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New ToT Dungeon review

Started by enrod, February 10, 2012, 12:11:18 PM

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enrod

So far, I love the idea. However, it's not worth it. It's a PVP zone, which I find enjoyable as I am a pvp'er. However, as a ToT hunter, with over 1500 luck, it's not worth my time. IF I get lucky enough to get to the dungeon just as the stones turn and kill all the mobs in the dungeon, the stones are RED by the time the full dungeon respawns; not to mention I will be lucky to get 3 minors. I do not feel the risk of this dungeon is worth the reward. As a FEL dungeon, I would anticipate a higher respawn or higher drop rate. Even if you do not wish to increase drop rates to keep the rarity of ToTs, atleast increase the respawn rate so I don't run around an empty dungeon for 10-15 minutes at a time.

Again, I love the idea of the dungeon. My intention of this post is not to bash, but in hopes to unlock the full potential from the dungeon. With more mobs, and potentially more drops, comes more hunters. With more hunters, comes more fighters. This could be an amazing dungeon with some tweaks.

Helvinr

#1
And with more people in the dungeon comes more potential thefts! I like this idea.
Send me a PM if you need any help or find me in game via the [c command =] My name is Skald!
________
I\'m like Robbin Hood. But with a lot of robbin\' and I don\'t have a hood. Yet. But I steal from the rich and give to.... my bank box. That counts, right?

King Kong

#2
Quote from: "enrod"So far, I love the idea. However, it's not worth it. It's a PVP zone, which I find enjoyable as I am a pvp'er. However, as a ToT hunter, with over 1500 luck, it's not worth my time. IF I get lucky enough to get to the dungeon just as the stones turn and kill all the mobs in the dungeon, the stones are RED by the time the full dungeon respawns; not to mention I will be lucky to get 3 minors. I do not feel the risk of this dungeon is worth the reward. As a FEL dungeon, I would anticipate a higher respawn or higher drop rate. Even if you do not wish to increase drop rates to keep the rarity of ToTs, atleast increase the respawn rate so I don't run around an empty dungeon for 10-15 minutes at a time.

Again, I love the idea of the dungeon. My intention of this post is not to bash, but in hopes to unlock the full potential from the dungeon. With more mobs, and potentially more drops, comes more hunters. With more hunters, comes more fighters. This could be an amazing dungeon with some tweaks.

I have been adjusting this, and adding quicker monster times and more of them. Don't lose faith, it's being worked on for the reward. -- But again, Dojo and Mines die out quickly, and your not suppose to get 10 L ToTs on 1 run  :lol:

Long Live the King... So please vote everyday. Cause I want to live.

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