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Updates => Shard Changes => Topic started by: GM NollKoll on November 12, 2017, 07:45:47 AM

Title: Changes to Bosses (lower respawn time)
Post by: GM NollKoll on November 12, 2017, 07:45:47 AM
Hope you all enjoyed the halloween event!

Just wanted to mention that the following bosses have gotten their respawn timers changed.
Corgul, Stygian Dragon, Slasher, Poseidon (beach and cave), Navrey, Ancient hellhound.

In some cases, the respawn timers were only slightly changed, and in others they were changed alot more.
You might not camp the spot since it will take a few hours, but it will be much harder for one player to just clear every boss in the game and leave nothing to others..

But also a larger change have come to our mysterious mascot.. Virtuebane.. 
The randomness in its timer stays, but it is lowered.. But when it spawns, it will announce it, and where it spawns. (There is a total of 4 spawns, Wind, sorcerecess dungeon, Buccaneers den & Fire temple) all in felucca.
The spots where it spawned in trammel have been removed.
(The overall spawnrate is still way better)
Title: Re: Changes to Bosses (lower respawn time)
Post by: Electo Jason on November 13, 2017, 11:53:45 AM
Hmmmm maybe i should come back and claim the PK title i richly deserve.

Hope everyone had fun looting my Mall, Castle when they fell :(

Cant fill my house with zombies if i dont have one Noll Koll :)
Title: Re: Changes to Bosses (lower respawn time)
Post by: GM NollKoll on November 14, 2017, 04:48:51 PM
Quote from: Electo Jason on November 13, 2017, 11:53:45 AM
Hmmmm maybe i should come back and claim the PK title i richly deserve.

Hope everyone had fun looting my Mall, Castle when they fell :(

Cant fill my house with zombies if i dont have one Noll Koll :)

Oh, the zombies are sad, they had no house to occupy for such great length of time.
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