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Messages - Voxpire

#31
Shard Changes / Publish 49.6
January 03, 2014, 03:19:05 AM
Changes - Publish 49.6
9th JAN, 2014



+ General

- Starting location for all new players is now central Luna.
- Tweaked vehicle movement and mouse control, should be more responsive.
- Champions will drop gold again.
- Fixed gargoyle flying movement.
- Fixed Armor Ignore ability on Composite Bows.
- Fixed idle animations for creatures.
- Fixed issue with sea horse improperly toggling riders' swimming.
- Fixed a bug where ranged weapons crashed server on hit.
- Refined ranged weapon automatic ammo loading and retrieval.
- Fixed an issue with Serpent's Pillar tearing boats apart when teleporting them.
- Updated healing stone spell and healing stones to be more useful.
- Mystic Arc ability should now properly hit the target and return the weapon to the owner.
- Updated tigers with new official tiger sounds.
- Upgraded pet healing potions with a bonus applied based on user's average tier.
- Refined Oracle of the Sea and Charybdis fishing system.
- Scalis Enforcer will spawn Eels in a more controlled manner.


+ Technical

- Optimized spawners and XML Spawner system.
- Fixed reported XML Attachment bugs.
- Disabled item drag effects for SA clients (client crash prevention).
- Added more support for Enhanced client features.
- Installed new speed-hack detection service.
- Installed Vita-Nex: Core 2.1.0.0
- Installed new WebStats module.
#32
General Discussion / Re: Happy New Year Pandora
January 02, 2014, 12:32:13 AM
Too right, happy new year all - we have big plans for Pandora this year :)
#33
General Discussion / Re: Modified spawns and no info
December 18, 2013, 12:30:58 AM
The Wiki has a lot of good info on it too.
#34
General Discussion / Re: Christmas wish
December 14, 2013, 03:53:14 PM
Quote from: Flint Fireforge on December 09, 2013, 12:01:15 PM
I would love to see a better interior deco tool. On last shard the tool moved sideways up down and at angels. Would make for some cool houses.

This is something that's been on my to-do list for a bit now, think it's in the ideas forum - I'll make it happen soon :)
#35
General Discussion / Re: Get your telescopes out!!
December 05, 2013, 06:30:26 PM
Yeah? Last I heard, the nucleus had broken up due to tidal forces and the only thing left was a trail of dust/debris.

Either way, I don't think whatever is left will give us much of a show, it will probably fizzle out soon.
#36
General Discussion / Re: Get your telescopes out!!
December 04, 2013, 03:43:50 PM
It's official, it's dead. So much for "Comet of the Century" :(
#37
General Discussion / Re: UOSteam
November 29, 2013, 02:04:43 PM
Yea, is your hard drive full up? Is your RAM being used up by something else?
If neither of these, try running the UOSteam exe "As Administrator"
#38
Upcoming Events / Re: Thanksgiving day town invasion
November 29, 2013, 02:02:19 PM
Nice Noll, thanks for stepping in on this one, I'm seriously busy at the moment.

For anyone who misses this particular event, I'll make the prizes available on the Winterfest vendors as well as additional other stuff :)
#39
General Discussion / Re: StreamUO
November 27, 2013, 04:52:30 PM
I'll correct the thread title if it makes you feel better :P
#40
Upcoming Events / Re: Thanksgiving day town invasion
November 27, 2013, 04:51:39 PM
Well I suppose I'll ask you lot for ideas and suggestions for a Thanks Giving themed additions to Winterfest.
#41
Upcoming Events / Re: Thanksgiving day town invasion
November 26, 2013, 03:03:23 PM
I'm British, so forgive my ignorance for not acknowledging the upcoming Thanks Giving holiday, looks like I'll have to make some new additions for Winterfest ;)
#42
Battles & PVP / Re: The demise of the red
November 24, 2013, 05:59:11 PM
Tys and Falada have both been extremely helpful on the test server, they both idle in IRC quite often and that's the first place I go to ask if anyone wants to join.

If it wasn't for their support during testing, publish 49.5 would have probably been delayed an extra month.

There is no favouritism, I don't cater to any specific group or individual, what we aim to do is discuss the pro's and con's of every aspect of any given change as much as possible.
Unfortunately, the forums isn't extremely active and it takes a long time to discuss things that need done in a more realistic time-frame.
If more people idled in IRC, or just checked the forums for the "Test Centre" block that appears on the left during testing and logged in to the test (granted it's not always on-line when the lock says it is, but on the off chance...) then we would also be able to include their input too.

A few people have took the initiative to log in to the test server during the development of publish 49.0 to 49.5 and I appreciate everyone's contributions thus far, all you have to do is get involved, if you feel left out, jealous, guilty or any other negativity towards the fact that other people had their opinions heard and you didn't, it's because you didn't take the same initiative those people did.
We give you the tools, it's up to you to use them.
#43
General Discussion / Re: StreamUO
November 22, 2013, 01:57:02 PM
The link is directly available on our portal's #play page: http://www.pandorauo.com/portal/#play
#44
Battles & PVP / Re: The demise of the red
November 22, 2013, 01:55:03 PM
No sorry, it's not fair for people to be flagged just because they use a weapon that deals area damage, which is almost every weapon in the game.

It's not a case of reds using it to hang around blues and wait for them to flag them, it's the principal behind the mechanics of being punished for improving your character, which isn't fair IMHO.

Reds can attack freely in Felucca and Abyss regardless of receiving AoE damage.
#45
Battles & PVP / Re: The demise of the red
November 21, 2013, 01:37:45 PM
The new Abyss map is going to be Felucca rules, there will be only one safe guarded town on the entire map (New Mistas) - You'll only be able to enter the Abyss facet by working your way through a moderate dungeon (located in Felucca) towards the portal - which will be the only way to travel to Abyss, recalling and gating will probably not be available unless you're one of the lucky ones to own a home in the player-run town of Dimitto (known as Lakeshire in Ilshenar)

We have stringent plans to improve the rewards for being red and one of them is to allow reds special access to PvP-based items tailored to being red, while blues can still have access to blue-orientated PvP gear.

There is a lot to come with the introduction of the Abyss facet and we really hope it will kick life back into the PvP scene on Pandora.