How's max hp calculated here? i've looked at stratics and uoguide for the formula but stratics says it's "(STR/2)+50+STR bonus", uoguide says it's "(STR/2)+50", and none of those result in my max hp :?
any ideas? thanks :D
hpmax = 50 + STR/2 if the equation on this server
10 str = 55 hpmax
100 str = 100 hpmax
150 str = 125 hpmax
Wolf Form +30 hpmax
If this seems different check ingame at your suit, maybe it has +Hpmax items.
Also when in doubt use "[mystats" in game, I think it lists all that.
I've seen it a lot of different ways. One shard I played on was (Base Str/2 + 50) + Str Bonus Items * 1.5
So if you had 150 str, you'd have 125 HP
If you put on a spirit of the totem, it'd give you an additional 30 HP.
Honestly if you ask me, the bonuses for Str are absurdly low. A grizzly bear would take a LOT of 9mm rounds before it dropped. A person, not so much.
Same thing on the damage side, one hit from a grizzly and some damage is being done. One punch from a person...
Personally if you ask me, someone with 150 str (base plus bonuses) should have something like 250+ hit points minimum. And Str should do some massive damage bonuses too, not the piddly stuff it does now.
I hope asking for realism in a game that features dragons, zombies and magical spiders is a joke.
Otherwise, as long as we're on the subject, Reapers shouldn't be able to use fire spells. They would naturally burst into flames from the energy! :mrgreen:
You know what I mean...