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Updates => Shard Changes => Topic started by: King Kong on February 06, 2010, 03:20:27 AM

Title: 02/06/2010
Post by: King Kong on February 06, 2010, 03:20:27 AM
Kon & Dev.Talon
   Still squashing SA bugs & Adding Lots.
- Note* were working hard tonight, might be a couple of resets.
- Fixed Lootpack, better loot, working on SA items & more will be added - the Lootpack you will notice the harder the monster
the better the stuff, some of the monsters that drop ok stuff before might drop junk, vis versa. (work in progress)
- Added Gargoyle City in Moongate under Ilshenar. (still adding cool stuff)
- Tweaked the Ter Mur location names.
- Remember you can go to Ter Mur, but its barely spawned yet but you can place houses.
- Fix in regions, this will fix most of your client crashing since SA update.
- Added Mystic Gargoyle - He trains Mysticism at Insula Mage. (Also any normal mage randomly trains it)
- All mage vendors sell a lot more regs now, also sell Mystic Spell Books & Dragon's Blood.
- Mystic scrolls soon will be available in SA monsters loot,
but for now if you want to use Mysticism [pm Konstantine & I'll give you a full book. (remember only about half spells work so far.)
- Throwing, the skill throwing can only used by gargs, to train have a blacksmith make you a throwing weapon. You will notice
more items added the blacksmith screen when making weapons & armor. It's under "throwing" on the left. Just put the weapon on
and attack a monster being a little ways away.
- Buy a yard shovel & decorator in Luna at green stone - You can go 7 tiles around your house for a yard.
- On next reset, magery spells will be smoothed out, and reactive armor, magic reflect, poison should show in buff bar.

-- More coming today & tonight --
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