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Messages - Mita

#1
General Discussion / Re: Caps Listing
December 03, 2011, 05:49:11 AM
Haha, my bad there lightning. I meant to fix this part. You see, that bit of information I had read from the forums, directly from either xeen or kon, so I took it as true. I tested it thouroughly myself a few weeks back though and it was not working. Not at 150 base int, not with 200+ int. It did not work with different kinds of books, etc etc. It didn't work. So I'm afraid I must retract that part. Sry for the delay there.
*updated*
#2
Looking For Guild / Re: New Player Guild
December 03, 2011, 02:49:35 AM
NPA - New Player Alliance
I'm the resident librarian I think. I have a question box open to anyone next to my house signpost, with a book sitting on top of it. My house can be found by exiting Luna heading South along the road. Before the bridge, on the E side of the road (but next to it). :3

To ask a question, buy a book from an npc and write in it.
Please name your books "Q something-related-to-question"
Drop it in the box and I will get to it when I can. You'll know cuz I change the name to "A something"
3-5 days is the average wait time, so try to be exact and thourough in your questions.

The best way is to try [c first or guild chat or asking at insula bank, but this way is open to you as well.
#3
I think its about time the dailypvp is fixed so that anyone who exits the ring is auto-forfited.
What we see is 'someone' leaves the ring with that new auto pvp battles command (which needs to be fixed not to work durring combat) or some other method. The other guy then waits ten minutes while we spam him to kill himself so we can continue the tourneyment. Meanwhile, that other 'someone' sits in the spectators area and waits to get a win for his action. Its just awful.

... I love the idea of an easier tame rate for greaters, but 8x.x is rediculously low. They are very easy to tame for the taming-veterans, and anyone who *needs* help, should get help from players. Honestly, its not hard to tame them, 110 isn't too hard to get to, and its just as not-hard to ask players for help. Plus, the market for selling these pets is going to drastically drop. At least raise the requirement to like 98. Then a gm has a 4% success, which is still a damn good gift compared to the 0% they'd normally get.


Huge props for the crafting revivement. :D
#4
General Discussion / Re: Spellweaving quests broken
November 06, 2011, 09:18:02 PM
hey, what do you know...
Quote from: "Switzer"I didn't have the friend of the fey quest going, but another friend suggested that I just quit out of other quests I had going. This seemed to do it for me. Now im off to kill some overseers.

FINALLY found the answer.
Exit all other quests and it should work.
Retarded.
#5
General Discussion / Re: Spellweaving quests broken
November 06, 2011, 09:05:27 PM
The haven't worked for me, ever. I was trying them 6 months ago, and I am still trying them. I've put porbably 10k boards into it with absoluty 0 payoff.
#6
General Discussion / Spellweaving quests broken
November 06, 2011, 08:48:26 PM
I have done
Patience quest chain (starts with 20 mushrooms) and
Dicipline quest chain (starts with killing 50 rats in sanctuary)
each 3 times this week.

Upon completing the chain I receive for either npc, they tell me to come back in a few minutes. I never receive any kind of reward. I do not get a spellweaving book.
Heaaalp?
#7
General Discussion / Re: Adventures of a misfit thief
August 02, 2011, 03:30:04 AM
The engraving tools work with html. You can change font style,size,colore, backround etc etc.

Gasper,
 DOOOOOOO EEEEEEET !! (steal the banstick)
I
DARE
YOU
 :geek:
#8
General Discussion / Re: Best PvM build
August 02, 2011, 03:21:44 AM
np ;)
ty for the great response. ^_6

Here are some more...

:: Mystism ::
Enchant
 - Temporailly adds hit spell effect + spell channeling to weapon.
 - I would imagine it a great addition to bosses or otherwise strong-resists mobiles.

Cleansing Winds
 - Cures, Removes Curses, and Heals with one cast. Use it to cure/remove curse yourself.

Healing Stone
 - Like having a healing potion you can use without needing an empty hand.

Spell Plague
 - Not really that useful in PvM. Great for PvP though.

Spell Trigger
 - Usually used to store Spell Plague for PvP.

Rising Colossus
 - Usefull summon for trouble mobiles, as it is such a great tank.


:: Spell Weaving ::
Arcane Circle
 - Makes all spell weaving spells more potent. Do not underestimate. :)
 - - Summons harder to dispell, summon more (1+crystal lvl) at a time
 - - Healing will last longer and heal more damage per 'hit'
 - - Buffs / Debuffs last longer
 - - damaging spells do more damage

Arcane Empowerment
 - enhances healing and damaging spells and summons toughness temporarily

Gift of Renewal
 - Heals multiple times for a duration based on skill and crystal lvl. Amount scaled too.
 - Great for pre-casting when about to fight a hard hitting mobile or whn running through large mobs.

Immolating Weapon
 - Adds fire damage to weapon temporarily.
 - Great in combo with corpse skin + consecrate weapon or while using armor ignor / doubble strike

Attunement
 - temporarily absorbs a portion of melee damage
 - useful against hard hitting mobs, large mobs, PvP

Thunderstorm
 - PvP usefulness is questionable. *may* cuase a faster cast recovery penalty to target.

Nature's Fury
 - The overall best Summons.

Summon Fey
 - Better than imps ;)
 - Good if crystal level 2+ as will require at most 2 summons to summon the max number.
 - Good as temporary guard while afk, or to use against a single mob.

Essence of Wind
 - Good for the penalties it applies to enemies hit. Swing Speed & Faster Cast

Dryad Allure
 - Tames humanoid creatures. Can be useful in luring mobs to help fight harder mobs.

Ethereal Voyage
 - Mobiles cannot attack while active.
 - Great for entering a famously dangerous entrance 'destard' or running past mobs.

Word of Death
 - Best used against mobs with high resists and high hp (like... 50k hp) while holding a high lvl crystal. Creature needs to be under a percentage of its max hp for the spell to be effective. Every lvl of crystal adds 5% to the minimum hp threshhold. (1:5%, 2:10%, 3:15%, etc)
#9
General Discussion / Re: Thinking about moving here
July 28, 2011, 02:21:37 AM
Make the 3rd to sit and collect monthly vet rewards.
It'll take a little getting use to if you haven't played a no-skill-cap shard, but it really is an awsome shard, and xeen and kon and the other staff really do a great job with updates, game economy, etc etc.
When you start playing use the global chat to ask about new player helpers.
" [c [text] "
#10
General Discussion / Re: PvP Templates
July 28, 2011, 02:17:33 AM
What he said.

People like to use spellchanneling axes or bows, shuriken, potions, bandaids, spells, etc etc.
Its really a whole new battle field.
#11
General Discussion / Re: Best PvM build
July 28, 2011, 02:14:33 AM
Short Answer: ALL SKILLZ

Single MOST effective skills/spells for stronger mobiles:
Discordance
Wraith Form / Vampiric Embrace
Warriors: Armor Ignor / Double Strike / Consecrate Weapon (when low mana)
Mages: Corpse Skin + Fireball spam / lightning spam
Taming (greater dragon with high HP, strength, wrestling, as best tank) (or a doni pet...)

Sampire builds are overall best in PvM.

Here are some PvM spells/skills and their uses though.

Hiding
 - When running from mobs, if you turn around a corner/leave line of sight, you can insta hide to drop aggro. Good for luring mobs slowly or just to get away.
 - Also good for sneaking past certain areas via Stealth and ninjutsu's Shadow Jump.
 - Useful in combo with guarding pets when going through teleporters so that mobs attack pet.
 - Or if you just want to log out somewhere out in the wild...
Stealth
 - Duh, the above. You want to get to at least 100.0 though or it wont be reliably safe.
Shadow Jump [ninjutsu]
 - Faster then stealth at the cost of mana, but also allows you to teleport as though using the teleport spell. You can actually cross rivers this way.
Invisibility [magery]
 - Spell to hide, incase you can't hide with the skill where you are. You may hide immediatly after being hidden by this spell.

Detecting Hidden
 - Some mobiles hide. Using the skill costs no mana, but you could cast spells too.
 - Good for treasure hunters (lockpickers)
Tracking
 - Even better then detecting hidden. This points to where the mobile is hiding.

Tailoring
 - To repaire stuff on-the-go.
Tinkering
 - To make tools on-the-go. (bring about 50 ingots)

Music
 - cuase the next 2 skills fail without it.
Peacemaking
 - Mostly useful for taming to prevent being *hurt*. Easy to raise.
Discordance
 - Lowers Mobile (PvM only) skills by 10% or something like that. Short terms: Easier to hit mobile, harder for mobile to hit you.

Alchemy
 - Increases the effectiveness of potions. I don't much use potions in PvM though.
Anatomy
 - Slight damage increase for weapons.
 - Major bonus for healing with bandaids. (very important here)
Tactics
 - Major damage bonus for weapons.
Lumberjacking
 - slight damage bonus for axe tpye weapons

Swordsman / MaceFighting / Fencing
 - Hit Chance
 - Evade Chance
Wrestling
 - Evade Chance (in case you use a book or are disarmed)
Archery / Throwing
 - Some creatures are just easier to use archery.

Healing
 - Bandaids rock for healing.
Parrying
 - chance to negate damage taken to 0, up to 36% with a shield (and 0 bushido)
Resisting Spells
 - chance to 'evade' certain spells like poison or curse, or otherwise lower effects of many, many spells


Evaluating Int
 - Magery Spell Damage
Inscription
 - slight magery spell damage bonus
Spirit Speaking
 - Necromancy damage and form-leech effectiveness
Focus
 - Slight mana and stamina regeneration.
Meditation
 - manage regeneration.

Poisoning
 - Magery poison spells and weapon poison abilities increase poison level with skill.

Animal Taming
 - Pets = good tank and good 2nd source of damage.
Veterinary
 - Healing (bandaids) for the pet.
Animal Lore
 - Increases Vetting heal amounts and control chance slightly.

:: Bushido ::
Bushido has an active Parrying effect. Those with bushido should use a 2H weapon to have a 33% block chance, whereas those without bushido would have a 36% while holding a shield.
It also has a luck effect and damage increase (up to 1000 luck and 100% DI) using the honor system.
Lightning Strike
 - Chance to do more dmg and huge hit chance increase. This is the signiture move of 'Sampire' builds in PvM as most builds don't include much hit chance increase.
Evasion
 - If you really want to bother, evasion can be awsome in evading 'big' spells or dragon breath attacks.

:: Ninjutsu ::
ShadowJump
 - I said it above in the hiding section.
Mirror Image
 - Increases the amount of damage you can take by redirecting some of it.
Animal Form
 - Snake poisons, wolf/llama run at mount speeds...

:: Chivalry ::
Healing or curing with chivarly, or removing curses requires high karma, but these spells are good no matter what.
Devine Fury
 - Restores 100% stamina and temporarily increases swing speed at a minor defence chance penalty.
Consecrate Weapon
 - Weapon will do 100% damage type of the receiving target's lowest resist. Easily doubles damage in most cases.
Enemy of One
 - Dangerouse in large varying mobs, but good versus single mobile types. Raises damage to next hit type, raises damage taken by al other types.

:: Necromancy ::
Animate Dead
 - Can animate 3 corpses at once. Does not count toward pet control slots.
Wraith Form
 - Leeches 100% damage you deal to mana.
Vampiric Embrace
 - Leeches 100% damage you do to health, and grants minor poison immunity. Garlic spells hurt you more and fire resist lowers though.
Painspike
 - for those pesky all high resist mobs when its time to get the kill hit.
Wither
 - for groups of mobs in combination with wraith form
Corpse Skin
 - lowers target fire resist if already the weakest resist to do more dmg
 - great in combo fire Fireball [magery]
Curse Weapon
 - temporary 100% life leech for weapons. lenght increases with bad karma.

:: SpellWeaving ::
Summon Fey/Imp
 - 1 slot each, damaging and easy summon/hard dispell when using high crystals
Healing... whatever the spell is...
 - precast this one on you when you know you'll need the constant heals, or on you pet
immolating weapon
 - increases damage for weapons

Magery basically uses
Greater Heal
Cure / Greater Cure
Curse
Fireball / Lightning
Explosion
Teleport
Invisibility
Recall / Gate Travel / Mark (rune)
energy vortex

I've found very little uses for mysticism really, but I heard the summon collossus is a good tank.






Wanna talk about play-builds? You can combine these on pandora, but typically its like this:

Paladin / Ninja Palladin
Focus is on tankability. Chivalry for heal/cure, Healing (bandaids). Parrying a must. Mirror Image if you have ninjutsu. Damage is augmented through Consecrate Weapon.
It is the most basic play style in UO, but still effective. I once saw a ninja build on a 740.0 cap shard solo a greater dragon paragon. Horribly long fight though. Sampires do it much faster.

Try the 'Sampire' basics
Vampiric Embrace
Lumberjacking + Double Axe (with mana leech, damage, swing speed) OR
Bladed Staff (to spam armore ignore for high resist mobs)
Sampires focus on high damage output at reliable accuracy and fast swing speeds while in vampiric form in order to heal. Bandaids will help tremendously though. :)

Try the 'Tamer Mage' basics
Greater Dragon (pet) tanks damage and does a lot of damage himself
Vet the pet every 2 seconds, or about every 1-3 spells you cast.
If pet needs it, you can greater heal between vets twice.
Poison Field on mobiles that use magery to posion your pet. They will keep curing instead of using those nasty spells.
Get into Wraith Form for mana leech, cast corpse skin where usefull, animate dead, and fireball or lightning spam.
Equipment is best with high Spell Damage Increase and/or Slayer Spellbooks, but can be done with spellchanneling weappons.
This is the build I like to use for PvM becuase I rarely need new equipment, or even to repair as I never really take hits. No weapons means no repairs for that either. Even if I run out of bandaids, I can heal my pet with magery. ;) It allows me to be out and about for long periods of time without going to town.
#12
Just to compile a lot of the changes since High Seas [as of 23.5]... Put it all in one place...
Not going to include bugs. I'm sure they will fix those.

Connecting
 - Client Version Supported: 7.0.16.1
 - - Enhanced Client NOT supported
 - Server: Play.PandoraUO.com
 - Port: 2593

Accounts / Characters
- Maximum number of accounts per IP: 3
 - - Users who already had more accounts will retain their accounts.
- Characters per account: 7
- Character deleting takes 5 days.
- Can choose starting city location (currently supports insula only)
- New characters will now recieve their race appropriate dagger
- New characters now start with 120 (total) skill points instead of 100
- New characters now start with four skills instead of three


Regarding Young Players
- Young player status will now last for thirty days unless renounced before hand.
- Players are invited to take a tour of custom Pandora locations by typing [tour. This tour takes about 90 seconds and, while on it, youc annot move and cannot be harmed.
- The heir of Barracoon has destroyed Old Insula! Young players, as a test of your abilities, please rid the land of Saracoon!
- Saracoon is a champion geared at young players. She has special artifacts that young players will find useful.
- Saracoon will also drop powerscrolls (105's and a slight chance to drop 110s) chosen from core skills. Only young players will be able to get or use these scrolls.
- Newbie Powerscrolls are now blessed



General Knowledge
- Bank Boxes capacities have been increased by 20%
- Housing storage and lockdowns has been increased by 20%
- Page and Help requests (using the help button on the paperdoll) will now persist after log out, allowing a staff member to respond even if you are logged off.
- Many of the Oceanic Series have recieved cosmetic updates to their name or hue
- Added a player vendor search stone that lists every player vendor on the shard. Traveling to one will cost 2500 gold. This stone will be placed in Luna and New Insula.
- Bug Report Stone (New Insula bank) to report bugs you encounter so they can be fixed in a timely manner.
- Ter Mur is in unrest! The Garogyle Queen Zhah has decreed that all citizens loyalty be checked with each new day, causing 5% of your loyalty to decay with every new login.
- Loyalty rating will not decay below 10000


Places
- You can no longer attack or steal inside of Luna Walls

- Sea Market (Trammel and Felucca).
 - - To get there, sail south from Moonglow. Vendors at the Sea Market sell Galleons and ingredients required for cooking magical fish pies.
 - - Trophy Room added at Sea Market (Tram): Double click the fish in case to exchange for a trophy.
 - - Oceanic Dye Tub for free use at Sea Market (Fel) From the Artists Guild.

- Casino and Pandora Coin Room have been relocated to Mistas in Ilshenar. Players cannot be attacked inside of its boundaries.

- The Ancient Cove
 - - Found... ?

- Hall of Souls
 - - Moongate
 - - Shows Banned players as Ghosts

- New Duel Arena in Moonglow


New Items / Changed Items
- Chaga Mushrooms now spawn all throughout the Abyss.
- Pet Bonding Food can now be used with Sea Horses.
- Resource Boxes now hold imbuing ingredients.
- Orcish Kin masks are now imbuable
- Fishing powerscrolls now drop from champions.
- Five new trophies are attainable using a taxidermy kit. Target a Summer, Autumn or Winter Dragonfish or a Lobster or Crab to create a new trophy.
- New suit, The Hell Armor (Hellhound)
- The Dream Wraith now displays its proper artwork.
- A free hand is now required to drink all potions
- Fixed a bug that incorrectly calculated property count on weapons and glasses (they no longer count resists). Property Weight still includes resistances
- The Frostbringer Bow [Pandora Doom] now has its primary and secondary abilities added.
- The Mondains Legacy peerless bosses have recieved upgrades to their artifacts. They will carry the [Pandora Peerless] tag.
- Certain rares will spawn in random High Seas location. Mostly deco, that you can pick off ground if running past at the right time.
- You now have a chance to fish up Ruined Plants & Flowers.
- You now have a chance to fish up an Oceanic Coin.
- Grandfather clocks added to Pandora Coin room.
- Big Fish should be easier to catch
- Resource containers now accept Chaga Mushrooms
- Glasses can now have Good Luck Deeds applied to them
- Faery dust now drops off Pixies, Wyrvens, Pixie Renowned
- Added Skin Dye to the PCoin Room.
- Snow Globe with a random view of Pandora. Collect all 100! (Frost Orc Lesser Coin Mob)
- The Twisted Weald monsters now have a chance to drop a random talisman.


- Boats
 - - You can now recall onto large boats and large dragon boats
 - - New Class: Galleon (Sea Market 900k)
 - - - At this time, the Pandora Galleon is the only galleon that is usable in game.
 - - - Galleons will now decay after 60 days

- Maps
 - - Treasure Map points are now accurate to OSI.
 - - Diabolically drawn (level 7) treasure maps now drop on Pandora
 - - Creatures that spawn now vary based on the facet the map is located on.
 - - The amount of Pandora Coins that drop in treasure chests has been doubled.

- Fish Pies
 - - Created via Cooking, using fish steaks from rare fish and ingredients purchased from the Fish Monger (Sea Market)
 - - Fish Pies DO NOT stack.
 - - Each buff lasts for 5 minutes and does not stack.
 - - Fish Pie Display room in at the Magencia Docks (Tram)
 - - ::16 New Fish::
 - - The Autmn Dragonfish pie gives you +20 meditation.
 - - The Spider Crab pie gives you +20 focus
 - - The Blue Lobster Pie gives you +25 Cold Resistance
 - - The Crystal Fish Pie gives you +25 Energy Resistance
 - - The Fire Fish Pie gives you +25 Fire Resistance
 - - The Reaper Fish pie gives you +25 Poison Resistance
 - - The Stone Crab pie gives you +25 Physical Resistance
 - - The Bull Fish Pie gives you +15 strength
 - - The Fairy Salmon pie gives you +15 intelligence
 - - The Lava Fish pie fives you +15 dexterity
 - - The Giant Koi pie gives you +10 DCI
 - - The Great Barracuda pie gives you +10 HCI
 - - The Holy Mackerel pie gives you +15 Mana Regeneration
 - - The Summer Dragonfish pie gives you +15 SDI
 - - The Unicorn Fish pie gives you +15 stamina regen
 - - The Yellowtail Barracuda pie gives you +15 HP regen

- New Rugs, can be bought with with Pandora or Oceanic Coins

- Donation Items
 - - Blessed Item Bag will allow you to drop blessed items into it.
 - - No penalty soul forge house addon.
- Added a Rideable Boura Ethy as a donator pet


Crafting
- Several items are no longer craftable via Masonry and Tinkering.
- Mysticism scrolls can now be crafted via Inscription.
- Necromancy spellbooks can now be crafted via Inscription.
- Mysticism spellbooks can now be crafted via Inscription.
- Forges are now heat sources.
- Gargoyles no longer receive a 5% blanket crafting bonus (NOTE this bonus still applies to Imbuing).
- Blacksmith weapon BODs are once again active on Pandora.


Currency
- Holy Rocks will no longer be dropping on Pandora
- Donation Currency is now blessed
- You can now get PCoin and Oceanic Coin bank checks. To get one, say 'pcoincheck <amount>' or 'oceancoincheck <amount>' next to a Banker.
- Oceanic Coins now have no weight


Houses
- Players can now use the stealing skill inside of houses.
- Players can not take damage inside houses.
- Saying [myhouses will bring up a gump allowing you to travel to houses you own. Doing so will charge you 2500 gold.
- Houses inside Luna walls now decay at a much faster rate than the rest of the world. Being a donator does NOT protect you from this. The decay rate is roughly the same as OSI inside the walls. Ageless houses are not affected.
- Housing is no longer allowed on Magincia
 - - for the houses that were there, staff contacted who they could reach to let them know.
- There is no longer a delay on placing houses after a house has dropped.
- You can now Mark runes and Recall, Gate Travel, and Sacred Journey into Castle courtyards.


Creatures
- Gold drops have been doubled at Felucca based champions
- Malas and Ilshenar are now included as Felcuca based spawns
- All Champions, Peerless Bosses, and Renowned Mini-Champions are roughly double the strength of OSI. They cause roughly 25% more damage than their OSI counterparts.
- The titles for the Abyssal Lair and Lich Land are now OSI accurate.
- Nearly all Mondain's Legacy and Stygian Abyss monsters have had their fame and karma realigned.
- Several new creatures drop Spell Weaving scrolls
- Stygian Abyss creatures are now associated with the correct Slayer alignment.
- Artifact drop rates for Osiredon, Corgul, and the Ancient Hell Hound have been increased.

- Parasitic Eels will start spawning randomly in the water.

- Niporailem the Thief now guards the Tomb of Kings. When attacked, Niprailem will throw his treasure at you, but take heed at what awaits the sin of greed!

- Added the Frost Orc Lesser Coin Mob. Found in areas of the snow, this creature sometimes carries a Snow Globe with a random view of Pandora. Collect all 100!

- Osiredon the Scalis Enforcer (New Boss)
 - - West of the Sea Market Fel & Tram
- For GM Fishers, there is a 25% chance to summon Osiredon, the Scalis Enforcer, when using a Fabled Fishing Net.
- Corgul the Soulbinder (New Boss)
 - - Secret Docks you can launch a boat to get to the Island of Soulbinding
- The Ancient Hellhound (New Boss)
 - - Drops a new suit, The Hell Armor. Viewable in artifact room.

- Primeval Lich
 - - Champion spawn now accurate to OSI.
 - - Lever puzzle is now active at the Lich Land champion spawn
 - - To complete it, you must pull six of the eight levers in their correct order.
 - - Upon successful completion, you will recieve a prize!
 - - Failure to complete the puzzle correctly will teleport you into the middle of the spawn!

- Sea Horses (changes)
 - - 1 Slot, Immortal, Will res you when you die in water by double clicking it.
 - - There is a Sea Horse always spawned at Secret Docks to tame and ride south to Island of Soulbinding.

- Cold Drake
 - - 2 Slots (Tameable 107.1)
 - - About 30% more power than a standard drake.
 - - Ice dungeon Felucca
- Frost Dragon
 - - 4 Slots (Tameable 119.1)
 - - Stronger than a greater dragon.
 - - Ice dungeon Felucca
- Sea Wyrm
 - - 4 Slots (Tameable 117.1)
 - - Comparable to its cousin, the Ancient Wyrm
 - - Can Swim
- Shimmering Sea Serpent
 - - 5 Slots (Tameable ???.?)
 - - Related to the shimmering hiryu, carrying all of its strengths.
 - - Can Swim (They can only be unshrunk in deep water.)
 - - Found in the Twisted Weald River


Quests


Spells / Skills
- The Bombard spell can no longer be used against training elementals
- You can no longer stealth while mounted.
- Players can no longer use the Dryad Allure spell against peerless bosses or champions.
- Casting confidence will now use 30 mana instead of 10.


Core Updates
- Several core stability updates have been made to improve server performance and decrease downtime.
- Several updates and enhancements have been made to fishing.
- A server is only as strong as the volunteers that serve it. With this publish, several updates were made to allow for greater monitoring and control of
our volunteers. Rest assured, staff abilities have been limited to ensure that no staff member can become corrupt and cause damage to our ecosystem.



*Edit* Added 23.5 info.
#13
Guides / Re: Ultimate Item List
July 18, 2011, 02:31:09 AM
- Reserved For Set Items - :mrgreen:

Item Sets Master Link
LINK

Quoted from UOGuide's pages concerning where many of these set items are found:
"
Pieces of this set are considered "rare" and should spawn only from Peerlesses, bosses in the Doom Gauntlet, named Mondain's Legacy monsters, and certain event specific monsters such as the ethereal forms of the Shadowlords.

There is some mystery surrounding which parts can be acquired from which creatures. Some players have found that only certain parts will drop from non-Peerless/Darkfather monsters, while other players claim to have received all parts from standard "named" monsters. It may be that some named monsters will not drop certain parts from certain sets. However, due to their immense rarity, it is difficult to determine any exact patterns with certainty.
"


Acolyte Armor Set
4 Piece Set
Greymist Armor (Arms)
Greymist Armor (Chest)
Greymist Armor (Gloves)
Greymist Armor (Leggings)

Assassin Armor Set
4 Piece Set
Assassin Armor (Arms)
Assassin Armor (Chest)
Assassin Armor (Gloves)
Assassin Armor (Leggings)

Hunter's Garb Armor Set
4 Piece Set
Hunter's Garb (Arms)
Hunter's Garb (Chest)
Hunter's Garb (Gloves)
Hunter's Garb (Leggings)

Hell Armor [Pandora Set]
5 Peice Set
Hell Armor Sleeves (Arms)
Hell Armor Chest (Chest)
Hell Armor Mits (Gloves)
Hell Winged Helm (Helm)
Hell Armor Leggings (Leggings)
Notes: Set is viewable in the High Seas Artifact Room.

Juggernaut Set
2 Piece Set
Evocaricus (Sword)
Maleki's Honor (Shield)

Mage Armor Set
4 Piece Set
Elven Leafweave (Arms)
Elven Leafweave (Chest)
Elven Leafweave (Gloves)
Elven Leafweave (Leggings)

Marksman Item Set
2 Piece Set
Feathernock (Quiver)
Swiftflight (Bow)

Monstrous Interred Grizzle Armor Set*
5 Piece Set
Gauntlets Of The Grizzle
Greaves Of The Grizzle
Skull Helm Of The Grizzle
Tunic Of The Grizzle
Vambraces Of The Grizzle

Myrmidon Armor Set
6 Piece Set
Myrmidon Armor (Arms)
Myrmidon Armor (Chest)
Myrmidon Armor (Gloves)
Myrmidon Armor (Gorget)
Myrmidon Armor (Helm)
Myrmidon Armor (Leggings)

Necromancer Armor Set
5 Piece Set
Death's Essence (Arms)
Death's Essence (Chest)
Death's Essence (Gloves)
Death's Essence (Helm)
Death's Essence (Leggings)

Paladin Armor Set
6 Piece Set
Plate Of Honor (Arms)
Plate Of Honor (Chest)
Plate Of Honor (Gloves)
Plate Of Honor (Gorget)
Plate Of Honor (Helm)
Plate Of Honor (Leggings)

Warrior Armor Set**
6 Piece Set
Darkwood Chest
Darkwood Crown
Darkwood Gauntlets
Darkwood Gorget
Darkwood Leggings
Darkwood Pauldrons

Virtue Armor Set
10th Anniversary
8 Piece Set
Arms of Compassion
Breastplate of Justice
Cloak of Humility :: Warning :: Cloak quest chain may not exist.
Gauntlets of Valor
Gorget of Honesty
Helm of Spirituality
Legs of Honor
Sollerets of Sacrifice

(unofficial) Daemon Bone Armor Set
5 Piece Set
Daemon Bone Armor
Daemon Bone Arms
Daemon Bone Gloves
Daemon Bone Helmet
Daemon Bone Leggings

(unofficial) Ranger Armor Set
5 Piece Set
A Studded Tunic, Ranger Armor
Studded Gloves, Ranger Armor
Studded Gorget, Ranger Armor
Studded Leggings, Ranger Armor
Studded Sleeves, Ranger Armor
Notes: Obtained through young player tickets. May not exist as option on shard.
#14
Guides / Re: Ultimate Item List
July 18, 2011, 02:23:48 AM
==========:: Odd-Items ::==========

Earring
Neckless
Ring
Bracelet

Talisman

Weapon
Shield

Head
Arms
Gloves
Chest
Leggings

Feet
Robe
Shirt
Back
Sash
Belt
Skirt






Thanks to everyone who supports the list!
- Mita
#15
Guides / Re: Ultimate Item List
July 18, 2011, 02:21:39 AM
==========:: Quest-Items And Craftables ::==========

Earring
Name: Transparent Heart
Gargoyal: no
Displayed: no
Imbuable: yes
Where: Quest Item LINK
What:
Notes: Comes as Blessed Earrings

Neckless
Name: Pendant of the Magi
Gargoyal: no
Displayed: no
Imbuable: no
Where: Craftable Item LINK
What:
Notes:

Name: Souvenir From the Museum of Vesper
Gargoyal: no
Displayed: no
Imbuable: yes
Where: LINK :: Vesper Museum Collection
What:
Notes:

Name: Amulet of Righteousness
Gargoyal: no
Displayed: no
Imbuable: ??
Where: LINK
What:
Notes: Comes with 100 lightning charges, which will not do damage.

Name: An Old Neckless
Gargoyal: no
Displayed: no
Imbuable: ??
Where: LINK
What:
Notes:

Ring
Bracelet

Talisman

Weapon
Shield

Head
Arms
Gloves
Chest
Leggings

Feet
Robe
Shirt
Back
Sash
Belt
Skirt