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Community => General Discussion => Topic started by: Tsunadi on September 09, 2010, 07:34:28 PM

Title: Imbuing/Runecrafting?
Post by: Tsunadi on September 09, 2010, 07:34:28 PM
I think that the imbueing system on this shard is massivly flawed imo the imbuing system is supposed to level the playing field it makes it easy to make decent gear as making equipment with 5 props at 90% intensity was fairly easy yet hard to make leet gear with 100% intensity because of weight caps and failure rates. Even with somthing fully imbued you could still find loot with more high props than the imbued item.
   I know that this isnt osi but the imbuing sytem here makes looking for items or artifacts next to pointless you may aswell spend your time farming stones and imbuing resources because you can make somthing far better than you can ever find artifact or othewise.
    You have people running around on this shard with Triple Hit spell weps not to mention the other props on them, jewelry with 12 max properties probably giving the weilder like 150hp+ 4Sec or better bandages and massive amounts of mana and unless you have farmed them too, which the people with this gear are not gonna make easy for you because chances are they are already there farming peerless' or whatever, you just cant compete.
     This is a massive put off for me, and im sure other players, ive been woking hard for since i started here training my char and tying to get some items and ps's but god knows how long it is gonna take for me to catch up if atall as it seems there is no cap on what you can do.
Title: Re: Imbuing/Runecrafting?
Post by: Shirey Jenkins on September 09, 2010, 10:03:19 PM
Yes, I know what you mean. I have said from the beginning that all this UBER gear is gonna make it so new players can't compete and turn them away....not to mention the insane donation items like the Shimmering Hiru. I was doing the Skeletal Drag Renowned the other day...after I spent all my time soloing the spawn to get the drag to pop up, someone comes up with the Shimmering Hiru, hits it 1 time for OVER 2/3 of its Hp and loots the Arti/imbue ingredients. I am not sure what was on it, b/c I never got to see it before he looted and left. Very uncool and UNbalanced for a so-called balanced shard.
Title: Re: Imbuing/Runecrafting?
Post by: Kontact on September 10, 2010, 02:45:45 AM
first off, when i think 'balance' i think 'opportunity,' those who got the shimmer paid a small fortune for it and so have brought the right to be on 'easy street.' If you want one then spend the $. As for the imbuing, not sure if you tried it yet or not but its not exactly easy or cheep lol. Those who have leet gear have probably destroyed at least 3-5 other leet pieces just so that one survived. its fkin expensive, and i think if someone is prepared to farm enough materials to custom build their own equipment/weapons kudos to them. I dont think certian people are more 'leet' than others its just they are more prepared to spend more time and effort into farming or w/e than other people are. If you want a 3hitspell weap, go make one lol if you dont have the materials to its probably because you wont get many posting on the forums :/
Title: Re: Imbuing/Runecrafting?
Post by: Shirey Jenkins on September 10, 2010, 03:54:06 AM
??? LOL! Im sorry, my mind just went into retard mode trying to decifer all that. Balance = Opportunity? Ok, if u say so....not arguing with you. Cheers!
Title: Re: Imbuing/Runecrafting?
Post by: Kontact on September 10, 2010, 04:42:14 AM
the balance/opportunity comment was directed in response to the "people just cant compete" in the original post.

the way i see it, is only reason certian people have those things is because they have either put in more time/effort/real money to get them.

I hear it all the time, noobs crying and complaining cos they get ownd or cant 'compete' when all it comes down to is that they simply havent invested as much effort into the game as the more 'leet' players.

If people spent as much time as they do complaining, farming gear / building their characters they would probably find that they would make progress alot faster. :P

just annoying hearing it all the time...
Title: Re: Imbuing/Runecrafting?
Post by: Tsunadi on September 10, 2010, 07:16:44 AM
As i said though its all well and good being able to put time and effot into making a nice suit but 12 max properties is too far...and if you had read the last part of my post its all well and good me farming and making items but these players will continue to and by the time i got just say 12 property items they will have 20 as there is no cap thee needs to be like a 5 property cap on any imbued item... that would make it so that you can still find loot better than what you can imbue and stop people having these joke suits
Title: Re: Imbuing/Runecrafting?
Post by: Deadmau5 on September 10, 2010, 10:13:07 AM
You will never find loot better than an imbued item because loot drops in this game or so random and more often then not completely worthless.  I have 2400 luck and there has never been an item I have looted that I didn't need to imbue for it to be worth wearing.  First the items that drop you have to hope that they get all 5 of the right properties you are looking for.  Then you have to get lucky enough so that their intensities are towards the max.  I find plenty of 5 property items but they have like intensities between 1-20%.  Or finding the perfect 1/3 20 lrc ring with 15 meditation and 15 animal lore.  I am a supporter of imbuing so that runic crafted gear can be imbued to help finish off that last bit of your suit.  The double and triple hit spell is pretty extreme.  I personally think on a shard that has accelerated game play such as 4/8 and all skills you need to have a suit that is above what you can obtain on non accelerated servers.
Title: Re: Imbuing/Runecrafting?
Post by: Echo on September 10, 2010, 10:46:17 AM
Some people on this shard have amazing equipment, but I'm not one of them. They're not using that equipment to PK me, to two-hit-kill the thing I've been beating on for half an hour, or to intrude on my game in any way. I've been rezzed by a complete stranger, then bandaged while I fought, while his Shimmering Hiryu sat parked a few tiles away preening its feathers. If someone did something in-game that you consider rude, that's a social problem that you should handle through social means. It's not a balance problem, nor a game mechanics issue.

Imbuing a godly piece of equipment is ridiculously difficult, frustrating, and time consuming. And the result, when you finally succeed, is a ridiculously overpowered item. That's balance. That's why Shimmering Hiryu's cost $350; that's a significant donation that will keep the servers up and running for quite a while.

These items don't make the game unbalanced, they make it unfair. Some people don't have these things, and so the game's harder for them. I can think of several ways to make things fair, but everything I come up with would also suck all the fun right out of the game. I think I like it better the way it is.

I like knowing there are things that I can get, eventually, that are worth striving for, that are far more powerful than anything OSI ever offered their subscribers. When I see someone with a Shimmering Hiryu, or a weapon with so many properties the tooltip won't fit on my laptop screen, I smile, I daydream a little, and I DON'T try to PK them.
Title: Re: Imbuing/Runecrafting?
Post by: Tsunadi on September 10, 2010, 10:57:55 AM
i can beleive you have never find an item you havnt had to imbue and thats because of the insane capabilities of the imbuing system here. you can find items with 7 propeties on it and as you said its very slim chances you get the 7 you want all at high intensities but that how its supposed to be. i agree that you need better suits on an accelerated server but thats why we have more jewelry slots and custom talismans im not against imbuing but it needs to have some caps on what you can do with it.
Title: Re: Imbuing/Runecrafting?
Post by: Tsunadi on September 11, 2010, 11:54:16 AM
*bump*
Title: Re: Imbuing/Runecrafting?
Post by: Cuemif on September 11, 2010, 02:48:19 PM
Stop ctying and get you imbuing to 120 and start muleing it up NOOB
Title: Re: Imbuing/Runecrafting?
Post by: Kontact on September 14, 2010, 07:06:47 AM
lol, incase this wasnt obvious, all a cap is going to do is stop new players from obtaining those high intensity gears while those with them get to keep them and have a permanent advantage. A cap wont do any favors lol (been thru this with pre/post nerf gears many times over the years. the fairest thing to do is leave it how it is so everyone has the opportunity (if so inclined) to imbue their gears in the same way ;)
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