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Community => Archives => Topic started by: Voxpire on November 21, 2012, 08:39:24 PM

Title: Community Input, Have Your Say
Post by: Voxpire on November 21, 2012, 08:39:24 PM
We're looking for your community input for new content on Pandora!

But first, I have a suggestion myself which I would like you to discuss...

The item count on Pandora is getting quite high, a lot of this stuff is hoarded items, but some people just can't part with their spare dagger or longsword these days, so I'm going to target the second biggest cause of loose items by introducing a new command that allows you to sacrifice monster corpses using the trash system, meaning you will get tokens for removing these extra corpses.

All you have to do is use [Sac - any corpses in an 8 pace range will be checked and will be treated as a container by the trash system, processing all of the items.
Any items that can't be trashed, like bandages and gold, will be placed in your pack.
Only corpses that have been dead for at least 5 minutes, and you have full looting rights for, will be included in the sacrifice.

This is not set in stone, it's a suggestion based on the need to reduce our item count.

What makes the game more interesting for you?

Do you want more things like the fun throwable items?
The Stink Bombs, Haunted Momento, etc?

How about convenience items?
What do you find to be a great inconvenience when playing?
We're not looking for bug reports and such, more of things to do with reducing the amount of time you spend grinding something that just isn't fun?
Of course things like stat and skill training can't be changed, but maybe there's a way to make it more fun?
How about other small convenience items like the Broadcast Scrolls you can get?

Winter's coming and the Pandora Winterfest will be warming up soon, but the traders don't know what to sell, so they've asked me to do a market survey to find out what the most popular Ultima toys are this year. So, what do you suggest for Winterfest?

PvP Battles and PvP Coins.
We'd like to see the battles become one of the gems of Pandora, but safe PvP doesn't attract many eager heroes without rewards, sure you have PvP Coins, but the traders have not yet show face. I think it's high time we brought them in.
We want to offer pure PvP-based rewards, armor, weapons, potions, anything that you can thinkof that would both benefit PvP'ers and keep the balance.
We're looking for suggestions about full armor sets with bonuses, we'd like to find out what you deem the most important attributes that PvP armor and weapons can yield, while showing us what you think is more geared towards PvE/PvM.
The seasonal reward for the PvP battles, the Battle Necklace, will always be unique to each seasons' winner.

We also want to offer more battle scenarios, we currently have active Team-Death-Match and Free-For-All battles, but we'd like to extend that list to Capture-The-Flag, Bomberman, Counter-Strike, etc. Any kind of PvP scenario ideas are welcome!

If you have input on anything else, feel free to comment.
Don't comment about loot drops or rates, buffing or nerfing bosses or bugs - we'll cover that stuff another time, another place on these forums.

Thank you all for your continued support!
Title: Re: Community Input, Have Your Say
Post by: Alifanfaron on November 21, 2012, 08:58:13 PM
I'd advise caution when considering adding more armor and weapons. This will further damage a crafting economy that has already been weakened by Imbuing.
Title: Re: Community Input, Have Your Say
Post by: Voxpire on November 21, 2012, 08:59:26 PM
Quote from: Alifanfaron on November 21, 2012, 08:58:13 PM
I'd advise caution when considering adding more armor and weapons. This will further damage a crafting economy that has already been weakened by Imbuing.

Why don't you suggest something that would then strengthen crafting and make it better? ;)
Title: Re: Community Input, Have Your Say
Post by: Horns Nigel on November 21, 2012, 09:01:06 PM
First and Foremost...AWESOME!!!
I really want to take the time to fully read your entire post and respond, but just wanted to comment about the trash idea now...

I have personally unloaded every chest in all 5 of my homes in the trash system, dumping every item that I could think of, I know others that have done the same.
Promoting the trash system in any way possible will be a plus to the shard for all obvious reasons.
I like the monster idea and the more items you can put for sale on the trash vendor I think will be a plus in recruiting more use of the trash system.....

Title: Re: Community Input, Have Your Say
Post by: Jiggy on November 21, 2012, 09:16:00 PM
1} Statue maker for other people. Ex. a guild house can have the statues of its members in a hall or meeting room.

2} a chest or bag that u can assign people to access it like a vendor house can have a bag next to each vendor the owner of the vendor can access only.

3} a donation dungeon donate to gain access for unique mobs and loot.

4} a Auction system to action off items

5} More slasher pvm events. when was the last one?

6} make it easier to unravel items make a unravel container option

7} make a containers like the resource box for decor items like the stealable items bush's trees's ect ect

8} make a taming bod book there is probly millions of them things clogging up the server

9} make a embalming potion for donation house to make any corps in to a container ex. i can have a stuffed peerless i killed or DF thats a container make it heavy

10}make some realy cool stealables that can show up any were no spacific spot

here is 10 for now i can go on for ever lol
Title: Re: Community Input, Have Your Say
Post by: Alifanfaron on November 21, 2012, 09:17:53 PM
Quote from: Vorspire on November 21, 2012, 08:59:26 PM
Why don't you suggest something that would then strengthen crafting and make it better? ;)

Well, my suggestion wouldn't really be feasible at this point, but the market for runic tools and player-crafted gear was much better when Imbuing had a chance to break your items. I can't recommend going back to that system though because it wouldn't be fair to any new players.

Maybe give the very high end runic tools an extremely small chance to produce something with one property over cap? Even if the chances of doing so were maddeningly rare, it would certainly change things a lot. Of course, I don't even know if that's possible. After all, you're the brains here, I'm just the looks :P
Title: Re: Community Input, Have Your Say
Post by: Alifanfaron on November 21, 2012, 09:20:51 PM
Quote from: Jiggy on November 21, 2012, 09:16:00 PM
4} a Auction system to action off items

We had one back when Pandora was young, and it was great. Unfortunately, some bad apples exploited it and tried to cheat others, so it was axed. Would love to find a way to have that system again though, it was a lot of fun.
Title: Re: Community Input, Have Your Say
Post by: Jiggy on November 21, 2012, 09:49:37 PM
just make no containers or make it able to open bags before u buy them what were the exploits maybe we can find a way to axe them
Title: Re: Community Input, Have Your Say
Post by: xcalibre on November 21, 2012, 10:11:54 PM
Quote from: Vorspire on November 21, 2012, 08:39:24 PM
What makes the game more interesting for you?

#1 - We need more players : You can introduce something similar than trash system but for voting system.  More you vote, best is the reward.

Champions attracts players.    So I think your need to make easiest champion
Easier they will, more players will start making PVM. If there are several players will do PVM again you will see PVP raid. In exchange you could reduce the number of PowerScroll received and reduce the resources received per champion.

#2 - It might be fun to bring pet battles.  But for this, we need more kind of pet.

#3 - We need more PVM event : Slasher 1x per month? Objects received (Deco) may have a particular color. All on a 12-month period ..

#4 - PVP : Cities of Luna, britain, moonglow may belong a PVP groups. Thereafter there could be a system of "Capture-The-Flag" that could be introduced. At the end of the month, the city PVP Team, would keep the flag the longest is the winner of a prize. That should be fun people protecting there city from other group of PVP players ;)
Title: Re: Community Input, Have Your Say
Post by: d35tr0y on November 22, 2012, 04:18:26 AM
Here is a thought maybe a guild robe set with possibly a guild emblem on it or maybe like a 2 tone color. Have it set to where each guild needs a minimum of 15 people or possibly a small donation to qualify for the robe set. Possibly have a tool made to where the guild leader can craft the specific robes. just a thought on a guild type of item. Could also make the robe say the guild name u are in like Lost Souls something along those lines.
Title: Re: Community Input, Have Your Say
Post by: Thaggis on November 22, 2012, 04:46:33 AM
Well, one thing to reduce the junk could be to have a turn in for imbue mats, similar to the powerscroll one, theres a ton of imbue mats that are totally useless out there (who ever uses essence of feeling, crushed glass, balanced scales etc..)

The same could be done for major ToTs, allow for them to be used as minors when turning in.. i wonder how many chinese sea kasa's are sitting around in bank boxes??

Or have something like the library turn in for these, make the useless items useful so that they get consumed instead of just sitting around in banks.

Another way to reduce junk would be to reduce the time it takes for houses to fall, i do a lot of idocs and at the moment it takes about a month from the time it starts to decay to fall, and the vast majority have THOUSANDS (litterally) of junk items, dyes, useless weapons/armor. If these houses were changed to 2 weeks to decay for example then it would seriously reduce our item count. (not to mention the 100's of inactive ageless houses out there)

Also, with the trash system.. the rewards arent exactly great.. perhaps we could introduce some rewards for everyone into it, such as collectable bells (like the christmas bells on OSI years ago) even imbuing mats but make them a high price in tokens

Title: Re: Community Input, Have Your Say
Post by: Diana on November 22, 2012, 05:20:13 AM
Reduce item count - Encourage good habits by giving freely to new players:
A power scroll book
Bod books for smithing and tailoring
Map book and if possible, develop taming bod books and SOS map books. 
Give each new player two iron beetles and explain these are storage pets that you expect them to use to minimise item count.
Tell players they must use the [grab facility to remove corpses, so many players on Pandora leave their kills lying around.
Do a regular sweep to remove bowls of hard dirt.
Title: Re: Community Input, Have Your Say
Post by: Mrs Soul on November 22, 2012, 06:09:53 AM
I think PvM coins would keep a lot of the players interested in spawns and events. Maybe have deco items or weapons with certain stats when you turn them in similar to pvp coins.
Title: Re: Community Input, Have Your Say
Post by: Daemona on November 22, 2012, 08:16:15 AM
What interested me about uo back in the day was the camaraderie.  A good bunch of guildmates was crucial to success.  I remember hunting in dungeons and a team of reds come in and start wasting everyone. You call out for help to your guild and they come charging in to the rescue. It was great.
     I think guilds should have more reward and more risk.  Risk so far as you must choose a faction.  Forgive me if I have no idea how hard my ideas are to implement because I really have no idea  :) but for reward, i would love to see different cities or territory be able to be claimed and held by guilds. Maybe statues or something throughout the towns that can be attacked? If you do enough damage to them, you claim them.  Claim all of a cities statues/monuments and your guild lays claim to that city.  Advantages to claiming a city could maybe be discounted goods.  Or maybe more effective spells while fighting in a city or territory you control such as a bump in damage.

Another reward could perhaps be increased power of beneficial spells cast on guildmates.  Maybe if Greater heal does 30 for yourself, it could heal 40 on a guildmate to encourage teamwork in battles and group pvm? 

There are of course those players who want no risk in UO at all and never leave trammel and they could still enjoy thiis lifestyle while unguilded but if they wanted the benefit that guilds offer, they must sign on for some risk. 

One idea I think i read was on adding the [grab command onto the trash system.  Maybe we can reward guilds further with this function so as they gain points for their guild which can have value to the group if certain tiers are reached.  These points should decay over time, but a guild that is going out and collectively ridding the land of all sorts of horrible monsters should have some tier or goal they can collectively reach for some reward while maintaining that tier.  Fellucia monsters should be double points to once again reward risk.  This would give daily purpose to PVM guilds, not just gathering of personal resources and gold.  It would hopefully bring back group hunts with defenders watching for raids and such.

Gosh, just talking about this stuff makes me excited.  Hope you like my ideas.  Happy turkey day all.   :-*
Title: Re: Community Input, Have Your Say
Post by: Daemona on November 22, 2012, 08:38:16 AM
After giving it more thought, I'm going to concede my idea of all guilds having to join a faction.  I accept that that is too scary for many folks.  Everyone should have access to a guild just for easy communication with guildmates.  I think that the rewards I mentioned should only be available to factioned guilds. (being able to claim a territory, increased spell damaged in owned territory, increased beneficial spells to guildmates.) 

Non faction pvm guilds can still exist in their bubble free of all danger but I still think a tiered point reward system for guild pvm would be great and higher payout for feluccia monsters might encourage the weary to get their feet wet once in a while. that is all.
Title: Re: Community Input, Have Your Say
Post by: Cyrusmcvale on November 22, 2012, 09:18:47 AM
Big question is what changed for us to loose 200+ population? pvp? imbue mats? drop rates?.all of the above?..

Housing in general and vendors, something needs to be done here,For example luna is a ghost town. theres houses with empty vendors that have been abandoned for well over a year. I would guess that 70% of luna houses are empty. 6-8 months ago Luna houses when for sale would bring huge bidding wars for them and im sure donations were at a all time high at that point.

{PVM}
Peerless,Doom,Mini champs etc.. Lets get these fixed and the drop rates set at a reasonable drop rate and also remove 1/2 of the trash that drops off these mobs. Spending a few weeks in doom and getting nothing,killing well over a 1000 sand crabs and no robe.

Imbue Mats should be difficult to get but not insane, Not sure how they are today but i see people selling tons of raptor teeth for next to nothing but on the flip side snake skins, voids, fairy dust selling extremely high.

PVP/PVM/Craftsman theres a balance here that needs to be met. I dont think adding another zone pvp is going to help anything it will just keep the pvm people out of another area and the pvpers standing there scratching there heads.
Take Ish and make it drop better items then the pvm zones, not just gold. something similer to the special loot bags like from the halloween event example with a random item deco,wep ,armor, mats.. and spread the mobs that can drop these out across the zone so there are no choke points. If you want pvmers hitting a pvp zone you got to make it worth it(risk vs reward)

Lets fix what we have then add/expand more content.
Title: Re: Community Input, Have Your Say
Post by: Cyrusmcvale on November 22, 2012, 09:56:27 AM
Just a thought on luna, Make some type of auction sign in front of these houses so players can bid on them for a week and the current high bid can be viewed so people know if they need to bid higher etc.

Also an option for home owners that are going to be gone from the game (military service,health reasons etc) to preserve there houses/charactors for an amount of time. with that in place set houses and accounts to delete after a certain amount of time to help with item count etc.not sure what the current setup is.
Title: Re: Community Input, Have Your Say
Post by: Thatperson on November 22, 2012, 10:22:40 AM
This is all great to read, big up yourself vorspire!!
Im no programmer but if i was the shardmaster here and could wave a wand, here are some of the things i would do.. in no particular order

Bring back the monsterous grizzle and sort out all the peerless's. I like the way they are kind of tiered so some are quite easy and some are enourmously tough, but i would double the monster spawn rate in peerless dungeons as its not the low key drop rate that the most frustrating, its that after you clear out the place your waiting around an empty dungeon for something to spawn, this would halve key getting times and give players something to do in the meantime.

I hear enhance potions has been capped at 50 now, i'd like a removal rune added to the rune crafting menu for "reduce enhance potions to 50" for those with ecru citrine rings with 75 so i can max out the other properties.

The battle necklace could, when awarded spawn with the winners name on it. eg "That person's battle necklace", again, add a rune to the rune crafting manu to remove this so those who wear one without a name have obviously bought it and those who wear thier own can show the world how awesome they are.

A turn in for imbue mats that eventually gives you relics based on points. this would clean up some items and help newer players get thier own relics a little bit more.

PVM events.. for me, i have a great laugh running around choppin and dont care about dying a thousand times but the only people who get anything are script looters coz its crazy in there (fun crazy though) i dont think it would be gamebreaking to spawn 1 pcoin per minute into the bank of any player on the business side of the energy field so after the hour you spent running round like a headless chicken you get a reasonable little something worth about 150k guarenteed.

I reallylike this [sac idea.. would it take all the cash? TBH i end up leaving nearly all the cash as im running around coz i simply cant be bothered to drag it all to my pack but i dont use scripts either.

:Edit.. oh yeah, voting might as well give 1 pcoin per vote, it's not much at all and while i vote to help the shard and not the reward, (and of course i do everyday :D) when my client goes whitcreen because iv looked at another window and i relog 3 times to do it. thats gotta be worth an extra coin or 3, nudge nudge, wink wink

Thats all i can think of for now.. Looking forward to seeing the results of all this :)
Many good things to say, but thats for another thread

Title: Re: Community Input, Have Your Say
Post by: Horns Nigel on November 22, 2012, 11:41:45 AM
Winterfest items could include sleds and bob sleds, skis, shovels, hats, mittens, snow shoes, all for deco.
Strings of xmas lights would also be cool...
How about some new tamable winter dragon or something like that/

As for gameplay, everyones style is diff so we are all not going to want the same thing, as for me its all about crafting and stealables.
The more new deco the better, also more stealables and more ways to steal them.
Put them on monsters so that certain ones can only be gotten by stealing them off a monster, hide them randomly throughout the shard.
Put them in the shops in locked boxes, so that the lockpickers can also have some fun, make some very hard to reach, make it so we will have to be creative to even get to them if possible.

Maybe even a team stealing item which would take at least two people to steal?
Along the same lines as doom where you need five to get in the room to steal the items...
Add more items to the reward system, add more items to the trash reward system, maybe have a chance of getting imbue ingredients off anything that spwans a pandora or ocean coin?

Also one more thing, SURPRISE is the best method to enthuse the player base, nothing better than finding something that you never saw before, maybe you dont realize it Vor, but like the night you appeared to us at your home, the guild is still talking about it.
Its because it was completely unexpected and sometimes we need stuff like that to bring us back to why we all love this game as much as we do....

SoP is thriving on this shard and has far more players in it now then ever before and still growing, we love it here...

Your doing a great job, please keep moving forward, i think its a great idea to get our opinions, ad cant wait to see which ones you may implement...Nigel

Title: Re: Community Input, Have Your Say
Post by: Maggdalena on November 22, 2012, 11:59:38 AM
Quote from: Jiggy on November 21, 2012, 09:16:00 PM
2} a chest or bag that u can assign people to access it like a vendor house can have a bag next to each vendor the owner of the vendor can access only.

The owner of the vendor can say "I wish to place a strongbox" and have their own box, accessible only by them, in your house.  They need to stand at the exact spot that they want the box when they do it.  It can also be removed with an axe when they're finished with it.

I can't remember if they just need to be friended to the house or a co-owner, but it can be done :)
Title: Re: Community Input, Have Your Say
Post by: Cyrusmcvale on November 22, 2012, 12:18:10 PM
Some older players have a ton of gold just sitting around how about a special vendor selling Deco, Special old event items, etc for high dollar. example a house bank stone for anyone to use, Statues, horror type items .. basically unique items that cost 5mil to 50mil, there can also be a pbuck vendor with items like this also.

Donation item idea, Make weapons that are loaded up,custom graphic,custom name and bumped up damage just a few notches. these can be for pvm use so it does not mess with pvp. hence physical damage. like a crossbow,composite bow,hammer pick, double axe, soul glaive, garg hammer.

Example: Vorspire crossbow of suffering, Hammer of Konstantine, Pandora Glaive of Flight.. maybe even have a contest in naming these items. and the stats im sure there would be a ton of players that would agree on what to put on these,

There are alot of vets with nothing left to get with pbucks/gold this will help the long time players spend some currency
Title: Re: Community Input, Have Your Say
Post by: Thatperson on November 22, 2012, 12:20:12 PM
TOT dye that leaves your weapon the same colour but adds an awesome blood stain :)
Title: Re: Community Input, Have Your Say
Post by: Thatperson on November 22, 2012, 12:37:19 PM
Ok how about this for random events..
Every hour, on the hour somewhere in the world, a crack opens in the ground and a system message telling us only the facet. Around the opening of the crack a group of random monsters spawn, and in the crack, more monsters and a boss. when the boss is defeated the crack seals but if the crack is never found it seals anyway. after the hour is up a new crack opens randomly somewhere else.. Anyone still inside the cavern when the timer runs out will remain in there to finish the battle but no newcomers will see the crack or be able to get in and if the current occupants leave they cannot return either.
The monsters that spawned above ground will remain under usual despawn timers so as you are running through the lands you will encounter monsters you never would expect in that region.
In the interests of pure randomness it would be cool if the bosses could be given a random model, skillset and loot so you might fight a lady mel thats called a drake, looks like an edyn and drops a sand robe or whatever mad combination.
I think this would encourage general exploration, add some randomness to the predictable wilderness and just generally be cool :)
Title: Re: Community Input, Have Your Say
Post by: DamJ.NeT on November 22, 2012, 03:34:53 PM
First of all, thanks for showing your interest in what us players think :)

I agree with a lot of points made before my post,

And I strongly agree with Cyrus's posts.

Now,

To reduce item count you should give everyone a trash bag. Ok you can buy one with the tokens, but not on your first day. So give a trashbag to noobs when they create a char. Instead of throwing items on the ground people will put them in the bag (and if they do want trash tokens, then they'll buy the special bag)

N°1 priority should be to work on a Taming Bodbook :D I've seen houses FULL of those. And I wonder who does them anyway. After seeing the reward I got from 20WhiteWyrm/Drag/Drake, I'll think twice about filling again a "hard one". So I presume thousand of BoDs are stocked, and they'll NEVER get used.
Speaking of wich, please give us a list of rewards we can get. We know exactly the rewards for Smith and Tailoring. Should be the same for Taming BoDs.

Mats : Yes you should add a turn in. The easiest mini champ, the ratman, gives 80% useless mats. And I'm sure people collect that, as I did aha.

Houses : As I said, I've seen many houses full of BoDs. Same goes for dead plants etc. There are super farms out there, and I'm pretty sure we're talking about 1000's of plants stacked.
On another shard, a GM has been able to give me back some of my stuff way after my house collapsed. If you can do that, I'd say just get rid off 1year or 1year and a half unused houses. And those Stockhouses if they're unused for more than 6 months. If people come back after that much time, they'll still have their char+bank. And if they had super valuable stuff or doni item in their house, then just spawn it back. Or if they have doni item in house, put them in their bank, then erase the house !

I don't have a ressource box because it costs toooooooo many pcoins. Reducing the cost = more people get it = less ressources all over the place.
Or remove that one, and add little ones for cheaper prices. Like one for ingots, one for wood, one for tools etc.

As to what I'd like to see...

Auction house definitly.
Way to see a pet's stats when shrunken. Always good for buyers/sellers.
Rest I don't know, I'm mostly a PVMER.

Oh yes...

QuoteDon't comment about loot drops or rates, buffing or nerfing bosses or bugs - we'll cover that stuff another time, another place on these forums.

I'd like to see this topic :p I feel like this has to do with the lower player base.


Anyway keep up the good work, long live Pandora !
Title: Re: Community Input, Have Your Say
Post by: xcalibre on November 22, 2012, 05:17:51 PM
Wow many great idea.  Thanks Vospire for all your great work !

I have a question. If I put my things on the ground, everything will disappear after around 5 min and will remove from the shard? Same thing for corpse not looted ?The trash bag is only to perform the cleanup of your house chess ? Am I wrong ?

Another thing, Why not destroy all that is perishable every years ?
Food, potion, "tamming bod", fish, ...  The only way to keep that stuff more than an amount of time is to have a special chess (fridge?) ;)

Thanks
Title: Re: Community Input, Have Your Say
Post by: Angel0178 on November 22, 2012, 08:11:56 PM
Actually, unless I am misunderstanding your question, you can take a trash barrel when you go hunting. i used to tqake one when I went to Bedlam.
Title: Re: Community Input, Have Your Say
Post by: Horns Nigel on November 23, 2012, 12:09:38 PM
The new trash system gives you a couple of ortions, a craftable trash barrel, and a barrel and bag that you can buy, with the trash daily limit now at 500, once everyone starts using it, we should see the items count on the shard drop...
Title: Re: Community Input, Have Your Say
Post by: Dwarvey on November 23, 2012, 12:15:32 PM
There does need to be a way to store taming BoDs............The person was right about there being houses dedicated just to their storage.
Title: Re: Community Input, Have Your Say
Post by: Horns Nigel on November 23, 2012, 12:19:35 PM
Yes, I agree I have at least 3 full chests or more dedicated to just taming BODS, I have even begun to trash the ones with multiple dupicates...
Title: Re: Community Input, Have Your Say
Post by: DamJ.NeT on November 23, 2012, 01:26:33 PM
And my question was, who does them anyway ?

I completed 2 larges, but it took more time to do them than if I had collected gold to get the same thing off players, or pcoins off the pcoin store. I remember an old topic trying to figure out what the rewards were... This topic died with not even 10 BoDs repertoried. So I'd look into it if I were you.

Mostly by looking at the rewards, revealing them to players, and adjusting some bods/rewards.

For example, the 6 large farm animals (pig goat chicken etc) gives you a pet bonding deed. Yes it is nice, but I had so much trouble finding 20 of each animals. Specially PIGS. We have boars here and they're exactly the same, but wont work in PIG bods :D
Anyway, gathering 200pcoins is MUCH faster than this bod.
Title: Re: Community Input, Have Your Say
Post by: Horns Nigel on November 23, 2012, 03:08:58 PM
Naw, pigs are easy if you know where to look, try the farms...

I have done a lot of taming BODs, however once I got all the l20 scrolls Ill admit I lost interest, adding some new rewards to this might reinterest me...
Title: Re: Community Input, Have Your Say
Post by: Daemona on November 23, 2012, 05:00:43 PM
A thought I had was that as things wear out, houses, weapons, armor etc, you should have to expend resources to repair them.  Depending on the level of decay, the higher the amount of resources that should be required to fix it.  If you have 5 homes to maintain, that should require alot of wood and ore gathering or perhaps other resources to maintain.  It would give people something to do or make a market for those commodities.  If you have more gold than time, then perhaps you can pay weekly fee to have "the handyman" or whatever keep your homes repaired. Either way, your resources will dwindle and require action on your part to maintain your stuff.  It is easy to hoard now cuz all you have to do is open your door and poof your house is fixed.

Title: Re: Community Input, Have Your Say
Post by: Horns Nigel on November 23, 2012, 07:24:40 PM
Thats kind of an interesting idea, maybe we could create our own gardens and landscapes, hire landscapers to take care of that work too...
Title: Re: Community Input, Have Your Say
Post by: Thatperson on November 24, 2012, 03:26:06 AM
As for the pvp battles, iv only just started joining them now my suits getting good and they are cool (apart from the coins not working (and i wish it would put me back where i was when its over (and 1v1 doesnt start without 4 players even though 2v2 starts with only 2 players who then enjoy a 1v1 hehe, strange, but i digress))). I was on when you were running capture the flag test games and i entered but wasnt sure what exactly was going on so we just fought to the death in the normal fashion :) Maybe there could be a flagpole in the middle and when your opponenet dies instead of death he is frozen for 5 seconds, during this time you can hit the flagpole and when you hit it enough it is yours and you win, however if the 5 seconds elapses your opponent resumes with full health,the flagpole keeps the points you got by hitting it saved up so your rival will have to catch up and if he then kills you, you freeze and he gets to hit the flagpole for 5 secs, first to raise the flag to the top of the pole wins.
I like the idea someone floated about groups or guilds "capturing" towns and having to defend thier continued ownership as others swoop in to claim it for thier own, could use a similar flag system as my CTF idea.
Title: can say everything i want?
Post by: catman on November 25, 2012, 05:22:52 AM
1. Lower hp of all felucia champ spawns by half incuding champs, allow champs to be healeable from players .(this wil bring a lot of raiding ) . Stat scroll could be turnable similar to ps but add mroe hp to harrower if u do that :)
2. Allow slayers works at mini champs( specially spell books becouse they are cheaper and helps new players a lot)
3. Holy light by chivalry shuld be fast as wither also dmg deal is kinda low
4.Protection by justice brings jsut copy of scroll which is kinda shitty (shuld be random but same value)
5.Lower pvp coins prices so some people will go after charger or remote portable and do more battles also i dont like idea about one week battle system for fc3 batle neck shuld be back on monthly level.
6.Oceanic prices shuld be adjust for example if u keep 12k for sandals robe then shuld be 8k and deco lower little bit. Also 1 pvp coin shuld be 2 oceanic coins not like it is now.
7. Turning in +20 crafting power scrols made it easier to do crafting then do champs so adjust it:)
8.About donations just think maybe u shuld add some items like everlasting bandage, item bless bag and similar to be able get for pc coins.
9. Monster loot specialy for non doom artifacts and oceanic artifacts isnt based on luck at all so its very rare or never droping so u could adjust that on luck base also corgul books i never saw and some other items. If you plan on new monster with high end loot make them terific compare to curent ones but with greater chance to drop hehe
10. finally crafting, hard craft recipe items make them imbuable!
Title: Re: Community Input, Have Your Say
Post by: Miki McNaughty on November 25, 2012, 05:44:20 AM
I know there are probably alot of players like myself who would love to have vendors. The reason I don't, is because of the massive time lost to standing in Brit or Luna  gating people to them. My time is better spent hunting  for things which can help my player gain better armour and weapons so I can experience the harder and more daring areas. If we could make and drop runes in Brit and Luna to our vendors, players could  pick them up. If the issue is the runes laying there for long periods, a  decay rate could be set for them. I strugggle to find good vendors, and I know for a fact when you leave the city you always find prices alot more reasonable. Pandora is a huge shard. We need to give everyone a chance to sell their wares and make a good living.  Just a thought.
Title: Re: Community Input, Have Your Say
Post by: DamJ.NeT on November 25, 2012, 08:09:55 AM
Well ask vendor's houses owners for a spot. I bet they'll be willing to give you one for cheap, or nothing. And multiclient is the way to go if you want to gate AND play your main to hunt at the same time.
Title: Re: Community Input, Have Your Say
Post by: Johana on November 25, 2012, 02:37:31 PM
Bring back the fished up pirates please, just no fun fishing with out them.  Scalis needs to have its one shot kill attack removed or its distance greatly lowered as it will kill you form over a screen away, or possibly a chance to evade it.  Coragul should drop more arties as I have never seen any thing drop from it.  Sand crabs need to drop the robe of the sand more often, (been farming for years and never had one drop! and its one of those pvp essentials).  I know don't talk about loot drops but its more about enabling people to become equipped to play.   More stealable artifacts every where,  they don't have to have a purpose could be just house deco but make it a real hard to camp for them, and being able to steal from other player should be enabled (no insuring tot or other artifacts while in a dungeon).  The winner of the pvp battles should have their name fixed to the reward and it should be awarded monthly.  Have a gm random monitor the fights to check for collusion and unfair tactics.  Baracoon needs to be softer for newer players and have a chance to drop 120 combat scrolls (can do the something like each champ has a list of 120 power scrolls that can drop so you can farm for specific 120 scrolls).  More one of a kind artifacts.  High skill crafter need a chance to produce goods that are better than imbues (low chance) but possible with a large amount of resources (burn up those resource hordes).  Oh and make the battle necklace give a bonus like they do on OSI if you meditate at a shrine (I think that would be cool).  To foster PVP give out random pieces of good pvp armor for winning in duels, so you can build a suit just from dueling other players and winning.  Some form of balance equation can be worked out so that the reward would only be payed out to even duels.  It should not be hard to make a pvp suit with a majority of the stat caps in about a month or two with persistent pvp play. This I think would draw people from other shards who just want to pvp.  I hope I don't come off rambling, just shooting from the hip..  Oh and make voting worth some thing to the people to vote.  I know everyone should vote on the stones because they love Pandora but a incentive will double the turn out.  An appointed journalist to publish news about the shard (make up stories for monthly themed events) to foster some role play (who knows may work out to be your next movie script Kon ;).  I know it may be hard to turn back the clock on this one but Luna plots should be of a limited size to allow for a diversified market place.
Title: Re: Community Input, Have Your Say
Post by: Horns Nigel on November 25, 2012, 03:46:27 PM
I have already written the entire movie script for our shard in my dreams, I even have the entire soundtrack...lol
Title: Re: Community Input, Have Your Say
Post by: Thatperson on November 25, 2012, 05:59:05 PM
How about making an option on vendors outside of luna that for a price they will gate themselves (no players afk'ing).. could use magincia like kinda like osi and have the vendor gates created in this way appear there in rows, hovering over the gate would display the name of the vendor.

Also voting could have a tiny chance to drop one of the pandora artifacts in your pack. based on the same systm as crimson's and sand robes now were its not a build up of points over time like doom, but completely random and highly unlikely. I know i'd be holding my breath everyday with a glint in my eye as i voted :D
Title: Re: Community Input, Have Your Say
Post by: Horns Nigel on November 26, 2012, 12:50:23 PM
I am really looking forward to new items on the Trash vendor, awhile back we gave Vorspire some ideas for some great items, lets start spending those tokens....heh
Title: Re: Community Input, Have Your Say
Post by: Voxpire on November 26, 2012, 01:02:31 PM
Just so everyone knows, I didn't just make this topic and forgot about it, I've read every reply made each day since it was started and opted to receive emails when you do reply!

I can't exactly reply to everyone's ideas or I'd have no time left to write them up and implement them, lol.

I am extremely happy with the feedback, everyone has had valuable input so far and I have been making subtle changes and writing up some of the changes to incorporate into the next patch, which should be along very soon. (no long wait time like the last substantial patch - we have a solid framework in place now compared to pre-publish 40.0)

Please keep the feedback coming, every opinion is valued, this is a democracy (to a certain extent, haha).
Title: Re: Community Input, Have Your Say
Post by: Horns Nigel on November 26, 2012, 01:33:14 PM
TY Vor, we appriciate all that you do for us here.....
Title: Re: Community Input, Have Your Say
Post by: Saturn on November 26, 2012, 07:05:23 PM
Took me forever to read all this.

I agree with Ali that crafting should allow some stats to go beyond the cap, which would increase the market for crafters. But imbue is still a key part of this game. It creates an open play field where everyone has a chance to create and manage their own gear. I think the drop rates on mats are a bit low, but as long as they dont get lowered, im happy.
My only issues as of late or the near impossible drop rates on 120s. I think they should be hard, but i've never had one drop in the time ive been here. And i do champs alot. If its too much to change the 120 drop rates, at least lower the exchange rate from 20 115s to get one 120, to 10 115s to get one 120. As it is we are all looking for those 120s and the market for ps seem to be dead without any 120s out there.

I see alot of post on here on how to make things ridiculously simple for players. And i dont think that should be. We need something to work towards. Doom arties rates should be high (its a frustration of mine, but i get it). We cant expect everything to be simple and achievable in a day or two or people get bored and leave. But on that note, some of the boss mobs on here have way to many hit points. After a certain amount of time of repeating the same spells and attacks and getting next to nowhere, i get bored and leave. They should be hard, but not 30min-1hour hard.

As far as to many items clogging the shard, is it possible to have a similar system as osi annual clean sweep? Where higher end items give a different kind of currency used for higher end items or mats or something?

I dont know who mentioned and artie (tok and other) exchange system to get rid of the useless arties people hoard, but i like that idea!


...Oh yeah, and please fix whatever makes multiple spawns run at the same time in the pvm room...Thats kinda annoying...

Title: Re: Community Input, Have Your Say
Post by: Horns Nigel on November 26, 2012, 07:32:17 PM
Vor, you mentioned convenience items in your post, how about adding some type inter-home gating system which could be purchased in the p-coin store specifically for use for travel just between the houses that you own?

Also how about a stone we could keep in our back packs that could be used to transfer items into our resource box?
Title: Re: Community Input, Have Your Say
Post by: DamJ.NeT on November 26, 2012, 08:18:03 PM
Yes thx for letting us know you're reading all of this :)

I'd like to know what happened to Ultima Mapper. Pandora used to have a server for it.
Title: Re: Community Input, Have Your Say
Post by: Saturn on November 26, 2012, 09:13:17 PM
I think you should only be allowed to own 2 houses aswell...I want to say just one, but with deco contest and such, you need 2.
Title: Re: Community Input, Have Your Say
Post by: TheGrimReaper on November 27, 2012, 06:38:44 AM
Quote from: Saturn on November 26, 2012, 09:13:17 PM
I think you should only be allowed to own 2 houses aswell...I want to say just one, but with deco contest and such, you need 2.
I'm VERY happy it's 5, cos if you have house designs you don't want to demolish you can build new one and make there the design you have in mind so i don't think that has to be changed TBH i would find it even more better to own 10 houses  :D
Title: Re: Community Input, Have Your Say
Post by: Saturn on November 28, 2012, 07:49:51 PM
I feel like come changes have started to take place...? Or am i just crazy?
Title: Re: Community Input, Have Your Say
Post by: Horns Nigel on November 28, 2012, 07:59:23 PM
No, youre not crazy, I have noticed some things as well....
Title: Re: Community Input, Have Your Say
Post by: Saturn on November 29, 2012, 05:42:13 PM
Thank you Admins that be!!
Title: Re: Community Input, Have Your Say
Post by: DamJ.NeT on November 29, 2012, 06:08:49 PM
Quote from: Horns Nigel on November 28, 2012, 07:59:23 PM
No, youre not crazy, I have noticed some things as well....

Wich are ?  ???
Title: Re: Community Input, Have Your Say
Post by: Saturn on November 29, 2012, 07:09:16 PM
Slight increase in mat drop rates
120s drop again (!)
Transcendence scrolls drop again
Increase in champ hit points

...Thats what ive noticed so far. Love it so far! THANKS!
Title: Re: Community Input, Have Your Say
Post by: DamJ.NeT on November 29, 2012, 07:32:17 PM
increase or decrease ?
Title: Re: Community Input, Have Your Say
Post by: Horns Nigel on November 29, 2012, 08:38:05 PM
Increase, also noticed some new spawns of coin mobs, krakens on land in moonglow and colored nets on kathooloos......
Title: Re: Community Input, Have Your Say
Post by: DamJ.NeT on November 30, 2012, 03:42:20 AM
Got a relic in a lvl 6 Tmap as artifact, but i don't know if this is new :)
Title: Re: Community Input, Have Your Say
Post by: Thatperson on November 30, 2012, 01:48:59 PM
I'd like to see voting stones and a way to tithe gold in the doom gauntlet
Title: Re: Community Input, Have Your Say
Post by: conflagrous on November 30, 2012, 03:02:16 PM
i've been playing on pandoa for over 2 yrs now. I go ToT hunting every chance I get. I have stacks and stacks of all the Major ToT's. But in all my time here on pandora I've only ever once recived a Tok pigment for turning in my minor tots. My suggetion would be to increase the % chance or get getting Tok pigmets for turning in your Minors, or maybe let people turn in a few major ToT's for tok pigmets.
Title: Re: Community Input, Have Your Say
Post by: DamJ.NeT on November 30, 2012, 03:07:56 PM
About voting stones, I was thinking about putting some in Luna bank. Everyone hangs here, so put them on the other side of reg/arrow stones. In britain they're kinda "hidden"
Title: Re: Community Input, Have Your Say
Post by: Horns Nigel on November 30, 2012, 03:27:48 PM
I must just be lucky, I have received numorous tot pigments...
Title: Re: Community Input, Have Your Say
Post by: Horns Nigel on November 30, 2012, 03:29:06 PM
As for the voting stones, do both the ones at Brit Bank and Ter Mer, you will notice the stones are not all the same...
Title: Re: Community Input, Have Your Say
Post by: Daemona on November 30, 2012, 11:43:53 PM
NECROMANCY : I dont know if there are more well versed Pvpers who could chime in on this but It seems that awhile back a patch completely changed PvP involving Karma and Necromancy.  That day seems everyone put their Necro book in the bank and quit casting.  I have tried to integrate necro spells but you sure have to whack a lot of Balrons to make up for a sprinkling of dark magic :)  I personally liked PvP and my PvM (animate dead) to include necromancy but I hate farming Karma after indulging myself.  I dont have a suggestion on how to adjust it and keep it in balance, but I would like to see necromancy return to active use. Maybe keep a karma penalty for it but more of a slap on the wrist vs a total spanking :)
Title: Re: Community Input, Have Your Say
Post by: Horns Nigel on December 02, 2012, 05:56:31 PM
i guess this is true, that was my last day as a Dread Lord....
Title: Re: Community Input, Have Your Say
Post by: ieshabones on December 02, 2012, 07:10:16 PM
the only problems I have with the necro/chiv thing is casting devine fury and remove curse. But you can use potions and apples for both of those. There needs to be a balance on those two skills because at max output of both skills is overpowered for pvm and pvp as well.

With chiv you can raise your damage output (300% with a slayer) regain stamina at once and remove curses.

With necro you can leech mana and life leech and it also has some high damage output spells.

that doesn't include the healing skill, confidence, evasion, mage healing,potions, and gift of renewal (with a lvl3 focus or higher).
Title: Re: Community Input, Have Your Say
Post by: Horns Nigel on December 03, 2012, 08:00:14 PM
Thinking about your comment about Winterfest, How about some special wintefest brews and Ales with Vors and Kons names on it that could be used as Deco, similair to the current cans of spinach found on Poop deck, you could have them spawn on differnt monsters...A collection series of Pandora Brews and Ales....
Title: Re: Community Input, Have Your Say
Post by: Dwarvey on December 03, 2012, 11:04:38 PM
Instead of Ales or brews......maybe Kon's Spiked Eggnog, Or Vospire's Holiday Dinner, something with a Yule type feel to it.
Title: Re: Community Input, Have Your Say
Post by: Jiggy on December 06, 2012, 06:13:26 PM
how about a new donation item add a summon donation pet to your tali make it randomly summon a donation pet that lasts for 12 hours can summon 1 time every 12 hours or 24 hours make it 180 pbucks or so
Title: Re: Community Input, Have Your Say
Post by: Voxpire on December 06, 2012, 06:27:37 PM
So, I took a forced week-long holiday, but I'm back now and continuing work on these modifications :)
Title: Re: Community Input, Have Your Say
Post by: Horns Nigel on December 06, 2012, 08:16:56 PM
Glad to hear you got some vacation time and we are pleased you are back...Nigel
Title: Re: Community Input, Have Your Say
Post by: dollpartz on January 07, 2013, 12:26:29 PM
I think it would be a good addition to the shard if vendors allowed you to pull funds from the bank directly, much like the shipwright does when you are purchasing a new boat.

In an example, if I have the gold in my bank (not a check) and no gold in my pack, I will be able to buy something from the vendor without having to run to the bank, withdraw the cash and then back to the vendor.
Title: Re: Community Input, Have Your Say
Post by: Thatperson on January 07, 2013, 02:49:30 PM
any purchase over 2000 will come right out your bank as long as you have the cash in there, it's just the little buys that need the money in your pocket.
also if you check the pcoin store there is a cheque book for 75 pcoins that allows you to deposit money out of your backpack into it so its safe and can be withdrawn anywhere anytime in any amount :)
Title: Re: Community Input, Have Your Say
Post by: Soul Ripper on January 14, 2013, 12:58:17 AM
Although I understand the idea of rewarding players for seniority on the shard by grandfathering all the houses, I think it's a bad idea. It seems like a sad waste to have items potentially sitting forever in a house that belongs to someone who doesn't play anymore, not to mention the potential housing space forever wasted. There's also a lot of undeveloped plots that could now stand forever as eternal eye sores. The fun of camping IDOCs and the anticipation of the collapse, not knowing what you might get; that thrill being pretty much lost forever is disappointing and takes something from the shard. Just my opinion. Coming from someone who really likes his home and it's contents, I still see nothing wrong with losing that if my interest level dips to the point where I don't bother refreshing it anymore. Unless a member falls into a coma or becomes a heroin addict turning tricks like a zombie, I think they can find a way to log in once a month just to refresh their home if nothing else. If not, what they had probably isn't worth saving for them.
Title: Re: Community Input, Have Your Say
Post by: MeJane on January 14, 2013, 01:30:09 AM
I agree with Soul Ripper!

I also wanted to bring an IDEA to the table somewhat being something that another server I used to be a part of did and a possible addition to the Donations.

But they had the option to donate to make your house "grandfathered" the one on that server was not a permanent fix it just extended the decaying process by a few months which came in quite handy but if there are people who have to go away and do plan to return it would be worth it to put a few bucks down to grandfather your house.

Just an idea.
Title: Re: Community Input, Have Your Say
Post by: King Kong on January 14, 2013, 04:12:09 AM
We plan on making houses decay again -- Just have to so it right. If we set them all Yes now, we dont want them all to drop at the same time.
Title: Re: Community Input, Have Your Say
Post by: King Kong on January 14, 2013, 04:16:36 AM
Also I have alrdy tested it out a bit, and some way inactive houses have already dropped...
Title: Re: Community Input, Have Your Say
Post by: MeJane on January 14, 2013, 01:48:48 PM
That's awesome! Thank you guys! <3!!!!
Title: Re: Community Input, Have Your Say
Post by: Soul Ripper on January 15, 2013, 04:13:48 PM
One other thing I'd like to ask about. Would it be possible to look into cu sidhes? Considering their rarity and cost, they're pretty underwhelming. Stats capped at 100 unlike dime a dozen GD's and WW's etc. that have their stats much higher usually, and their healing is very marginally effective. With the amount of pet slots they take especially it just seems like they should be better fighters and have higher health pools.
Title: Re: Community Input, Have Your Say
Post by: Dwarvey on February 06, 2013, 06:27:43 PM
I have something I'd love to see. Castles are awsome, don't get me wrong. But I'd love to be able to do a few minor custom tweeks to it. Maybe go into custom mode, and add doors to the empty doorways, or even see all that courtyard space be useable for possible deco.

Just a thought.
Title: Re: Community Input, Have Your Say
Post by: Horns Nigel on February 06, 2013, 06:29:54 PM
I agree anything we could do to the castles would be awesome......Nigel
Title: Re: Community Input, Have Your Say
Post by: avan on March 02, 2013, 01:29:12 PM
I have tried to make blank scrolls like on osi I'd make wood pulp with cooking over 60 1 bark fragment 1 water to make wood pulp, but there is no option in the scribe tool menu for a blank scroll. i like to make my own scrolls from that wood pulp that i made and you get 5 scroll per 1 wood pulp. I know this isn't osi but all the stuff to make the scrolls are there.  I know we can buy the scrolls but sometimes all the vendors are sold out i just wanted to have a way so we can craft more and make some use out of bark fragments.

Avan
Title: Re: Community Input, Have Your Say
Post by: Voxpire on March 02, 2013, 01:56:01 PM
Your voice has been heard, avan and this will be implemented!

Dwarvey, the new house patch will allow for a lot of new stuff :D
Title: Re: Community Input, Have Your Say
Post by: avan on March 02, 2013, 02:31:48 PM
Thank you this awesome Inscription has to be 50 to make the scrolls. i found it strange when you could make the wood pulp and couldn't do anything with it. I was wondering lumberjack a tree once get only 10 logs. isn't suppose to more? i just curios about it. I think this shard is great best i have ever been on. I really like the fast response.

avan
Title: Re: Community Input, Have Your Say
Post by: Dwarvey on March 02, 2013, 05:31:07 PM
Quote from: Vorspire on March 02, 2013, 01:56:01 PM
Your voice has been heard, avan and this will be implemented!

Dwarvey, the new house patch will allow for a lot of new stuff :D

That's why you are the man Vos!!!!!

Keep up the outstanding work. You and Kon always manage to far exceed all expectations.
Title: Re: Community Input, Have Your Say
Post by: Horns Nigel on March 02, 2013, 06:11:40 PM
You can say that again, this is by far the best shard ive ever played on...Nigel
Title: Re: Community Input, Have Your Say
Post by: Wikit on March 07, 2013, 06:26:22 PM
Everyone i have shown the new Dark Castle to has said " but its the same castle". How about a castle building contest on the test sever using the the house customization system and the castle foundation. i have seen some amazing houses out there, and the castle and large keep could definitely use a redesign. it would also get more people involved with the test sever. =-]
Title: Re: Community Input, Have Your Say
Post by: Horns Nigel on March 07, 2013, 06:33:31 PM
Wikit. You gotta see our white one......Nigel
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