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Updates => Shard Changes => Topic started by: GM NollKoll on May 31, 2019, 04:09:58 PM

Title: 31th of May 2019
Post by: GM NollKoll on May 31, 2019, 04:09:58 PM
-Fixed an issue in AI which made enemy creature tamers have some differenses which they couldnt resolve, which ended up in fighting.
-Added something in the tinkering menu, read in the event information for more on that.
-A event boss and two new creatures for the event added. Could find other uses for them at a later stage.
-Fixed a incorrect message in bane essence parts.



Then only a part of what Vorspire is bringing to the table:
-Cleaned and optimized the void pool
-Updated the entire project to NET 4.7.2 (Better compiling, performance etc)
-Alot of support and pre-work done for my dungeon bosses
-Add support for displaying mobile health bars that exceed 65k.
-Add support for a Heal and Cure blocking mechanic.
-Fixed an issue where monsters of the same team could be enemies.
-Fixed an issue with Good fight mode targeting.
-Fixed the leak which caused us to go over 5m items.(Or gain crap items in the 'log out' map rapidly).
-Updated the Core to 5.3
-Updated a few issues with AI
-Rewrote battle system, so do Nag on king kon to reimplement the battle system! Who wouldnt want some CTF!

But yea, he did a ****ton of behind the scenes stuff, which should make things alot smoother, and more to come! (I know booting my test server is alot quicker now on my pc).
This is just me narrowing down more than the 100 scripts he changed, into a more easy to read info.
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