Vorspire helped us with some fixes, here comes the changenotes:
* Vita-Nex Core Updates
+ Fixed optimization issues with various Modules.
+ Overhauled PvP Battles scoring mechanics and added "missions" that can be completed to win.
(explanation from Vorspire:
Vorspire - Yesterday at 11:23 PM
The missions are just an extension of how I should have coded it in the first place... Take CTF for example, it has 5 "caps to win" - this has been converted to a mission goal, the mechanic is the same.
But the mission goals include stuff like "first to N kills" or "first team with N deaths" lol
or a combination of multiple mission goals..)
+ Added Gump template for accurately ddisplaying an entity's tool-tip list.
+ Added Gump template for rendering Multis in full.
+ Added Gump controls for rendering Tabs and improved Accordion control auto-sizing.
+ Critical fix for Advanced Vendors.
+ Improved accuracy of Spell Cast Bars.
+ Improved error handling for WebAPI requests.
+ Skillballs are now working properly again.
What causes you to face those problems?