Just a suggestion, but there are some existing boss monsters that maybe we could buff up a little, dust them off and refresh their loot with a couple of new items to breathe a bit of life into our unused dungeons.
Im not a techie, but id imagine that its not too time consuming to update existing content, rather than create new stuff..
an example of this could be..
Khaldun - Tentacles of the harrower (i remember how much fun this was when i played years ago 5 of us trying to kill this while always in fear of being raided!) - i went there recently on pandora and killed it in about 5 seconds with my axe :p
I personally would like to see some stuff like this in the future if its possible, anyone else have some examples, or their opinions on the idea?
I think some of the recent buffs have been good, some are easier, but some are harder.
Now I dont know if its my perception, but sometimes you will get a monster that you are used to killing the same way all the time and them Whammo, all of the sudden its whacking my dragon real hard, dont get me wrong i think this is really fun, it throws me off guard.
Sorta like killing an orge as a newbie and all of the sudden it turns out to be an orge lord...lol.....Nigel
Quote from: Horns Nigel on October 11, 2012, 06:45:54 PM
I think some of the recent buffs have been good, some are easier, but some are harder.
Now I dont know if its my perception, but sometimes you will get a monster that you are used to killing the same way all the time and them Whammo, all of the sudden its whacking my dragon real hard, dont get me wrong i think this is really fun, it throws me off guard.
Sorta like killing an orge as a newbie and all of the sudden it turns out to be an orge lord...lol.....Nigel
I know what you mean, what i'd like to see though is some of the monsters that were intended to be bosses on the OSI shards to get a mini buff here and maybe a rare item added that they could drop. I listed the tentacles because they are a Unique monster that spawns in 1 specific place on the shard, just by buffing & adding a drop to that 1 monster we could create a new hunting ground potentially for a lot of people (including PvP as it is fellucia)
I like your idea....Nigel
I think this sounds great too! Maybe after the guys have finished up with the patch and Vorspire has had a little breather, we can talk him into looking into some of these ideas that are floating around on the forums. :)
TY Maggs, I would appreciate if you could keep this on the top of the talking points for the future....Nigel
Besides the harrower in Khaldun, what other mobs do you think would be fun to "pump up"?
I think Thaggis had some in mind....Nigel
Perhaps the phoenix? Rend? heck even Lurg
maybe we could have the mobs that hold the peerless keys be uber bosses with a guaranteed drop rate for the keys?
yes, the phoenix definately....Nigel
Well for lurg, he is ok when you grow some stats... I eat him now, but I remember when he would chew me. The fact that its not A LURG but SEVERAL LURGS rushing you counts. And now, they're great for bandies/money, but crap loot =)
Those are just some random examples, what i would like to see is the old dungeons getting a bit more use, maybe each one to have a boss or something?
That would be fun...Nigel
True !
I really like the idea of "boss" mobs at the furthest depths of some of the old dungeons. That could be a lot of fun
Or at least some coin mobs.
...But there are some champs/peerless that are just insane. I was in the pvm room with a bunch of people, and it took 20-30min to do a peerless, and that was with a sphinx, dino, cu, GD and some other pets. I find even coon takes me forever to solo, if i don't get bored and give up. I like the risk and danger, and i got nothing against dying 100times before i can finish off a monster, but when im chiseling away for over 30-40min doing the same mob, i get bored.
Quote from: Saturn on October 17, 2012, 03:36:22 PM
Or at least some coin mobs.
...But there are some champs/peerless that are just insane. I was in the pvm room with a bunch of people, and it took 20-30min to do a peerless, and that was with a sphinx, dino, cu, GD and some other pets. I find even coon takes me forever to solo, if i don't get bored and give up. I like the risk and danger, and i got nothing against dying 100times before i can finish off a monster, but when im chiseling away for over 30-40min doing the same mob, i get bored.
^ What he said.
Hey Saturn, I was there with you buddy, and died twice just trying to get back to my corpse...lol
Nigel
If i'm fighting something, and i have enough time to go for a smoke and come back and its not even at 3/4 health, then somethings gotta give.
...(don't smoke kids, its bad for you!)...
...also, after finishing that peerless that took forever in the pvm room, there was a young player that just said "...And thats why i don't think i'll stay on this server"
...Not that i agree with him about leaving, but i'd hate to see new players scared off by this...
Agreed, although Im not sure thats a real good place for a brand new player...Nigel
If i new player can't join in the fun with older (stronger) players, then we lose a part of the player community.
True, but I have seen some who have no business being in there....Nigel
A new player shouldn't be able to just join up and immediately start killing peerless bosses. Doesn't work like that. The PVM room is meant to be a communal activity anyway.
im not saying a new player should be able to solo or even be a match for a peerless in anyway. But if a new player notices that it takes an hour for 4-5 vets to take down a peerless, then he might be second guessing he's shard choice.
The thing is.
This isnt a brand new game. The players we will attract are veterans of other shards, they wont wait a month to be able to fight peerless or champs
Good Point, agreed...Nigel
go to the back room, bottom level hythloth fel.. There is a pure black daemon called "satan" locked in a cage with a yellow name and unattackable.. would like to see him released :D
Also i'd like to that big exodus thing on brit bank roof get released in luna or something and the whole shard would have to dispatch him to regain control of the town. #once defeated he would retreat to his permanent spawn. would be a cool way to introduce any new mob i think
I think the creature on the roof of the Brit bank is part of the new future graphics that is going to be released at some point in time...Nigel
I think Satan can be released through the use of the switches down there....not sure. I just know I've seen him out of the cage too.
Are we still talking about UO, or are you talking about Renault?
Couldn't be Renault....I keep him in his cage!
A lot of good ideas and points in this thread. I like the ideas of basically revamping some dungeons. I remember when I first started playing UO here on pandora. Went into the trammel dungeons and thought whats the point of this place? Nothing special here... nothing even bad ass. lol. So I do agree that buffing/adding things to these dungeons would be cool. :)
The thing about new/old players (IMO)... Theres alot of things here that new players do not like to see. A lot of things are nerfed a lot of things are buffed. And what gets noticed more out of all things are the nerfed/bad conditions of a shard. Everything that is nerfed gets more attention than things that are buffed or made better. Kind of like mining and lumberjacking. No one likes that. But its needs to be done. most bosses/peerless being buffed to the point its taking 5 vets with dony pets 30 min to kill... Thats a bit much. That would turn me off to the shard too. but hey theres a ton of things I cant do myself anymore and only 29 ppl online so its hard to find someone who will help since half that 29 is afk and im still hanging around :) waiting for pandora to grow again :) But a noobie doesnt see it the same way those that have been here a long time do. They come check it out and see it only the way it is.
Sorry if all this dont make sense. In a bit of a hurry.
Maybe you could join a more active guild, we have grown recently and have a lot of players on especially at night?....Nigel
Soul has also started to experiance a groth spurt , but we are more active in the evening hours as opposed to at night.
If interested you can contact clean you soul or Minock in game.
I was just going by the number of ppl on during that particular time I posted.
Jamison is right about the number of active people..
about 5 times ive broadcast "100k to the first person to pm me" and had little or no pm's
bosses are also frustrating because there are few who want to spend 30+ minutes killing one thing
peerless are a nightmare because it takes hours to get the keys.. for shimmering effusion it once took me 7 hours to get the final key (hunting in both fel + trammel)
I hope stuff like that can be addressed soon, because it has been an issue for a long time..
*PMs Thaggis for 100k*
Thaggis, your mailbox is full...lol
Just kidding...Nigel
Quote from: jamisoncrzy on October 22, 2012, 11:56:39 AM
most bosses/peerless being buffed to the point its taking 5 vets with dony pets 30 min to kill... Thats a bit much.
I'm always a day late and a dollar short, but I was curious about which bosses/peerless are taking 5 vets with donator pets 30 minutes to kill. "Most" would say to me that there are more that are this hard than those that are not. I spend more of my time crafting than fighting, but I'm curious :)
Quote from: Maggdalena on October 25, 2012, 10:12:04 PM
Quote from: jamisoncrzy on October 22, 2012, 11:56:39 AM
most bosses/peerless being buffed to the point its taking 5 vets with dony pets 30 min to kill... Thats a bit much.
I'm always a day late and a dollar short, but I was curious about which bosses/peerless are taking 5 vets with donator pets 30 minutes to kill. "Most" would say to me that there are more that are this hard than those that are not. I spend more of my time crafting than fighting, but I'm curious :)
Was replying to what Saturn said. Which was
Quoteand it took 20-30min to do a peerless, and that was with a sphinx, dino, cu, GD and some other pets.
After seeing Vors new house, kinda wondering if we might see a monster or two there every once and awhile?...Hmmm...Nigel
@jamisoncrzy - sorry about that....I went back a couple of pages and found the original post about the multiple dony pets and vets :)
But what I also noticed is that this was in the PVM Event room, which is supposed to be harder. It's designed to give a large group of people something to do for a long time. It's not meant to be completed in 10 minutes :) Even though most of the mobs that spawn in there have counterparts of the same name out in the "wilderness", they're definitely not the same. The PVM Event room has been known to keep 10, 20, 30 people or more busy for up to a couple of hours :) I think it's a great way to bring people together that you wouldn't normally be fighting side-by-side with (guild / alliance mates and such)
Quote from: Maggdalena on October 26, 2012, 11:50:42 PM
@jamisoncrzy - sorry about that....I went back a couple of pages and found the original post about the multiple dony pets and vets :)
But what I also noticed is that this was in the PVM Event room, which is supposed to be harder. It's designed to give a large group of people something to do for a long time. It's not meant to be completed in 10 minutes :) Even though most of the mobs that spawn in there have counterparts of the same name out in the "wilderness", they're definitely not the same. The PVM Event room has been known to keep 10, 20, 30 people or more busy for up to a couple of hours :) I think it's a great way to bring people together that you wouldn't normally be fighting side-by-side with (guild / alliance mates and such)
True. Didnt think about that. lol.
I still think some things can be dimmed back down a little and resources get a little boost. Maybe not to what they were before but a little boost would be nice. And a few other things.. This would make it easier on new players.. Kind of open up the noobie gates. Most people that are playing here are veterans... Which already have mostly everything they need. It seems things are getting buffed and items getting harder to get is to slow Veterans down, but its also making things more difficult on new players.. And new players are what a shard mostly needs to keep growing. As of right now it doesnt look like new players are joining and actually staying.
What if just players with the Young status got a buff that gives them better drop rates and other boosts? lol
But there is a new patch under way I believe? Who knows what to expect? ??? lol. I like how they keep most things a mystery but.. I dont like it just as much :P Cant wait tho!
Anyway im just rambling, prolly dont even make sense.
No, you do make some sense, its just that i think we need to wait until the next patch is completed to re evaluate and see what the changes may be?...Nigel
Quote from: Maggdalena on October 26, 2012, 11:50:42 PM
@jamisoncrzy - sorry about that....I went back a couple of pages and found the original post about the multiple dony pets and vets :)
But what I also noticed is that this was in the PVM Event room, which is supposed to be harder. It's designed to give a large group of people something to do for a long time. It's not meant to be completed in 10 minutes :) Even though most of the mobs that spawn in there have counterparts of the same name out in the "wilderness", they're definitely not the same. The PVM Event room has been known to keep 10, 20, 30 people or more busy for up to a couple of hours :) I think it's a great way to bring people together that you wouldn't normally be fighting side-by-side with (guild / alliance mates and such)
yes, the example i gave was from in the pvm room. But it still applies. I spent about 20-30min solo on the renowned wyvern, pretty much any mini-champ takes me 30min or more, and im talking about just the boss. And im no newb. Tried doing the spider peerless (Navrey, Navry, Nav something), and it took me about 20min to get her down about 20% health till i got bored and left.
I'm upping this :D
What about paragons ? I used to love to hunt them, but here they seem "meh" compared to other spots.
Maybe add some special arty like tokuno doom etc..., pandora paragon arty:)
Raise the chests a bit.
And if pcoins mobs could get a "bonus" like +1/2 pcoin and/or special chest. Their chests are bad atm. Lower lvl than blood elemental I think.
Paragon hunting would be refreshed, and people would hunt in ilsh a bit more :)
Paragons can be pretty hard to kill, example, is it ancient wyrm? It can 1hit kill greater dragon and has pretty much health, and Kysiara just posted a pic of Dreadhorn paragon with 300k health, that's sick o.O I would stay out of that fight hehe.
Exactly, and they've not good loot enough for the trouble it is to kill them. Haha poseidon's limb paragon for example. Hits like a truck, has tons of health... Gives 5ocoin and 200 gold...
Now that i have a doni pet my views are a little different :P ...But those paragon Poseidon limbs are a pest, but i think that's just a bug cause they aren't normally spawning in ilsh, just the road to ankh. Anything that spawns in ilsh has a 1% chance of being a paragon