a bit, given people's thoughts on it. We just wanted to get away from the sloppy, messy code that was running the last version. A couple of people had put in bug reports on Descendants about the box, so it went from there.

The gumps we use now are very extensible, I've been working on a new way to design gumps (GML - Gump Markup Language) which will allow us to design gumps in an XML format and render them in-game on the fly without a server restart.
Title: Re: Publish 44 - Feb. 3rd, 2013
Post by: phaero on February 04, 2013, 04:33:50 AM
Quote from: Konstantine on February 04, 2013, 02:11:11 AM
Quote from: Ladibug on February 04, 2013, 02:07:22 AM
Thank you for the updates.

Can we get the resource box menu back to the way it was? The new menu is not good. Also i really don't understand why we now have to donate in order to put extra resources into our resource box.

No.

Can you please explain what is not good about it? The one you bought had a limit of 100k per item. That is how they always been and that is how this one is.

Now if you want to go over 100k, there is the option to donate for it.

Your call.

I believe that the old limit was  999,999.
Title: Re: Publish 44 - Feb. 3rd, 2013
Post by: Voxpire on February 04, 2013, 04:39:08 AM
We're talking about the limit per resource here, not the overall limit. Either way it doesn't matter.
Title: Re: Publish 44 - Feb. 3rd, 2013
Post by: phaero on February 04, 2013, 04:51:04 AM
I am also talking about the limit per resource.  I completely understand having to rework the code to decrease the code/item footprint but I don't like the idea of paying today for something that worked better yesterday.  (And by better I'm talking about the storage limit, not the menu design)

It doesn't make sense that I can take a log out of my box but I can't put it back in because there are already 750k of them in there.

**Just my 2c**
Title: Re: Publish 44 - Feb. 3rd, 2013
Post by: Thatperson on February 04, 2013, 05:03:44 AM
wow you guys have been busy since i went to bed hehe.. lots of good stuff, super happy about the peerless and champ fixes as thats my primary objective in this game.. lots of nice little touches too. good work guys.
I am however, gonna jump on the resource box bandwagon, i never noticed the limit before as i never put enough of one thing in there but the new menu is cumbersome and confusing and not in any logical order. i could cope with it if it at least was in alphabetical order so i know where abouts in the list say "mandrake root" is but it seems completely random atm..
anyway thanks again... big love!
Title: Re: Publish 44 - Feb. 3rd, 2013
Post by: phaero on February 04, 2013, 05:06:37 AM
Vorspire has already noted that he will spruce up the menu a bit so I wouldn't worry about it.  Maybe start a new post on how we think the new  menu should look?
Title: Re: Publish 44 - Feb. 3rd, 2013
Post by: King Kong on February 04, 2013, 05:34:57 AM
Quote from: phaero on February 04, 2013, 04:51:04 AM
I am also talking about the limit per resource.  I completely understand having to rework the code to decrease the code/item footprint but I don't like the idea of paying today for something that worked better yesterday.  (And by better I'm talking about the storage limit, not the menu design)

It doesn't make sense that I can take a log out of my box but I can't put it back in because there are already 750k of them in there.

**Just my 2c**

You get 100k per resource.
Title: Re: Publish 44 - Feb. 3rd, 2013
Post by: Maggdalena on February 04, 2013, 09:39:15 AM
So what happens with the resources over 100k that are currently in my resource box?  The previous limit was 999,999 per resource, not per box.  I can take them out but not put them back in.  (I'd say take a look at my box for confirmation, but I'm sure someone would say something disgusting).

Guess I'll take a look when I get home from work - if I EVER get home from work.  :(
Title: Re: Publish 44 - Feb. 3rd, 2013
Post by: Voxpire on February 04, 2013, 09:49:01 AM
Any boxes that are over the cap will still retain the resources, but as you've noted, you can't put them backin if you extract and it's above the cap.
Title: Re: Publish 44 - Feb. 3rd, 2013
Post by: zaxarus on February 04, 2013, 10:13:52 AM
And that does make sense?
Title: Re: Publish 44 - Feb. 3rd, 2013
Post by: Voxpire on February 04, 2013, 10:15:52 AM
Unless you'd rather have us just make the excess resources disappear into thin air, yes it makes perfect sense.
Title: Re: Publish 44 - Feb. 3rd, 2013
Post by: zaxarus on February 04, 2013, 10:20:54 AM
A while ago you wanted to clean the shard from unused resources or too many resources not storaged in resource boxes. Now i am not able to put new resources into the box if i've got more than 100 k of those. So i will storage my stuff in hundreds of boxes instead.
This is how it should be?
So i hope you will make the resource box with only 10 k storage per resource cheaper for new players?
Title: Re: Publish 44 - Feb. 3rd, 2013
Post by: d35tr0y on February 04, 2013, 10:22:47 AM
So do we get to have our resource boxes look like the new ones  :D I hope lol not a worry if not. As far as the new menu goes imo I acctually like it alot change is sometimes a good thing I do agree the menu is a bit funky not being able to manage what type of resource but at the least it does have a filter for ease of access. All in all thank you kon and Vor for all the hard work and dedication you have showed over the years and many more to come.
Title: Re: Publish 44 - Feb. 3rd, 2013
Post by: Falada on February 04, 2013, 10:27:33 AM
Please explain to me how the filter works. Cause it seems it does not work for me.

Example:
Options -> Filter -> Gems --> I still got the menu unchanged.
Title: Re: Publish 44 - Feb. 3rd, 2013
Post by: Voxpire on February 04, 2013, 10:34:34 AM
At the end of the day, anything in this game, donation or not, is subject to change at our discretion.
We're sorry we can't please everyone, we do try.

Full refunds are being offered to those who want one for their resource box, so long as they return it empty.

Feel free to store it all in chests, we're not worried about the item count any more, we have a memory management module running that takes care of the excess used memory.

The main reason we've added the upgrade option to the resource boxes is because we're trying to drive donations, although you can still upgrade the resource box with trash tokens (see the Trash Collection vendor in Luna)

I personally hate the whole donation thing, if we could afford it, we wouldn't even bother with donations, but the server bill on a monthly basis is huge and we usually end up paying for it out of our own pockets.

We're considering offering upgrade tokens in exchange for gold too, so people can upgrade their resource boxes freely.

We are going to give you a choice of different gumps to use on your resource box, one of them will be the old style gump that you've become accustomed to.

All we ask is for your support and suggestions, we're willing to compromise on things to try and keep everyone happy, but that becomes difficult when people approach us in such negative tones. Positive constructive criticism is what we're looking for, not complaints and such.
Title: Re: Publish 44 - Feb. 3rd, 2013
Post by: Voxpire on February 04, 2013, 10:36:10 AM
Falada, it should show only Gems if Gems is the only thing highlighted on the filter menu.

(I'm going to move the filter menu to the main page, like the last gump)
Title: Re: Publish 44 - Feb. 3rd, 2013
Post by: Mercathane on February 04, 2013, 10:57:47 AM
I think that all sounds reasonable Vorspire.  I know the vast majority of us truly appreciate the work and time Kon and yourself put into the shard. 

Players, lets also all remember that typing something out that has any sort of emotion behind it can become completely misconstrued.  It simply doesn't translate..most times makes you look like a jerk.

All..On the other side of that as you read keep the above in the back of your head and if the guy/gal isn't usually a dbag..give him the benefit of the doubt.  Most the people on the shard are adults, lets act like adults..not a bunch of e-commandos.

This sucks, this is broke, etc.  in a post does not help the Devs,and looks like whining..or b****ing.  Having a high post count is #1 to some but trust me if you want to be heard you have to back up what you say and what you think. So if you think something sucks that's ok..but why does it suck, what is actually wrong, and maybe an idea for a fix make your time typing it all out all the more worth it for not just yourself and the Devs but the community as a whole.
Title: Re: Publish 44 - Feb. 3rd, 2013
Post by: Voxpire on February 04, 2013, 11:18:56 AM
+1 Mercathane

I do try to read every complaint and put myself in the player's shoes, there are times when someone is upset and there's a perfectly valid reason for it that I concede to.

In the case of resource boxes, I can understand the negative reaction, big changes in such short time can confuse people, put them out of their comfort zones or even sometimes scare them which is usually backed by aggression or cynicism, I get that.
This is why I'm happy to compromise with those who are upset - but those people also have to understand and respect the fact that whatever compromise we come to, affects everyone else in the same position - and they might be happy with the changes.
Further changes could make one half happy and upset the other half, it's pretty much like flipping a double-headed coin and calling tails on it.

I must admit though, I didn't take into count that people would really have more than 100,000 of any resource, I guess it's been a long time since I've played and it looks like resources are far more easy to get now, than they were back then. Granted if I knew that some resource boxes actually had 999,999 of any resource, I probably would have left the cap at 1,000,000 because my perspective on the resource economy would havebeen sufficiently shifted in order to make the correct calculation.

-The compromise currently is that we have given all current resource boxes an initial limit of 100,000 PER resource.
-Any new resource boxes will have an initial limit of 10,000 PER resource.
-Upgrades can also be done using Upgrade Tokens, which can be bought on a Trash Vendor (Luna), which gives the alternative to donating for upgrades.
-We're considering offering upgrade tokens for Gold coins, too.

In theory, with the trash system's daily limit of 1,000 tokens, you can increase your resource box maximum storage by 1,000 PER day, if you did this for a full 365 days, that's +365,000 added maximum storage (approx $365 worth in donations).
We did this because we want people to have to spend some time earning things, we don't want everything to just be given out right away, then be forgotten or become a trivial thing within the first week, leaving people begging for new content.
We focus on the long-term more than the short-term.
Title: Re: Publish 44 - Feb. 3rd, 2013
Post by: Mercathane on February 04, 2013, 11:23:13 AM
I just logged on this afternoon and went to check out the resource box.  The filter button makes a tremendous difference.  If the option is given to make that filter page the main page..imo MOST people would be more than happy.  One thing i did notice and am unaware if i can personally change it is that while i can read the green the "material" is listed in..the "quantity" at least for me is a hard to read dark green. 
Title: Re: Publish 44 - Feb. 3rd, 2013
Post by: Voxpire on February 04, 2013, 11:30:14 AM
I'll make the color a lighter green :)

It's supposed to interpolate between green, yellow and red as you increase towards the cap.
Currently it only interpolates between green and yellow (the math is a little off)

If anyone would like to grab a copy of Gump Studio ( http://www.gumpstudio.com/ ) and start designing interfaces, I will be more than happy to check them out and use them! Just upload your .gump saves or email them to admin@vita-nex.com
Title: Re: Publish 44 - Feb. 3rd, 2013
Post by: Horns Nigel on February 04, 2013, 12:23:37 PM
Great Job Vor and Kon.....Nigel
Title: Re: Publish 44 - Feb. 3rd, 2013
Post by: Horns Nigel on February 04, 2013, 04:58:46 PM
Just out of curiosty how much are the new garden sheds and can they be placed outdoors by your home or inside the courtyard of a castle?........Nigel
Title: Re: Publish 44 - Feb. 3rd, 2013
Post by: xcalibre on February 04, 2013, 05:26:24 PM
Quote from: Vorspire on February 04, 2013, 10:34:34 AM
We are going to give you a choice of different gumps to use on your resource box, one of them will be the old style gump that you've become accustomed to.

Thanks ;)
Title: Re: Publish 44 - Feb. 3rd, 2013
Post by: Dr. Kevorkian on February 04, 2013, 05:34:37 PM
One subject nobody seems to touch on is the voting per IP. I have 2 accounts and my wife has 1 account. We share the same IP. Does this mean if I vote, she can't because we share the same IP?
Title: Re: Publish 44 - Feb. 3rd, 2013
Post by: xcalibre on February 04, 2013, 05:38:34 PM
Quote from: Dr. Kevorkian on February 04, 2013, 05:34:37 PM
One subject nobody seems to touch on is the voting per IP. I have 2 accounts and my wife has 1 account. We share the same IP. Does this mean if I vote, she can't because we share the same IP?

Dr. Kevorkian : Anyway if you vote with the same IP your vote is not count on voting web site..  So that make sens no ?
Title: Re: Publish 44 - Feb. 3rd, 2013
Post by: King Kong on February 04, 2013, 05:46:21 PM
Quote from: xcalibre on February 04, 2013, 05:38:34 PM
Quote from: Dr. Kevorkian on February 04, 2013, 05:34:37 PM
One subject nobody seems to touch on is the voting per IP. I have 2 accounts and my wife has 1 account. We share the same IP. Does this mean if I vote, she can't because we share the same IP?

Dr. Kevorkian : Anyway if you vote with the same IP your vote is not count on voting web site..  So that make sens no ?

vote 1 time a day per house hold...

The voting sites only count 1 vote a day.

Sorry
Title: Re: Publish 44 - Feb. 3rd, 2013
Post by: Voxpire on February 04, 2013, 05:58:24 PM
Quote from: Horns Nigel on February 04, 2013, 04:58:46 PM
Just out of curiosty how much are the new garden sheds and can they be placed outdoors by your home or inside the courtyard of a castle?........Nigel

http://pandorauo.com/Ultima/index.php/topic,10310.new.html

:)
Title: Re: Publish 44 - Feb. 3rd, 2013
Post by: Horns Nigel on February 04, 2013, 06:07:42 PM
Ty vor  great info.....Nigel
Title: Re: Publish 44 - Feb. 3rd, 2013
Post by: Saturn on February 04, 2013, 06:09:10 PM
As long as the pet issue/shrink pot issue is fixed I'm happy...The resource box thing is gonna be all new to get used to, but as long as i don't lose any of the resources in there, I'll keep on keepin' on.

...I want to see this new champ thing after it dies real bad now...
Title: Re: Publish 44 - Feb. 3rd, 2013
Post by: Horns Nigel on February 04, 2013, 06:11:02 PM
Me too saturn  cant wait to see it die......Nigel
Title: Re: Publish 44 - Feb. 3rd, 2013
Post by: Gray on February 04, 2013, 06:24:52 PM
If I"m not wrong the "filter" button changes the highlight color of the resource? when I chose a category...it doesn't just list those. The colors of the categories are different...Right? or I"m not doing something I should be.

At any rate, Thank you Kon and Vorspire, for all the work you do!

I'm crossing my fingers that my boat does not sink!! Ha! Cuz we all know that will lead to my whining... :P
Title: Re: Publish 44 - Feb. 3rd, 2013
Post by: Mercathane on February 04, 2013, 07:08:02 PM
if you are trying to sort your resources you need to select none from the filter button first..then the material you wish to see.  that should fix it for ya.
Title: Re: Publish 44 - Feb. 3rd, 2013
Post by: xcalibre on February 04, 2013, 07:56:51 PM
Quote from: Saturn on February 04, 2013, 06:09:10 PM
As long as the pet issue/shrink pot issue is fixed I'm happy...The resource box thing is gonna be all new to get used to, but as long as i don't lose any of the resources in there, I'll keep on keepin' on.

...I want to see this new champ thing after it dies real bad now...

Yes ! It's look really nice ! I'll screenshot next time !
Title: Re: Publish 44 - Feb. 3rd, 2013
Post by: Thatperson on February 05, 2013, 05:17:01 AM
Also vorspire may i ask, did you intend to make it so all small spawn leading to a champ create corpses? They used to dissapear. It's lots of [grabbing which is great for my gold haul but maybe a bit punishing for your shiney new memory manager :] just a heads up
Title: Re: Publish 44 - Feb. 3rd, 2013
Post by: King Kong on February 05, 2013, 06:39:24 AM
Quote from: Thatperson on February 05, 2013, 05:17:01 AM
Also vorspire may i ask, did you intend to make it so all small spawn leading to a champ create corpses? They used to dissapear. It's lots of [grabbing which is great for my gold haul but maybe a bit punishing for your shiney new memory manager :] just a heads up

hehe this will change back. Eat it up while ya can!
Title: Re: Publish 44 - Feb. 3rd, 2013
Post by: Voxpire on February 05, 2013, 07:44:15 AM
The memory manager only reclaims unused allocated memory so extra items won't affect it.

Think of it like this;

You load a 1MB file into memory so you can process the contents; when you've finished processing the data, the 1MB memory is still used by the runtime, but there are no references to the data left in the code, so that memory needs to be reclaimed - this is what our Memory Manager does in a basic scope :)

But yes - the mini spawns will be fixed, so live it up while you can!
Title: Re: Publish 44 - Feb. 3rd, 2013
Post by: nosmont on February 05, 2013, 09:00:19 AM
This is just a suggestion for the Resource box, maybe drop the price of the upgrades for the pbucks, I do find 90 dollars is way too steep for even a consideration, if they were say a few pbucks here and there for said upgrades i would be more willing to buy them.

As the boxes stand now they cost 16mil worth of pcoins to buy or around 6-8 mil from player vendors, and as pbuck prices are now 16 mil would buy about 8-12 of them. and 6-8 mil would buy 3-5 of them. If the +100,000 storage were around the top range or between the two people would be more willing to purchase those instead of having 5 resource boxes sitting around.

Another thing that would be cool is giving the option of adding another resource in there for a small pbuck fee, like a Pcoin, Ocoin, Pvpcoin, and the hated random stacks of silver serpent venom sitting around be able to be stored in a resource box or other stuff like that.

-Nosmont
Title: Re: Publish 44 - Feb. 3rd, 2013
Post by: Gray on February 05, 2013, 10:58:16 AM
Thank you Merc! it worked just as you said it would :)
Title: Re: Publish 44 - Feb. 3rd, 2013
Post by: Voxpire on February 05, 2013, 11:04:52 AM
Resource boxes will have the upgrade option removed and all resources will be capped at the previous 1,000,000. The menu will be changed to be more like the old menu.

Now enough about the resource boxes please, a million other things went in and people keep jumping on the negative band-wagon, and it's extremely demoralizing to the point where I'll just stop caring and turn into another cynical douche bag.
Title: Re: Publish 44 - Feb. 3rd, 2013
Post by: Gray on February 05, 2013, 11:09:25 AM
Well, I for one liked the new resource box...once I figured out how to use the filter...which was not hard.

Please don't become cynical....we need you to be the ray of sunshine that you are :)
Title: Re: Publish 44 - Feb. 3rd, 2013
Post by: Horns Nigel on February 05, 2013, 11:11:39 AM
Yes Vor, you have a ton of support out here, dont let the few outweigh the many, we appreciate all you both do for us here, please ignore the negative and embrace those of us who are positive and support what you are trying to do here......Nigel
Title: Re: Publish 44 - Feb. 3rd, 2013
Post by: Voxpire on February 05, 2013, 11:23:04 AM
Since someone felt the need to come here and disrupt our services, I have deleted his forum account.
Being time-served doesn't protect anyone from anything if they are disrespectful.
Title: Re: Publish 44 - Feb. 3rd, 2013
Post by: Mercathane on February 05, 2013, 11:31:36 AM
Absolutely do not become a cynic Vorspire.  In my 80 or so days on Pandora I have not had much interaction with you, however, any interaction i have had has always left me satisfied.  Hell, you even rolled the battle season per my request when it didn't roll as intended.  Personally I always look at things this way, you can get a million atta' boys but its all forgotten if you make a mistake or someone disagrees.  If peeps leave over something trivial, especially without giving the Devs the benefit of the doubt and at least putting together a well thought out argument/discussion as to why something current doesn't work, then they don't understand what it takes to play a 15 year old game, and a free shard at that. 

I haven't been here as long as some but in my short time i have noticed tremendous changes.  Most absolutely are for the better and its immediately telling.  Some things might need a few tweaks..but at least in my time here the Devs have listened to the players.  The resource box is a current hot topic and prime example, removing conflag pots is another.  It proves at least to me that y'all are not dictators and really do care about your player base.  Sure everyone might not always agree or be pleased with the final decision.  Life happens..I dealt with not always getting my way in the USMC for 5 years..did it always make sense?? No, but at the end of the day this shard like the USMC is bigger than one person.

So take it all with a grain of salt Vorspire, those that see the bigger picture are the ones you want to keep around anyhow.

And on a side note I love the new patch, the garden shed is awesome, the champs are awesome.  Being able to cap spellweaving..sweet!  We know its all a work in progress and for our benefit and enjoyment.  Thank you very much.

Peeps need to remember this patch isn't the last patch!
Title: Re: Publish 44 - Feb. 3rd, 2013
Post by: Voxpire on February 05, 2013, 11:40:53 AM
This is the first, and hopefully last time I've ever had to use the ban button in all of my time here.
I hate using a ban, it's a last resort when people simply fail to communicate, I can't stand being ignored in that manner.

Since the offender can't be here to defend themselves, I would like it that people refrain from any future remarks about this unfortunate occurrence and continue to focus on the greater good of the shard.

It's easy to correlate a player count drop with the frequency of changes made, but in reality, UO is dying slowly and there have been some pretty big named titles released in the past year that have managed to be more appealing than UO to some, which is unfortunate and something we can't really compete with when developing content for a 15 year-old game.

Although to be fair, some of our players transferred to our sister shard, which dented pop further on Pandora - but I have noticed a general increase in the server population here, climbing by about 5 per week, which is better than dropping IIRC :)

---

Thank you for the kind words, I really appreciate it.

Are conflagration potions still off the crafting lists? I fixed them in the last patch, they should be fine to use now :)
Title: Re: Publish 44 - Feb. 3rd, 2013
Post by: Horns Nigel on February 05, 2013, 11:43:05 AM
TY Vor, great job man...Nigel
Title: Re: Publish 44 - Feb. 3rd, 2013
Post by: Mercathane on February 05, 2013, 11:46:36 AM
On the topic of conflag pots...

They are still currently turned off on the crafting menu.  When Kon wiped them all bottles were removed..i however still have a keg sitting on a table.  I am able to pull bottles from it.  I have not used them as i did not appreciate their use in battles and such, and since i started the post asking players not to use them in battles i dont feel being a hypocrite would help the cause.

Can u let us know what you mean by fixed?  I will test this today..anyone wanna volunteer to be mortaled then conflagged or doing the same to me.  No looting, or taking heads..its for research!!  Its been great without them. :D

Also if the intent is to place them back into the game can you PLEASE not allow their use in any [battles.  Open world PvP (field pvp)..everyone agreed in the other post was fair game.
Title: Re: Publish 44 - Feb. 3rd, 2013
Post by: Voxpire on February 05, 2013, 11:58:38 AM
Well, they were 'fixed' in the sense that they were only supposed to ever deal damage once per tick/cycle (a single, full flame effect) - we updated them thinking that the damage buffer was perfectly in place, but it seems that I missed a crucial part of the code - adding the already damaged players to the buffer so they don't get damaged again by the same tick.

You shouldn't receive extra damage if you move around inside the flames any more.

I hope that makes sense.
Title: Re: Publish 44 - Feb. 3rd, 2013
Post by: Mercathane on February 05, 2013, 12:02:30 PM
Will the conflag still follow the player it was tossed at or be an area of affect that is possible to run out from under.  Everyone knows to run outta the fire.. Unfortunately the fire followed you..
Title: Re: Publish 44 - Feb. 3rd, 2013
Post by: Voxpire on February 05, 2013, 12:07:26 PM
Hmm if it's following you, I know what the issue is - I'll pop it in with the next patch tonight :)

(I didn't know the flames followed you - this is the first time I've heard of it AFAIK)
Title: Re: Publish 44 - Feb. 3rd, 2013
Post by: Mercathane on February 05, 2013, 12:17:51 PM
Yes it was one of the major issues..If i didn't mortal you before i conflagged you i had plenty of time to do so as u were stuck with the potions full duration.  Crazily easy combos became easy..

Conflag>>Mortal
Mortal>>Conflag
Lethal Poison>>Conflag>>Mortal
Any of those was 99% certain death.

Basically it dumbed down pvp and you couldn't have a single fight without seeing that combination.  I do understand this is an open cap server and so "templates" don't really matter..but basically for pvp if you weren't doing the above..you weren't winning against someone that was.  Although the shard isn't huge population wise the core group of active pvpers are very skilled.  Making it this easy definitely takes something away from the game IMO.
Title: Re: Publish 44 - Feb. 3rd, 2013
Post by: Thatperson on February 05, 2013, 12:24:00 PM
Just gonna pop in and say the new shrink system is great! being able to see exactly what type of creature it is as well as the name is just the right touch and makes trading much safer :]
Title: Re: Publish 44 - Feb. 3rd, 2013
Post by: Mercathane on February 05, 2013, 01:07:06 PM
Patch tonight? Or at least imminent!! Happy days!! Don't forget battle necklaces....raaawr! Lol
Title: Re: Publish 44 - Feb. 3rd, 2013
Post by: Voxpire on February 05, 2013, 02:32:20 PM
:)

On it!
If anyone has any other high-priority bugs that detract from the game experience, post them in the bug tracker now, because I'm going through things now. If a post already exists and you think it's a priority, feel free to bump it.
Title: Re: Publish 44 - Feb. 3rd, 2013
Post by: Ladibug on February 05, 2013, 04:22:09 PM
I can't think of anything. Thanks Vorspire!  :D
Title: Re: Publish 44 - Feb. 3rd, 2013
Post by: Horns Nigel on February 05, 2013, 04:54:31 PM
Me either  looks good Vor...Nigel
Title: Re: Publish 44 - Feb. 3rd, 2013
Post by: Wraithe on February 06, 2013, 12:26:42 PM
As Always great job guys and great to see the technology of the shard ever expanding. I'm proud to be a veteran to this shard, and all the work and technology you guys add are what makes as Vorspire commented about, a 15 year old game as fresh as a spring flower!. ;)

My only request or issue not even really as I am always fighting for animal rights LOL(insert catchy PETA slogin song here), is there anyway we can get our Iron beetles back to what they used to be, I may be in and out alot lately working 40hrs or more a week now, but alot of my freetime is still spent here. I may not be aware so Im trying to tactfully request this option be put back to what it used to be, as a player coming up upon my 800th day on the shard, you guys who all know me know Im not much of a Pvper so i am not sure if the shrinking iron beetles with stuff in them option was being taken advantage of but alot of us PvMers really loved this option and I ask that you please may consider putting them back to what they used to be otherwise I have 15 iron beetles that really are not worth anything. I would as I have always asked like leashes back but well with a grin and a chuckle, I never made much headway in this department,. So after extensivly combing this subject I hope that I asked politely on a subject I would like to see brought back.

Also Kon I will be pming you about something here in the next few days so keep an eye open, Ohh and thank you, thank you, thank you, Kon for always looking out for my new to UO but not new to Pandora self, ;). In truth I never played UO before about two years ago, I found pandora and have never stopped playing, that in and of itself is an example of what a great shard can do to ones (especially my little pea ) of a brain!, thanks!
Title: Re: Publish 44 - Feb. 3rd, 2013
Post by: Voxpire on February 06, 2013, 03:58:54 PM
Your reasoning for wanting to be able to shrink Beetles is sound, therefore I will change it so you can shrink them even if they are carrying items.

It was never exploited as far as I know of, it's just one of those general safety features I add to the code to reduce the chances of lost items.
Title: Re: Publish 44 - Feb. 3rd, 2013
Post by: Venom on February 06, 2013, 04:04:38 PM
I would like to add in that Blue Beetles should be allowed as well, not just iron [don't be racist!] :)
Title: Re: Publish 44 - Feb. 3rd, 2013
Post by: Voxpire on February 06, 2013, 04:05:58 PM
The code works by checking if the creature has a certain type of Backpack, not by creature type, so this will apply to all creature that offer storage. ;)
Title: Re: Publish 44 - Feb. 3rd, 2013
Post by: Mercathane on February 06, 2013, 05:29:29 PM
Wraith, I dont quite understand why the PvPers would be blamed for any exploit.  In reality if im exploiting something the peeps im fighting are gonna post about it because i have a direct effect on them.  I dont think being a PvPer means your some nefarious cheater.  Joke or not lets not allude that a certain group of players are responsible for breaking the game.  We keep ourselves in check as stated above..who keeps the lonesome tamer in check if he finds a glitch/exploit and no ones around to see?

I do agree the old iron beetles were nice, but lets not throw a section of the playerbase under the bus without any sort of proof or documentation.

Title: Re: Publish 44 - Feb. 3rd, 2013
Post by: Saturn on February 06, 2013, 05:43:11 PM
...I didnt even know you could shrink pack animals with stuff on them... I just use a bank stone.
Title: Re: Publish 44 - Feb. 3rd, 2013
Post by: Horns Nigel on February 06, 2013, 05:45:58 PM
I never knew that either?  Lol   .....Nigel
Title: Re: Publish 44 - Feb. 3rd, 2013
Post by: Johana on February 06, 2013, 06:07:39 PM
I was going to bring up the subject of the beetles in the bug section but now I don't have too.  As a long time player here I have accumulated a lot if items and use beetles as a primary way of sorting my items (since you can name the beetle to a name of what its holding).  I'm am very please that they will be returning to their normal function.
Thank you Vorspire for listening to the players and responding to our concerns.

Cheers
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