New guy here, almost ready to start hunting... but...
Before ML was released I played on a normal shard and used to hunt at Memorial for Gwenno (Ilsh) for minor artifacts, Fandancers for Treasures of Tokuno and if I was in a good mood and didn't mind getting my ass handed to me I'd go to Doom Gauntlet for the real artifacts. But all my old haunts are PvP and I can't stand PvP - not to knock the system or people that do, I just never have liked it.
So can anyone recommend some decent hunting locations that are non-PvP yet still have a chance of giving me something half decent?
Thanks in advance!
~God
On Tuesdays, minor ToTs drop everywhere in Tokuno. And outside of the mines and dojo, there is no PvP. There are also mini champs that are in non PvP zones that can keep a hunter busy :)
Quote from: "Maggdalena"On Tuesdays, minor ToTs drop everywhere in Tokuno. And outside of the mines and dojo, there is no PvP. There are also mini champs that are in non PvP zones that can keep a hunter busy :)
Thanks for the reply, but only Tuesdays for ToTs wont keep me busy, 6 other days to fill there! Will look out for the champs though, they may keep my occupied :)
Yeah, i'm not really into the PvP thing either. For now i been crafting away. Seems to me like alot of the old fun things are more for the PvP'ers. Wich is good for them, bad for me. Guess i'll just be doing more creative things till something fun and nonPvP comes up.
Other than that, i Love the shard.
Really what i want to do is Treasure Hunt. It's what i really liked to do in osi. But havent found many maps yet.
Quote from: "SirDieAlot"Yeah, i'm not really into the PvP thing either. For now i been crafting away. Seems to me like alot of the old fun things are more for the PvP'ers. Wich is good for them, bad for me. Guess i'll just be doing more creative things till something fun and nonPvP comes up.
Other than that, i Love the shard.
Really what i want to do is Treasure Hunt. It's what i really liked to do in osi. But havent found many maps yet.
Paragon chests... get your butt into Illshenar and kill them golds whilst running from the red the has been chasing you for the best part of 10 minutes :P
I am also curious if a good strictly PvE experience is possible on this shard. Are majority of the players PvP'rs? Are good PvE areas usually camped by PK's or is it possible to get away with hunting in Fel with only occasional PK encounters?
To be honest, Felucca is NOT a very often traveled facet by PvPers. The thing you'll find most there is houses. all the PK's but their houses there. and if you find a PK, they're most likely afk safe in their house.
But, on the other hand, Fel is not very heavily spawned. and not too many good areas to go hunting there without being a dungeon.
Though fel dungeon hunting is ok, its alittle risky. But at least its better then Dojo, Doom, or the Mines :)
-Diomedes
Quote from: "SirDieAlot"Really what i want to do is Treasure Hunt. It's what i really liked to do in osi. But havent found many maps yet.
Same here but you're not missing much. The good stuff drops off of champions, treasure hunting is an afterthought. I just wish they'd give a CHANCE at getting PS somewhere else besides champions. Right now, it's just a nuisance to treasure hunt really, trying to unload all of your heavy, worthless junk to vendors.
More risk = more reward.
But running thru Fel you do not have a very good chance to run into a PK. There is only so many PKs.. And even if you do, you can run or die, not a big deal.
I am working on a system to possibly get some of the other PS's by doing other things. Not every PS is dropping off Champions right now.
There are plenty of great PvM spots in Trammel rules to hunt. We have 6 facets. 3 fel, 3 tram.
How about custom droppable items similar to tots for thieves, the greater the steal the better the reward judged by weight etc? or some system whereby we can see how many times we succeeded agains the rare failures.
Dungeon stealables are old school now, need more of a challenge, maybe set it so each player has an item on them worth something similar to pvp coins, yet it respawns upon death, but can be traded in like tots, the more you have the better your chances of getting a prize at the end of the day for all your hard work and troubles.
Would be interesting yet more work for mods.
Otherwise you can always implement house stealing again :)
Good day
Gasper Le Marc
Quote from: "Konstantine"More risk = more reward.
There are plenty of great PvM spots in Trammel rules to hunt. We have 6 facets. 3 fel, 3 tram.
Yes but nearly ALL of the zones/facets that have a chance of dropping artifacts may be a bit much - those who enjoy PvP can head to these zones anytime to have their PvP fun AND a chance at getting artifacts but there are still us players who feel that strongly against PvP that we restrict ourselves to Trammel-rules zones and are missing out on what feels like the best areas of the game. Besides, you could counter-argue that with "there is the entire Felucca facet for PvP so why do they need Malas, Illshenar, Doom, Dojo, Mines etc as well" which is not what I was aiming for. It's a good idea that there is PvP in areas where artifacts drop - it gives the PvPers something to work for, it's the fact that it is nearly all of them that I have a personal issue with.
It's all
personal opinion, so don't take it as some kind of Trammie attack on Pandora, I do actually like it here despite my gripes with the high amount of PvP facets/zones. It would be interesting to get an accurate report of how many people are actively PvPing compared to those who are not, though. It might cause me to shut my mouth :P
I see the argument that Fel seems to be full of PvPers, and that PvMers who have no interest in PvP would like some place that good items drop. But reading through the forum my opinion is starting to waver. Im in the UK so my playing times are not at peek US times, but I regularly scout Fel and the other PvP areas for a bit of pvp action, more often than not I find no one, only to come back round to a champ to find someone has done it in the short time I was else where.
Unlike OSI shards which many players hail from, Pandora is less populated so there are PvP facet places you can go to and never see another player. So for those who simply want to PvM and reap the high end rewards you may simply need to rethink where you go to and the likley hood of other players going there too.
Like I said in another post, try doom, PvPers generally want action and will soon move on if its lacking in there present location.
I went to Twisted Weald (I think that is it's name), killed 3 Swoops, 10 minutes later I was PK'd.
I went to Fandancer Dojo, killed 4 Fandancers inside, less than 5 minutes later I was PK'd.
I went to the Mines, saw a red as soon as I entered.
I went to a location in Illshenar to hunt and spent pretty much a whole day there but ran into two reds on moongating back in throughout the day.
I've not been to Doom Gauntlet. I daren't lol!
So yes, it is possible to avoid PvP in Illshenar because it is such a massive area and you could be anywhere, but PvP-enabled dungeons - in my experience - are complete write-offs. People will keep going back there, if it is empty they will likely move on, if they catch sight of you they will hang around and announce in chat that there is PvP there, even if it is just themselves repeatedly caving your skull in :)
I may stick to crafting for a bit, see if things change. May try Doom Gauntlet... people selling the skulls still?
Quote from: "Konstantine"More risk = more reward.
But running thru Fel you do not have a very good chance to run into a PK. There is only so many PKs.. And even if you do, you can run or die, not a big deal.
I am working on a system to possibly get some of the other PS's by doing other things. Not every PS is dropping off Champions right now.
There are plenty of great PvM spots in Trammel rules to hunt. We have 6 facets. 3 fel, 3 tram.
Thank you for your consideration King, much appreciated.
Some of us really enjoy the treasure hunting aspect of UO but if there's no possibility of getting something good, it takes away the thrill. Even if there was a chance to get low level PS, artifacts, or whatever, that would have me salivating for maps/SOS etc.
While I understand the concept of risk vs. reward, it seems like there's not many rewards left in Tram. I really like the idea of "you choose" but when you take away the rewards from Tram it takes away from that concept. I agree that higher level loot SHOULD be in Fel, I don't have a problem with that. I just think Tram should have the same items, just lower quality. At least give the new guys a chance and finding good gear so we can eventually move on.
I hope that makes sense and thanks for listening.
Try farming P-Coin mobs, fighting certain Peerless bosses, farming imbue mats in Ter Mur, or mini champions in the Abyss. All very lucrative with incredibly high rewards and absolutely no risk of dying from a Player Killer.
With imbueing, artifacts are no longer necessary to create a great set of gear. Simply, grab yourself a few runic kits and some imbue mats and you should be good to go!
UO is a sandbox, it is what you make of it. If worse comes to worse, join a guild or an alliance that is willing to protect you if you dare venture into Felucca. :-) OR, you could always farm for gold in a safe area and purchase the items that you desire.
Quote from: "Ferris"Try farming P-Coin mobs, fighting certain Peerless bosses, farming imbue mats in Ter Mur, or mini champions in the Abyss. All very lucrative with incredibly high rewards and absolutely no risk of dying from a Player Killer.
With imbueing, artifacts are no longer necessary to create a great set of gear. Simply, grab yourself a few runic kits and some imbue mats and you should be good to go!
UO is a sandbox, it is what you make of it. If worse comes to worse, join a guild or an alliance that is willing to protect you if you dare venture into Felucca. :-) OR, you could always farm for gold in a safe area and purchase the items that you desire.
I really need to read up on this imbuing business... still have no idea what it all is XD
I too am a PVMer and I do not really enjoy PVP.
I have been sticking to the Trammel rules areas with an occasional trip to ISH. So if I understand correctly if I hunt in Sanctuary Trammel I will not get any of the Mondain legacy Minor artifacts like Aegis of Grace or Boomstick. I have to go to Felucia for that? Is there anywhere nonPVP area that spawns minor artifacts beside Tokuno on Tuesdays?
Also it looks like the moongates have lost their pvp / no pvp titles any other way to tell you are in a pvp area?
I am a little disappointed that the Tokuno dungeons are pvp seeing as the rest of Tokuno is not.
Other than that this server is great!
Maybe more guild, or order vs chaos pvp events could be done. Maybe gargoyles vs humans vs Elves. Or a battle for Tristan or something. I remember a lot more organized pvp back in the day on the OSI servers, maybe I am just out of the loop.
The tok dngs are on the malas map so if malas is pvp the tok dngs are too. TBH if spent some time down there and got 3 32 minors, roughly 10 an hour, only see another person once. PvP lands are not half even a quater as dangerous as ppl make out on a shard with around 200 players loged in. true if this was an OSI shard 5 years ago yes it would be dangerous and you would see ppl every where you went. But it isent, the player count is such that there are lots of places to hunt/collect arties & nice items in PvP lands and not be killed by reds. Most lands with the exeption of T2A and Fel dng can be recalled out from if you see a red and get spooked.
Ive not done many peerless here, so corect me if im wrong but arnt they all in tram based lands (exept twisted), whats the arti/item drop on those? Also the PvM events are not PvP and they are always good for items.
To conclude the PvM no where saft to hunt argument is getting stale, even in fel items dont come eazy, seems the PvM comunity is using this as an argument as an excuse to get out of the hard work needed to gather arties and thus funds in there bankbox.
Read though the posts ive writen on this subject there full of ideas and ways to improve your bank balence.
Quote from: "Ely"To conclude the PvM no where saft to hunt argument is getting stale, even in fel items dont come eazy, seems the PvM comunity is using this as an argument as an excuse to get out of the hard work needed to gather arties and thus funds in there bankbox.
Read though the posts ive writen on this subject there full of ideas and ways to improve your bank balence.
Respect your opinion Ely, but have to disagree. I don't care if there is one person in all of Felucca - I'm not going to make that two and risk them finding me :lol: . That is my choice and if that means I lose out on some of the greater stuff then that is what I will do - I'm not complaining that all the good areas are PvP only, I hope I've only ever stated that I will stay away from them and asked if there are any areas similar where PvP is disabled. If it were ever put to a vote I don't think I need to state what my choice would be but I'm not petitioning it, requesting it, begging for it... but I'm also not going to back down on my "stay away from PvP area" playstyle :P
I checked out the FFA and it was a lot of fun. Think I am going to branch out a bit.
My new donation bank box and insurance will keep me from losing items I care about.
I think what bugs people the most is the time it takes to get bandages, reagents, etc and load yourself up with the minor things that you need to hunt. Bankbox eliminates that. Just keep a supply in your bank and you are good to go.
I figure if you use the stones everyday that should pay for the insurance for 2 deaths.
Pretty sure there is no death penalty on this server and I don't think rez killing will be wide spread as the players on this server are a fun group.
Looking forward to exploring new areas.