Pandora | Ultima Online

Community => General Discussion => Topic started by: Jags on April 05, 2014, 10:17:00 AM

Title: BOD Timer
Post by: Jags on April 05, 2014, 10:17:00 AM
Can somebody tell me why the timer went from 10 seconds between turning in bods to 30 mins. I don't see any updates on the forums about this happening. It seems very extreme.  Thx
Title: Re: BOD Timer
Post by: GM NollKoll on April 05, 2014, 11:21:39 AM
Havnt got time to make a patch note thread yet. Due to being a small server, setting it so after you hand in a complete bod, it will take 30min to get a new bod, instead of one instantly.

This is to stop flooding the market with low-end rewards from the bod systems, so prioritize what bods you want to hand in.
Title: Re: BOD Timer
Post by: Jags on April 05, 2014, 12:06:06 PM
Being 1 of the few who collects, sorts, fills and turns in bods i think the new timer is directed at me. I'm not sure what low end rewards r flooding the market. I just walked around luna and checked the vendors and didn't find anybody selling any rewards.  The only rewards that really sell are clothing bless deeds and runic hammers and i dont think they r low end rewards. If you want to change the timer from 10 seconds to 30 mins thats fine, its your shard but at 30 mins u can only turn in 2 bods a hour so the amount of rewards for sale will be 0. At that rate It will take a month to get a clothing bless deed or any other reward worth anything. So you will be going from flooding to non existent. And really the high end runic hammers and runic sewing kits r worthless because of imbueing. If i sold a cbd now it would be like 5 mil instead of 400k.  I'm not sure why the drastic change on the timer.
Title: Re: BOD Timer
Post by: Islander on April 05, 2014, 12:36:42 PM
I strongly disagree with this change... We need to encourage more people to work this system... Not discourage them.... Jags IS the only person working bods and selling. It is already almost impossible to get CBD for example... I buy everyone I see because I have no idea the next one will be on the market....

Side note I would not agree with pandora market being flooded with anything except gold...
Title: Re: BOD Timer
Post by: GM NollKoll on April 05, 2014, 01:26:00 PM
As i see it, the amount of "CBD" on the market will not be lowered, perhaps even increased.
You just need to prioritize to return large bods for good rewards, instead of throwing every bod you got at the npc.

And since you can have alot of alts, each getting a bod at low level blacksmithing, and complete those, transfer to your main blacksmith, return and instantly get the chanses of a much better bod.

Just make your priorities straight, keep those small bods for filling in large bods perhaps?
Title: Re: BOD Timer
Post by: GM NollKoll on April 05, 2014, 02:28:09 PM
Also you can turn in how many bods you want per hour, but you wont get a new bod for 30 minutes. Havnt changed the amount of bods you can turn in, just the amount of time it takes to get a new bod.

Edit: And what i meant with low-end rewards, is for example pickaxes etc, the things u get from turning in a boring small bod. And lowering the amount of those in the way that the player needs to prioritize now what bods should be turned in, so why turn in a small bod when you can turn in a large bod to get a better reward?.. Sure before you could turn in every bod you had, get the reward and a new bod, meanwhiles a players alt gets new bods, making all sort of bods extremly common for that player.
Title: Re: BOD Timer
Post by: Islander on April 05, 2014, 02:39:56 PM
I think the issues here is there are only 2 rewards really worth any thing... CBD and runic hammers,and  with imbues being being what they are runic hammers are only good to make non physical weps for pvp. Thus you only need dull copper hammers... Bigger hammers are 100% pointless. And the rest of the "large bods rewards hold little to no value... IMO the only large bod worth any bit of money are the CBD...

This really only effects one person.. Because honestly Jags is the only one to seriously work the system. I think we need to be adding incentives to the system not reworking times... And again about the market being flooded... I only know of one bod reward vendor and it is not well stocked..
Title: Re: BOD Timer
Post by: Jags on April 05, 2014, 05:56:10 PM
So what your saying mr noll is that u need to have all 18 chars on your 3 accounts be gm so u might get a meaningful bod 1 time every 6 hours. So if u only play a couple hours a day you will only get 18 bods and out of the 18 most will be junk u can't use. It will take forever to get anything worth anything. I don't know how u can say there will be more cbd's this way. You said you can use your other chars to collect lower lvl bods and give them to your main bs and turn them in to get better bods well thats what i do but now my main can only turn in 2 per hour. There are lots of bods that don't go into large bods,ex. shields. They r worthless if you cant fill them and turn them in to try and get a better bod. For that matter u should take the ps trade in barrel out of the game because your doing the same thing. Trading junk in to try and get a better ps. There will be no crafters coming to this shard because of this. All the shards i have played or tried out none have had anything close to a 30 min timer. I guess this will be a pvp/pvm shard only.  You should just take bod's out because nobody will be doing them.  Heck nobody really does them now. This is like putting a gold cap on the pvm'ers.
Title: Re: BOD Timer
Post by: Tyrone Biggums on April 06, 2014, 01:23:40 AM
On certain shards I have relied heavily on BoDs and this does seem extreme. Just my opinion
Title: Re: BOD Timer
Post by: Larue on April 12, 2014, 09:49:59 AM
I think this strategy to reduce flooding will definitely work.  No one will bother with working bods.  I think you underestimate the immense amount of bods it takes to get anything meaningful from.  I have been collecting bods since I started a month and a half ago, and have received one large worth having....and don't have a single small to use in filling it yet.  I have only seen one person selling crafting related goods, and one person selling bods.  I won't bother with them now....just my two gold.
Title: Re: BOD Timer
Post by: Horns Nigel on April 12, 2014, 11:10:35 AM
Maybe the answer is a compromise, In my 3 years here I have received 2 Valorite deeds, 0 Verite and a few aggy deeds, that seems very low to me.
Maybe we could increase the chances for some of the higher level deeds while leaving the timer where it is?  Just a thought....Nigel
Title: Re: BOD Timer
Post by: Islander on April 15, 2014, 02:33:09 AM
all i know is we have gone from a "flooded market" to a none existent market in less than 2 weeks...

What is the future of player BOD sold items? Someone has to step and fill the void right? i tried to get a couple CBD pre-system changes and wanted to poke my eyes out after 2 weeks of getting no where close. Since the changes there has been one CBD for 5 mill, and maybe 3 super over priced bod hammers. I am worried to say they least.

JAGS COME BACK PANDORA NEEEEEEEEEEEEDS YOU!
Title: Re: BOD Timer
Post by: GM NollKoll on April 15, 2014, 05:49:16 AM
ill take a look at the reward table and see what i can do, but atm it seems that everyones bod buisness was taken care of by one player.
Title: Re: BOD Timer
Post by: rocktuff on April 15, 2014, 01:03:42 PM
All the garbage bods one gets every 6 hours is useless to say the least why punish the active crafter whom get rewarded for turning in bods and working them.. the market in my opinon was never flooded and act I wish there were more low end stuff out there to buy.. such as sturdy shoves or pickaxes... if this change isn't reverted we on Pandora will never again see a Verite runic hammer or barb runic kits.. just like a pvm player is rewared for his work with scrolls and gold crafters are rewarded with bods plz reconsider this so pandoras only real crafter comes back with his vendors which we all used frequently
Title: Re: BOD Timer
Post by: Alifanfaron on April 15, 2014, 02:27:47 PM
I just happened to be browsing here (played Pandora for a very long time but left a while ago), so as someone with no stake in what happens, here's my opinion for what it's worth.

BODs were already an insanely time-consuming endeavor. The amount of work put in to collect a reward like a CBD is something that people take for granted. I won't even get into the higher end rewards that can take literally years to achieve on a shard of this size. If someone is willing to put in the time and effort in order to amass the amount of BODs necessary to maintain a viable vendor, it should be their right to do so. It seems like you've taken an already insanely tedious line of work and made it pretty much impossible, just because one person was willing to get good at it.

The system was fine as it was. 30 minutes to get a new BOD after you turn one in is ridiculous! If I still played here, I'd quit over this and never look back. Just my two cents.

Source: I did a BOD or two in my days here ;)
Title: Re: BOD Timer
Post by: Mercathane on April 15, 2014, 03:19:34 PM
There are many fantastic points made in this thread, especially made by Jags, Islander, and Ali.

Many in the community don't want to bother with BODS.  Myself included.  I feel like this change/test has already delivered its results.  JAGS is the BOD god and everyone is cool with that.  Now we have a dedicated crafter that has less reason to stay on our shard.  Changes like this make the game more insular. 

Further, several others on the shard have spoken out, that aren't nearly as established as Jags stating they aren't able to get anything worthwhile so why even bother with it. 

I like walking down the street and turning the corner to Jag's place.  He knows that Pandorians need hammers and value CBDs.  I know he sells and always has for a reasonable price and keeps his vendor stocked.  He wins, i win.  I'd tend to believe anything Ali, Jags, and Phero say on the matter of work involved.

Please reconsider the change.
Title: Re: BOD Timer
Post by: GM NollKoll on April 16, 2014, 04:47:18 AM
Don't worry, im working on the bod scripts atm. Reversing the timers for higher blacksmithing for example, rewards those who have got higher blacksmithing to get bods faster, Fastest will be around 40min wait to get a new bod for example, so no longer 6hours, plain GM in smith will result in around 1.5h wait to get a bod.

I will rework the reward tables as well, making so that even with a crappy large bod, you will still have a chance of getting something nice, even tho the chance of getting the reward you should get from that type of large bod will possible be larger then the chance of getting a better reward, but the possibility is there. (For example, if there is just one reward for a certain type of large bod with that number of "points", then it might be 67% chance to get the usual reward, then ofc 33% chance of getting a better reward)

The timer for getting a new bod after turning in a completed bod will still be there, but it will be at 10minutes instead of 30. I still want players to prioritize which bods to turn in, ofcourse as always, you can turn in as many bods as you like at the same time, but you wont get a new bod any faster then 10 minutes.

I think it would make more players to try out the whole bod system, and the lower new bod timer would be a nice tradeoff for having to wait 10 minutes for a new bod after turning in a complete one.
Title: Re: BOD Timer
Post by: Alifanfaron on April 16, 2014, 09:49:20 AM
So despite everyone telling you that the system was fine as is, and people explaining that it was already difficult enough before you stepped in to make it even harder, you decide to just keep tweaking and dictating how people should play.

This is the sort of micromanagement and economy meddling that drove a whole lot of people away, just so you know.
Title: Re: BOD Timer
Post by: GM NollKoll on April 16, 2014, 10:53:12 AM
Quote from: Alifanfaron on April 16, 2014, 09:49:20 AM
So despite everyone telling you that the system was fine as is, and people explaining that it was already difficult enough before you stepped in to make it even harder, you decide to just keep tweaking and dictating how people should play.

This is the sort of micromanagement and economy meddling that drove a whole lot of people away, just so you know.

The only thing that i changed before, that will be tweaked now, is the time to get a bod after turning in a complete bod, which will be a measely 10minutes. But getting new bods will be 15 times faster.. 15!!..  And the tweak with the rewards, i have not said anywhere i will remove any good rewards, the good tiers i will leave alone, i will make sure that turning in a large bod, any large bod, can be rewardful.  So for example, a tailor bod with 500 points in it, would now result in a 110 powerscroll in tailoring, and that only..  But after i change it, it can result in a runic kit or clothing bless deed, will not remove the tailoring ps, but you will get different rewards. So there is nothing to loose there.

So sure, the 30 minutes wait to get a new bod seemed to me like a small change to me, but apparently it wassnt, but when i try make it better for all, i still get flamed upon?
Title: Re: BOD Timer
Post by: Tyrone Biggums on April 16, 2014, 03:38:22 PM
Is the new rewards in place already? If so I don't mind tryin out the tailor bods for a test run to see how it goes.
Title: Re: BOD Timer
Post by: Mercathane on April 16, 2014, 03:55:30 PM
Yeah, I agree Biggums that's really all there is to do.  Test the system and report back.  Nollkoll wants to improve the system and is open to player feedback.  I can't fault him for that and am appreciative he is open minded towards the player base.  We all want to see the shard thrive it is not an us vs them situation as might be the case on an osi shard.

I sincerely hope Jags and some of u other more dedicated crafters hang tight as I'm am certain this will be made right.  It may be slightly different but the key is making sure the time involved equals an adequate reward given.


Bodding is also a tremendous resource sink, that should be seriously thought upon going forward.  Infinite resources has always hurt UO.  We should actively encourage systems that remove stockpiles from the server.  This might eventually make resources have value.
Title: Re: BOD Timer
Post by: GM NollKoll on April 17, 2014, 06:44:25 AM
Quote from: Tyrone Biggums on April 16, 2014, 03:38:22 PM
Is the new rewards in place already? If so I don't mind tryin out the tailor bods for a test run to see how it goes.

No not yet, i will do a patch note about it. There will be various other things that i will patch aswell.. staff made stealables should work after the patch aswell, so then i will be busy placing new and cool stealables in each felucca town, and perhaps dungeons aswell. But yea, ill do a patch note whenever its been implemented. And cheers Mercathane, there will be alot of trial and error, since i want to balance alot of things, (weapon abilities for one, dont want AI the only viable option, and magery aswell, trying to bring magery into an option for players, but will take time to balance it out perfectly)
Title: Re: BOD Timer
Post by: Larue on April 17, 2014, 07:46:54 AM
I'm probably just missing something here but how will you know how to prioritize the bods you turn in if the reward tables have been modified?
Title: Re: BOD Timer
Post by: GM NollKoll on April 17, 2014, 12:48:26 PM
Quote from: Larue on April 17, 2014, 07:46:54 AM
I'm probably just missing something here but how will you know how to prioritize the bods you turn in if the reward tables have been modified?

Large bods > small bods.. If you want to prioritize even more, find a list (or check wiki if it has been uploaded there) which type of Large bods give what, to get an approximate or what type of rewards you could get.
Title: Re: BOD Timer
Post by: Larue on April 17, 2014, 01:34:56 PM
I'm familiar with standard OSI bod reward tables...but thought you said you were modifying them?  In OSI reward table many of the large bods are discarded so you can get a replacement bod from turning in the associated smalls (along with a little gold of course).  Are you saying a new reward table will be posted...or have I completely misunderstood your intent?
Title: Re: BOD Timer
Post by: GM NollKoll on April 17, 2014, 02:25:41 PM
Well if anyone here that keeps the wiki trimmed, i can give ya the bod info to that player. But yea, modifying the reward table a bit, should be so that all large bods got a possibility to give ya something nice atleast, but ofc. Players are free to come up with suggestions later on.
Title: Re: BOD Timer
Post by: Jags on April 19, 2014, 12:39:37 PM
I think 10 mins in between turning in bods to get new ones is still way to long. I think every 60 seconds would be good. Before u could turn in 1 every 10 seconds so thats 360 a hour. Make it 60 seconds and u cut that to 60 per hour. Honestly you should just leave it at 30 mins because 10 mins is not good either. I know i'm not going to sit there and drop 1 deed every 10 mins. I do like the 40 min wait time for 120 smiths and 1.5 hours for gm smiths.  I would like to see a bod mailbox put into the game. 1 mailbox per account. If u had 6 gm smiths on 1 account u could double click the mailbox every 1.5 hours and 6 bods would pop up in your mailbox. Instead of logging on all 6 chars and going to luna to collect the deeds.  If you had 2 120 smiths u could get 2 deeds every 40 mins. I guess you could have a tailor and smith mailbox or 1 that does both. Maybe put the mailbox in the p-coin system.
Title: Re: BOD Timer
Post by: GM NollKoll on April 20, 2014, 02:25:03 AM
Quote from: Jags on April 19, 2014, 12:39:37 PM
I think 10 mins in between turning in bods to get new ones is still way to long. I think every 60 seconds would be good. Before u could turn in 1 every 10 seconds so thats 360 a hour. Make it 60 seconds and u cut that to 60 per hour. Honestly you should just leave it at 30 mins because 10 mins is not good either. I know i'm not going to sit there and drop 1 deed every 10 mins. I do like the 40 min wait time for 120 smiths and 1.5 hours for gm smiths.  I would like to see a bod mailbox put into the game. 1 mailbox per account. If u had 6 gm smiths on 1 account u could double click the mailbox every 1.5 hours and 6 bods would pop up in your mailbox. Instead of logging on all 6 chars and going to luna to collect the deeds.  If you had 2 120 smiths u could get 2 deeds every 40 mins. I guess you could have a tailor and smith mailbox or 1 that does both. Maybe put the mailbox in the p-coin system.

Atm the way the bod system works, the characther needs to be there at the npc, as it reads a property on said characther..  Also what i said before was not truly right, its not 40mins to get a new bod for a near legendary or legendary smith to get a new bod, it was 0.4 of an hour, so 24min even, so its extremly fast, if you compare to the 6h.. So a 10minute wait issnt something you could complain about.. I could try fix it so, if it is at 10 minutes or lower, and turning in a bod, it would remove those 10 minutes, so a total of 2 bods to reset the timer.
Title: Re: BOD Timer
Post by: Jags on April 21, 2014, 09:02:23 PM
So when will the new bods rules go into effect. I need to work on getting some chars to 120
Title: Re: BOD Timer
Post by: GM NollKoll on April 22, 2014, 05:07:48 AM
Sent the script/script changes to the server, Vorspire just needs to take a look and implement em first
Title: Re: BOD Timer
Post by: Larue on April 22, 2014, 11:38:06 AM
If you can forward reward table changes I can try to put them in a format for the wiki.
Title: Re: BOD Timer
Post by: Jags on May 08, 2014, 08:29:54 PM
Noll can u get rid of the 15 second delay we have to wait between turning in bods. Since we cant get a new bod for 10 mins i dont see any reason to have any delay to turn in bods. Plus when your turning in bods, every 1 u turn in, it resets the 10 min timer. Its not a big deal but i dont think thats whats it suppose to do. Thx
Title: Re: BOD Timer
Post by: Jags on May 08, 2014, 08:31:44 PM
Nevermind about it resetting the timer, looks like its fixed. But the 15 second delay needs to go. Just my 2 cents.
Title: Re: BOD Timer
Post by: Jags on May 08, 2014, 08:42:26 PM
Its not fixed, my fault.
Title: Re: BOD Timer
Post by: GM NollKoll on May 09, 2014, 08:03:03 AM
ah totally slipped my mind, cheers for reminding me.. I will script some tonight, ill try make a way to reset the timer if you have 10 min or less before u get a new bod
Title: Re: BOD Timer
Post by: Horns Nigel on May 09, 2014, 06:36:02 PM
Ive been noticing im getting many more dull and shadow then before, not sure if that was planned, but Im very happy with it....Nigel
Title: Re: BOD Timer
Post by: Jags on May 10, 2014, 02:59:33 PM
Noll can u get rid of the 15 second delay between turning in bods too?
Title: Re: BOD Timer
Post by: GM NollKoll on May 10, 2014, 03:25:44 PM
there have always been a timer for turning in bods, so wont remove it, could set it at 10 seconds
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