Pandora | Ultima Online

Updates => Shard Changes => Topic started by: King Kong on October 23, 2011, 06:26:45 AM

Title: Publish 27.0 - 10/23/2011
Post by: King Kong on October 23, 2011, 06:26:45 AM
10/23/2011


This patch is focused on a number of things that will over all be better for the shard in the long run. Some things you might not care for, but there is for sure something in here for everyone. It's a pretty nice patch.


***PATCH 27 - PANDORIAN WAR & MALAS / DOOM PATCH / ECONOMY ***



***Pandorian War, Malas & The Guantlet

- the facet 'Malas' now is Trammel rule set to allow all types of players to use the hunting grounds and bring back PvM in a big way. This includes the dungeons, but not limited too, Doom, Guantlet, Fan Dancer Dojo, Yotumino Mines, Outside Luna, anywhere in Malas, etc. You cannot be attacked in those dungeons or lands by a player or anywhere in the facet.
- Guantlet now has a chance to drop new artifacts, called "Pandorian War". Like the [Pandora Doom] tag they will have the [Pandorian War] tag. These new artifacts are just like the Pandora Doom ones but they are Imbuable. The Pandora Doom Artifacts still have a chance to drop randomly inside Guantlet, along with the Pandorian War ones. 1 is not harder to get than the other, it is totally random.
  If you get a Pandora Doom one instead of a Pandorian War, you can keep it or smelt it for a relic etc. (All Guantlet artifacts are effected by this except for clothing ones.
- Along with all of the Pandora Doom Artifacts, the Pandorian War Artifacts, Gargoyle's now have the Pandorian War Imbuable Artifacts also. They have the same random chance for it to be Gargish or not. If you get one, and your not a Gargoyle, you can sell it to a Gargoyle or smelt it too a relic.
  So bottom line, when you are killing things in guantlet, when you get an artifact, it will randomly choose (even chances) of a Pandora Doom one, Pandorian War one, or a Gargish Pandorian War one. There are a total of 95 different Artifacts that can pop in your back while hunting in Guantlet. Including 30+ Gargoyle ones.
- All Pandorian War (Gargish included) will be Artifact level 15.
- All Pandorian War Artifacts will be Volcanic in color. (Now keep in mind, this is a dark color, might be hard to see in pack. So pay attention for the notification in the corner of your screen when it says you got an artifact! It will automatically go in your pack. Make sure to insure it!)
- Some Guantlet Artifacts have Self Repair on them. If so they are made from bone, so that's how you repair them. (Spirit of Totem, Ornate, Hat of Magi, etc)
- The new Gagroyle artifacts will be displayed in Artifact room, via moongate on 2nd floor of Insula bank soon. The Human/Elf ones are the same as they are now but all imbuable.
- There are several new Gargoyle artifacts in addition to the classic ones inside Guantlet.
- So Monsters in Guantlet have a chance to drop 100+ different artifacts.


***Tweaks & Economy


- You will no longer be able to sell food created from 'Create Food Spell' to vendors.
- You will no longer get Apples from 'Create Food Spell'. (This is to prevent massive macro of items for Enchanted Apples)
- Mana Potions will give you more mana when drank.
- Instead of putting a timer of Cure Potions, they will just have a less of a chance to cure you depending on the intensity of the poison.
- Good Luck Deeds, when bought will be unmovable. It will go in your backpack and it will be bound to that char inside the backpack until you use it.
- Sea Horses are no longer immortal, you will have to retame/rebond one. All will be deleted shortly. They will still res you even if they die. This will prevent them from cluttering the server if the owner disbanded them.
- You will Mine slightly longer when hacking away at the cave. Also the mountains will not respawn ore as fast.
- You will not get as much wood from one tree as before when Lumberjacking. Also the respawn rate of the logs is a bit slower.
- The Walking Dead have been greatly weakend from the month long war! Their economy is low! Some only have 10 Hit Points! Also the chance to get a Halloween Artifact has increased!
- You will have a better chance of getting powerscrolls that seemed to never drop for you before.
- Gargoyle Mystic Vendor sells Sea Moss again.
- Dark Father & the other mobs in Guantlet have a bit more hit points, but same toughness.
- Fishing casting time is a tad slower.

***Housing

- Small Classic Houses are only 20k now.
- Smallest custom plot is only 5k now. Refer to it as an apartment.(7x7 - 2 Story) (This will allow all new players a place to put their stuff)
- The rest of the Classic Houses & Custom Plots will be much more expensive on the House Placment Tool now. There is many houses in Pandora, and I believe to own a nice home it should take work and savings. The biggest house, Castle, will be 6 million gold. This will
  not only be great for economy for a gold sink, but also will create a housing economy in the long run. Houses now have much better value. So if you own a house, you just made money. This might take time to get used too, but new players will be able to buy a small house just voting for
  2 days on the voting stones. If you want a big house, you will have to work for it. All current House Placment Tools will be deleted. Please visit the architect to buy a new one.
- The House Placement Tool now looks like a mini house and now costs 25k. It is reusable and you will have it for life.


***Mysticism Updates

- 'Bombard' the Mysticism spell does a heck of a lot of damage, but also costs a lot of mana. It's more of a "end it" spell if you still have the mana left. We will try it out. It will also knock the victim back, making them stumble a bit. (please PM me and let me know your thoughts)
- 'Nether Bolt' the Mysticism spell does nice damage and costs more mana then before.
- 'Eagle Strike' the Mysticism spell does nice damage and costs more mana than before.
- 'Animated Weapon' the Mysticism spell is your new best summoner tank. Coming in at 1000 hp, 1 pet slot, and very high resists. He is the perfect partner to take all the damage for you. Need at lest 55 Mystic to cast him! Once your finished use the spell Dispell to get rid of him! (Make sure!)

***WIKI

- Thanks to our player OAN, the Pandora Wiki is updated even more!
- There is also a full Imbuing guide on there, with screenshots and all from the help of Michael Dean & OAN.


** On a side note, some new battles and CTF testing starts this week for patch 28.

- Your King, Kon
Title: Re: PATCH 27 - 10/23/2011 - PANDORIAN WAR!
Post by: OAN on October 23, 2011, 06:35:33 AM
All good, one thing though.. do you have to melt the artifacts or unravel them? (you wrote melting). just making sure.

Other then that, very nice that PvM gets a boost. Will be looking forward to this one:)

Great update once again.
Title: Re: PATCH 27 - 10/23/2011 - PANDORIAN WAR!
Post by: King Kong on October 23, 2011, 06:37:20 AM
Quote from: "OAN"All good, one thing though.. do you have to melt the artifacts or unravel them? (you wrote melting). just making sure.

Other then that, very nice that PvM gets a boost. Will be looking forward to this one:)

Great update once again.


LOL Melt, Smelt - same thing :)
Title: Re: PATCH 27 - 10/23/2011 - PANDORIAN WAR!
Post by: keglevich on October 23, 2011, 06:46:59 AM
Sounds like an awesome patch. I can't find a thing wrong with it.
Title: Re: PATCH 27 - 10/23/2011 - PANDORIAN WAR!
Post by: King Kong on October 23, 2011, 07:13:45 AM
Quote from: "keglevich"Sounds like an awesome patch. I can't find a thing wrong with it.

Thank you for the kind words.

Worked really hard on it, put a lot of thought into it for long run of the shard.
Title: Re: PATCH 27 - 10/23/2011 - PANDORIAN WAR!
Post by: Tyrone Biggums on October 23, 2011, 07:37:52 AM
I'm so glad I placed a castle within the past 2 weeks :)
Title: Re: PATCH 27 - 10/23/2011 - PANDORIAN WAR!
Post by: Sticky on October 23, 2011, 11:01:04 AM
Love EVERY part of it Kon, one question though, you said malas was trammel and all dungeons in the Malas facet were as well, however you also mentioned the Fan Dancer Dojo and the Mines which are technically in the Tukuno Islands facet.  Now i know that this facet in general was trammel but the dungeons were fel.  So did you just change those dungeons to trammel?  Just trying to clarify =)
Title: Re: PATCH 27 - 10/23/2011 - PANDORIAN WAR!
Post by: jamisoncrzy on October 23, 2011, 12:20:30 PM
Im excited about this patch, very nice that I can now go down to the gaunt and not get ganked when I leave haha. But there is one thing im becoming not a fan of, the ore respawn.. Ore hasnt respawned in about 3 hours now. Other than that, great patch King!
Title: Re: PATCH 27 - 10/23/2011 - PANDORIAN WAR!
Post by: Abe on October 23, 2011, 12:24:56 PM
Heading to Doom now! :)
Title: Re: PATCH 27 - 10/23/2011 - PANDORIAN WAR!
Post by: Godric on October 23, 2011, 01:29:42 PM
Yes! No PvP in some of the best areas in the game! I am soooo happy about this :D

I hope Doom Gauntlet does pick up... I'll be heading there next weekend maybe - depending on whether I get time during the week - would be good to actually stand a chance of soloing Dark Fathers because them SOBs are tough!
Title: Re: PATCH 27 - 10/23/2011 - PANDORIAN WAR!
Post by: King Kong on October 23, 2011, 02:43:40 PM
Quote from: "Sticky"Love EVERY part of it Kon, one question though, you said malas was trammel and all dungeons in the Malas facet were as well, however you also mentioned the Fan Dancer Dojo and the Mines which are technically in the Tukuno Islands facet.  Now i know that this facet in general was trammel but the dungeons were fel.  So did you just change those dungeons to trammel?  Just trying to clarify =)


Dojo and Mines are actually inside Malas. This is OSI doing. Their entrance is Tokuno, but the dungeons themselves are Malas facet.
Title: Re: PATCH 27 - 10/23/2011 - PANDORIAN WAR!
Post by: Nemesis on October 23, 2011, 05:06:13 PM
Here are my thoughts about this, that's my opinion so you do whatever you want it.

With doom, dojo and mines now being trammel ruleset that will allow players to farm arties basically 24/7 without any worries at all, absolutely no challenge. Meaning the server will be filled with artifacts and they'll all become basically worthless which will directly affect the economy and not in a good way. While those were still PVP zones there were atleast PVPers keeping those dungeons from being farmed, but now what's keeping someone to farm all day everyday?

To me if your gonna go through with this you need some kind of balance, and to me that balance should be that ter mur should now become entirely fel ruleset. Why is that?I remember when i first started i was reading about imbuing and remember seeing '' imbuing should be only a end of game tool to perfect your gear '' with that in mind, shouldn't imbuing mats be hard to get? Or atleast be expensive... Right now any noob can go to ter mur and farm pretty much any mini champ as long as they have a greater dragon and some skills, if you know what your doing in less than a week you can have enough mats to get yourself a fully imbued suit of armor, not really a end of game tool to me. Making ter mur a PVP facet will make it harder to farm imbuing mats, meaning imbuing will be alot more expensive, that way even tho there would still be ALOT of arties out there, there would still be some value to them because people wouldn't be able to get imbued stuff that easily. Atleast keeping some balance into the economy.

Like i said that's my opinion take it or leave it.
Title: Re: PATCH 27 - 10/23/2011 - PANDORIAN WAR!
Post by: Akira on October 23, 2011, 06:29:51 PM
Great patch, this should make doom very active. Huge nice changes, nice work. I do see Nemesis point about people farming the ToT arties 24/7. Honestly though most of them are somewhat worthless now, if they were imbuable that would be another story though...

One thing I noticed so far:

18x17 Houses are 1.9m
17x18 Houses are 1.4m
etc. not a big deal but figured that might not be intentional.

another concern
We might see some pretty high swing speed going on, but that was already possible...

I hope we see the ToT artifacts imbuable also.
Title: Re: PATCH 27 - 10/23/2011 - PANDORIAN WAR!
Post by: King Kong on October 23, 2011, 07:56:19 PM
Quote from: "Nemesis"Here are my thoughts about this, that's my opinion so you do whatever you want it.

With doom, dojo and mines now being trammel ruleset that will allow players to farm arties basically 24/7 without any worries at all, absolutely no challenge. Meaning the server will be filled with artifacts and they'll all become basically worthless which will directly affect the economy and not in a good way. While those were still PVP zones there were atleast PVPers keeping those dungeons from being farmed, but now what's keeping someone to farm all day everyday?

To me if your gonna go through with this you need some kind of balance, and to me that balance should be that ter mur should now become entirely fel ruleset. Why is that?I remember when i first started i was reading about imbuing and remember seeing '' imbuing should be only a end of game tool to perfect your gear '' with that in mind, shouldn't imbuing mats be hard to get? Or atleast be expensive... Right now any noob can go to ter mur and farm pretty much any mini champ as long as they have a greater dragon and some skills, if you know what your doing in less than a week you can have enough mats to get yourself a fully imbued suit of armor, not really a end of game tool to me. Making ter mur a PVP facet will make it harder to farm imbuing mats, meaning imbuing will be alot more expensive, that way even tho there would still be ALOT of arties out there, there would still be some value to them because people wouldn't be able to get imbued stuff that easily. Atleast keeping some balance into the economy.

Like i said that's my opinion take it or leave it.

Nemesis


Didnt say it was forever bud :)

Balance is the chance of getting the artifacts etc.
Title: Re: PATCH 27 - 10/23/2011 - PANDORIAN WAR!
Post by: Godric on October 24, 2011, 03:05:55 AM
Quote from: "Nemesis"With doom, dojo and mines now being trammel ruleset that will allow players to farm arties basically 24/7 without any worries at all, absolutely no challenge. Meaning the server will be filled with artifacts and they'll all become basically worthless which will directly affect the economy and not in a good way. While those were still PVP zones there were atleast PVPers keeping those dungeons from being farmed, but now what's keeping someone to farm all day everyday?

A life, maybe? I have maybe 3 to 4 hours per day to chill - this includes TV, reading and computer games, more on my days off work admittedly, but last night I went a bit silly and spent about 5 hours in Doom Gauntlet and I got 0 artifacts. Whilst I was there, nobody else said they had got one either, so I think it is balanced pretty well so far. Anybody who can seriously play this all day every day needs a job or a life :p
Title: Re: PATCH 27 - 10/23/2011 - PANDORIAN WAR!
Post by: Abe on October 24, 2011, 07:27:51 AM
I would play this all day if I were rich. Unfortunately I have to work for a living.

Really sucks...
Title: Re: PATCH 27 - 10/23/2011 - PANDORIAN WAR!
Post by: Flannigan on October 24, 2011, 11:11:22 AM
Hey.

Im a bit concerned about the fishing... it takes minimum 10 seconds now from you throw your hook out until you get a catch... thats simply too slow... no other skill or action takes 10 seconds to perform in this game and i cant see why fishing should.
Title: Re: PATCH 27 - 10/23/2011 - PANDORIAN WAR!
Post by: Tyrone Biggums on October 24, 2011, 12:04:28 PM
I think what Nem was saying about farming is people sit at the dojo and afk kill to get minors with their pets. I know myself having killed someone there and getting 16 minors off their corpse and the ghost staying there for hours that they defiantly were afk. Now what's to stop them since we can't kill them? Should we page on people afk killing?
Title: Re: PATCH 27 - 10/23/2011 - PANDORIAN WAR!
Post by: Flannigan on October 24, 2011, 12:12:06 PM
Instead og moaning biggums maybe you should go there and farm some ToT yourself ? instead of going thru there ones every hour to get some easy drops of people working there for hours for their artis ??? i know i been killed in mines with 7 artis NOT afk i dont care i just kept going but PK's had an easy run in there killing off PvM players to harvest their hard work... now those same PK's have to farm themselfs... maybe thats your real problem ???
Title: Re: PATCH 27 - 10/23/2011 - PANDORIAN WAR!
Post by: Tyrone Biggums on October 24, 2011, 12:24:24 PM
I did say people afk did I not? I'm not a PK what so ever. Just killed him because he was afk. Please don't rage on me because u died sir.
Title: Re: PATCH 27 - 10/23/2011 - PANDORIAN WAR!
Post by: Abe on October 24, 2011, 02:57:50 PM
Die with artis on you?

Bankstone.
Title: Re: PATCH 27 - 10/23/2011 - PANDORIAN WAR!
Post by: King Kong on October 24, 2011, 04:49:27 PM
Quote from: "Tyrone Biggums"I think what Nem was saying about farming is people sit at the dojo and afk kill to get minors with their pets. I know myself having killed someone there and getting 16 minors off their corpse and the ghost staying there for hours that they defiantly were afk. Now what's to stop them since we can't kill them? Should we page on people afk killing?

Next patch will have players unhide whenever their pet attacks or is in combat.

But if I see people doing this I simply type [jail and worry about it later.
Title: Re: PATCH 27 - 10/23/2011 - PANDORIAN WAR!
Post by: Nemesis on October 24, 2011, 05:18:34 PM
I don't understand why you all cry about pvp... It's not like you loose anything hell there's bank stones, insurances... would've loved to see how much you guys would've cried back in the days when it was fel only and there was no insurance...

Plus it's not like there's tons of PVPers around and you get raided everytime you go out.. When i first started here there was way more PVPers around than there is now, alot more PVP guilds, i'd get constantly raided either champing, doom, tokuno dungeons... I never cried about it, hell you get killed you loose what 5 - 10k insurance? BIG DEAL ! suck it up and go kill something else and try again another time. Or even better, learn to defend yourself? I probably got killed 10x more than all you guys it didnt stop me from getting gear, PSs and everything else i needed. I liked the fact that it was higher risk = better reward, to me if your not willing to take the risk to get killed then you don't deserve to get good gear, all there is to it. PVP has always been and will hopefully always be a part of uo...
Title: Re: PATCH 27 - 10/23/2011 - PANDORIAN WAR!
Post by: The Cue on October 24, 2011, 07:31:28 PM
Quote from: "Nemesis"I don't understand why you all cry about pvp... It's not like you loose anything hell there's bank stones, insurances... would've loved to see how much you guys would've cried back in the days when it was fel only and there was no insurance...

Plus it's not like there's tons of PVPers around and you get raided everytime you go out.. When i first started here there was way more PVPers around than there is now, alot more PVP guilds, i'd get constantly raided either champing, doom, tokuno dungeons... I never cried about it, hell you get killed you loose what 5 - 10k insurance? BIG DEAL ! suck it up and go kill something else and try again another time. Or even better, learn to defend yourself? I probably got killed 10x more than all you guys it didnt stop me from getting gear, PSs and everything else i needed. I liked the fact that it was higher risk = better reward, to me if your not willing to take the risk to get killed then you don't deserve to get good gear, all there is to it. PVP has always been and will hopefully always be a part of uo...

THIS
Title: Re: PATCH 27 - 10/23/2011 - PANDORIAN WAR!
Post by: Godric on October 25, 2011, 02:37:50 AM
Quote from: "Nemesis"I don't understand why you all cry about pvp... It's not like you loose anything hell there's bank stones, insurances... would've loved to see how much you guys would've cried back in the days when it was fel only and there was no insurance...

Short answer, I wouldn't have played.

Thin line between PvPers and griefers and no way to filter out the decent players who happen to like PvP from the griefers who just like winding people up.
Title: Re: PATCH 27 - 10/23/2011 - PANDORIAN WAR!
Post by: Abe on October 25, 2011, 07:37:18 AM
Quote from: "Godric"
Quote from: "Nemesis"I don't understand why you all cry about pvp... It's not like you loose anything hell there's bank stones, insurances... would've loved to see how much you guys would've cried back in the days when it was fel only and there was no insurance...

Short answer, I wouldn't have played.

Thin line between PvPers and griefers and no way to filter out the decent players who happen to like PvP from the griefers who just like winding people up.

THIS
Title: Re: PATCH 27 - 10/23/2011 - PANDORIAN WAR!
Post by: jamisoncrzy on October 25, 2011, 10:31:57 AM
Wow, lol. of course the PKs are not happy with this patch. they can no longer camp the exists of dungeons that drop arties for non pvpers to simply kill them steal what they have, lose gold from insurances, while the pk stands there, laughs and grins like its funny. The PKs arent doing any work to get their own arties. they are letting the non pvpers do all the hard work, do you see how fast a pk can kill a non pvper? non pvpers have no chance to survive in pvp. Its pretty ridiculous. And now the PKs want imbuing taking away for only end game stuff? Why so non PvPers have even less of a chance of building a decent suit of gear to defend themselves from the PKs sitting outside the dungeon waiting to steal the loot that you earned? Maybe this is grieving but it sure seems like the PKs want nothing but an upper hand over everyone else on this server, why should PKs be the only ones to get good gear and arties?
Title: Re: PATCH 27 - 10/23/2011 - PANDORIAN WAR!
Post by: Tyrone Biggums on October 25, 2011, 10:45:08 AM
Blah blah blah. Take the pk vs pvm discussion to a different thread. You can arguee that all day.
Title: Re: PATCH 27 - 10/23/2011 - PANDORIAN WAR!
Post by: jamisoncrzy on October 25, 2011, 12:30:48 PM
Quote from: "Tyrone Biggums"Blah blah blah. Take the pk vs pvm discussion to a different thread. You can arguee that all day.

Everyone can state their opinion but me? lol
Title: Re: PATCH 27 - 10/23/2011 - PANDORIAN WAR!
Post by: Abe on October 25, 2011, 12:34:33 PM
There's something you may not know about him.

He smokes rocks.
Title: Re: PATCH 27 - 10/23/2011 - PANDORIAN WAR!
Post by: Tyrone Biggums on October 25, 2011, 01:30:11 PM
That wasn't directed at any one person and I'm sorry if you took it that way. I just don't think the argument belongs in the shard updates and I made a new topic in general discussion for all of us to voice our opinion. I already voiced my own sir.
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