Had a few unexpected technical difficulties the past week, glad to say I'm back on track and we'll be be patching #49 this weekend!
Looks good, Vorspire. Also may I say I am jealous. I want 255 HP :)
Hit Points will be uncapped in #49, you'll be able to get as much as possible from Hit Point Increase equipment and buff spells.
I have 162 HP on that image- 225 STR :P
Nice...Nigel
Lol...uncapped health = never dying in world PVP. Now it'll take 3v1 to kill certain people.
I'm curious where to put more hp inc on...^^
thats will be perfect for pvp:)
Empati if you and I battle each other unless there is a client/computer crash then neither one of us can kill the other. More HP will make that even more impossible in a 1v1 situation.
Quote from: Walker on May 03, 2013, 05:23:30 PM
Empati if you and I battle each other unless there is a client/computer crash then neither one of us can kill the other. More HP will make that even more impossible in a 1v1 situation.
We wouldn't uncap max hits without uncapping damage, it's going to balance out ;)
Even better....Nigel
I'm curious to see how this is going to balance out :). Look forward to it
i hear some about new patch.i hear will be no damage cap with new patch.no hp cap will be good because all hits effects on wep and already taking alot hp from player so no hp cap will bring some balance.but no damage cap for pvp will kill pvp thats will be really crazy.i cant think glaive or xbow with no damage cap.
about dragonik :two good pvpers or two bad pvpers fights always will be long.we are good pvpers.thats about that my friend
sorry for my english thy for reading
i ask to alot of players about no damage cap.no one like this.killing players or killing monsters will be so easy.about pvp you will need first hit to your enemy than you can kill your enemy easly.pvp already not good and with this system will be dead.i know some ppl have %70 damage inc.just on wep+ %100 from jewels+%25 from stormgrip+%25 from hunterheadress+%25 from tali=%245 damage inc :)yumi can kill anyplayers to with doublestrike.
sorry for my english thy for reading
The total damage output cap will be removed not the DI % cap, etc. I think you misunderstood, but that can't be blamed because I have not released any specific info.
Quote from: Vorspire on May 05, 2013, 05:03:40 PM
The total damage output cap will be removed not the DI % cap, etc. I think you misunderstood, but that can't be blamed because I have not released any specific info.
thy for explain this :)
I'm curious as to how this will balance out, I mean obviously there will have to be minor tweaks here or there but it'll be interesting to see :P
im curious to know what vorspire is carrying that weighs 2596 stones!!! lol
So, when it's coming?
Quote from: zaxarus on May 06, 2013, 04:34:14 AM
So, when it's coming?
Wondering the same thing must have got derailed again. LOL
So better don't say any further dates. ^^