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Messages - Ladibug

#16
Selling / Selling 110 Blacksmith PS
September 30, 2013, 01:24:49 PM
Selling 110 Blacksmith PS. PM Ladibug in game. Thanks
#17
Shard Changes / Re: [PENDING] Publish 49.4
September 26, 2013, 05:11:53 PM
Quote from: rocktuff on September 26, 2013, 05:08:04 PM
>:( I myself hate pvp and as a guildmate just pointed out most of us are forced into it. Pvm in fell is a risk vrs reward but for me I hate it n wish I just sick my expensive doni pet on the reds. So my "COPLAINT" is my pet needs to be stronger faster and able to kill a player without any assistance from me...

LOLOLOL
#18
Shard Changes / Re: [PENDING] Publish 49.4
September 26, 2013, 04:33:50 PM
I agree with you as well Drak. I am not a very good pvper, although I am trying to be. I still have much to learn for sure.
#19
Shard Changes / Re: [PENDING] Publish 49.4
September 26, 2013, 04:19:18 PM
Thank you very much Vor! I really appreciate balanced PvP. And I really like that PvP has come back to Pandora :) It's starting to pick up, and so is the population!
#20
Shard Changes / Re: [PENDING] Publish 49.4
September 26, 2013, 04:05:49 PM
I pvp and i'm complaining because it does need to be fixed. Sorry if you don't agree. Yes you can heal in between hits. But I'm also able to do this to people and I don't like to resort to using it because it's OP. I'd personally rather fight with the weapons that don't use ai atm, but everyone pulls their comp bows out at battles and daily...so what's the point. That's MY opinion. And Jason I never just stand there unless i'm lagging out for some reason.

Hmmm...now what else can i complain about........... ;)
#21
Shard Changes / Re: [PENDING] Publish 49.4
September 26, 2013, 03:40:55 PM
Tys...your idea wasn't well received because people who can't pvp can now kill people just by ai spamming them. Those are the people who don't want it fixed. In my opinion it's almost as bad as conflag pots were during that time.
#22
Shard Changes / Re: [PENDING] Publish 49.4
September 26, 2013, 03:36:49 PM
Well in any case it needs to be balanced. It's not the same as it was before. Those of us who have been here a long while can attest to the change, i'm sure.
#23
Shard Changes / Re: [PENDING] Publish 49.4
September 26, 2013, 03:11:12 PM
Ah yes. See?! That is true too. It needs to be nerfed!
#24
Shard Changes / Re: [PENDING] Publish 49.4
September 26, 2013, 03:04:06 PM
Wow  :o That's 111 pts to me.
#25
Shard Changes / Re: [PENDING] Publish 49.4
September 26, 2013, 02:54:19 PM
Well doesn't that seem like a problem then? Only way to kill certain people is AI? I realize AI is supposed to do more damage than most specials. I guess i just find the challenge of actual pvping more enjoyable then 2-3 hit AI shots every time. It's just come down to who can hit first and consecutively. Really lame. Hopefully it can be changed to where it's balanced.
#26
Shard Changes / Re: [PENDING] Publish 49.4
September 26, 2013, 02:23:29 PM
Ok that's what I thought. I do think there should be a cap on the damage though. Like 75 for instance. Just my opinion.
#27
Shard Changes / Re: [PENDING] Publish 49.4
September 26, 2013, 02:12:15 PM
Does AI have a cap for PvP? Maybe a dumb question, but I honestly don't know. I don't remember it being this way before. I am attributing it to the strength increases we've had. The cap on OSI is 35 for PvP. What is it here, if any? If there is none, there needs to be.
#28
General Discussion / Re: Imbuing
September 25, 2013, 12:43:39 PM
I would like to see the real rating as well, so I know what i have room for and what I don't. Frustrating to use imbue mats to make a rune that doesn't fit on the weapon/armor.
#29
Vendor Houses / Re: Pandora Supplies!
September 24, 2013, 06:51:27 PM
I don't think anyone noticed Saturn. Maybe you should donate for advertising space in game?  :D
#30
Shard Changes / Re: [PENDING] Publish 49.4
September 24, 2013, 11:39:35 AM
Thanks so much Vor!!