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Imbuing System

Started by Balthazer, October 22, 2010, 05:13:20 AM

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Balthazer

I know that the new system has been hashed out somewhat.

I wanted to throw in an idea.

The Vets seem to be somewhat upset about the 8 proc issue.

Why not increase the item proc limit to 10. (thus not taking away from the vets so much)

Increase the no break rate that was discussed in vent.

This way Vets dont loose as much, New players have a greater chance to catch up.

Please leave feedback on this idea.

(I honestly don't care about the imbuing system, I just want to make sure the server stays up... heh heh)

Balthazer

Kontact

#1
i like that idea!

Balthazar for president! :D

Kennedy

#2
this does seem like a win/win situation. Gives players a chance to catch up and gives veteran players new goals to work towards, without nerfing their hard earned items and risking player base.

There may be some pvp issues arising in the future, but i think this could be the right fix for our situation, and would take a lot less time/effort to do than some other suggestions.

Long as lower req/use best skill, etc doesnt count against us :P

Balthazer

#3
I talked to Still last night and told him that you really cant loose with this.

When the new player goes to Imbue his items he will have a lesser chance of breaking than all the old players.

As a new player those 10 do look scary, but knowing that with a lot of hard work and farming we would all be around even as far as gear goes, makes you feel much better.

This would also save a lot of time for Xeen. In the case that he did some other type of compromise where he has to change stuff around for the vets on higher weapons/jewelry.

Xeen

#4
juswt to be clear, you are asking the following

Increase property limit to 10
Decrease break rate
remove certain attributes (durability bonus, nightsight, UBWS, and lower stat req) from the count


then, after x amount of time, i remove gear that is over that new cap?
Xeen
Lead Pandora Developer / Co-Owner
xeenuo@live.com

Balthazer

#5
I personally think everything should count.

Chronic suggested runes that would remove a useless property (same chance of fail etc)

If they all counted, gear would vary.

If they don't count - Everyone will have cookie cutter imbues

Enfo

#6
10 props? This gonna be a fun server? Might as well make rough stones drop off anything.

Lets see, 10 props on, lets say jewelery.

DCI,
HCI
Faster Casting,
Faster Cast REcovery
Lower Mana Cost
Spell Damage
Strength
Dex
Int
Enhance Potion ( Doesnt count )
Night Sight ( Doesnt Count )
Luck ( Doesnt Count )
Random REsist.
All those at Max...
Only thing missing is a few resists from being absolutely max on everything.
OH - And we want as close to a 0% chance to fail as possible.
No risk verse plenty of reward?

You talk about new players coming on and seeing supped-up godly gear - This is exactly what you will see ( Among certain players ).

Will these things, that use to take TONS of time to build up, be rare? NO!

All you have to factor in is time and even at a 1% - people will get these.

The system was out for less than 20 hours, you had 4 people who were very vocal about their disdain for the system that was implemented, and now changing it. Xeen Tested himself - this current system is WAY better than the old system.

Please - just give it some time before making new shit

Seriously, Xeen - Talk with Kon and just make a 2nd server thats a "Fun" Server that people can log on and get anything they want, then proceed to do what they want. See how many people bother with it.

Kontact

#7
enfo, im pretty sure he said, constructive feedback not your petty dumbass bullshit. not everyone is as inconsiderate as you.

now for the constructive part. the former suggestion seems to be supported by most people ive talked to (except the 2week experienced almighty enfo), as it considers EVERYONES vested interests.

if you want a shard tailored to your noob gimme gimme want everthing on a silver platter play style enfo. maybe pandora isnt right for u if you have so many complains.

second, lower failrate and lower breakrate are NOT synonymous!!!!

people want a HIGHER failrate as a trade off for a LOWER break rate.

it dosnt have to be failproof or breakproof, just lower relative to what it is on this new system at the moment.

next, xeen, yes people want the prop cap to be raised to 10. this is because most of the additional shit stirring people have been doing is because they are making comparisons between what is obtainable and what exists (by the hard work of vets).

so to consider everyones vested interests (vets and noobs alike), a 10 prop cap would allow for existing pieces not to be nerfed down (as the potential discrepency between what exists and what is obtainable would be significantly less ( 1 - 3 props max), allowing vets to keep what they have, while ALSO allowing new players to have a reasonable chance to craft and imbue items which CAN compete i.e. 10 prop gear.

i support this idea for the reason above (that it considers everyones interests) and also that it would save xeen alot of time having to code a function to find items and nerf them down and all that bullshit.

what ever happens xeen has done alot for this shard and people need to support him and give him "CONSTRUCTIVE" feedback.

ChroniC BomB

#8
i wasn't in vent for the convo last night, which is unfortunate, i would have loved to hear all the crying that went on and voiced my thoughts on the whole situation, but i did gather some info about members in the KR3W guild whining about my guild UO, having good items and what not , put in the time and effort to collect resources to get the items some of me and my guildys have, Kontact and Kennedy take your guild out to do things such as peerless, gauntlet, dojo .... yada yada yada to get resources and quit your bitching, i take my guild out to do all sorts of things for imbue resources, and now seeing as you can buy them with pcoins spend pcoins on them if your too lazy to do things as a guild, quit making us listen to your "depressing" thoughts on what you think is fair/unfair...Kontact that last part about thoughts was for you, "ill quit shard if i lose 1 fc or fcr" lmao get for real son..

Kontact

#9
getting mats from spawners is not considered 'gathering resources' fyi. and fyi i never complained about your gear. it speaks for itself.

on the contrary i did farm my mats, while u afk at the forge imbuing a million pairs of mace n shields for 8 hours straight, yes i was out farming mats legitimatly but w/e i dont care how u got it.

no bad feelings. :)

Kennedy

#10
Way to offer constructive feedback, Chronic...

I only complained about so much OP gear being bunched up into one guild. For fucks sake, Xeen even knows your gear was illegaly obtained and he put you on blast in general vent in front of everyone that night...

And our guild farms more than you know, plus we actually WORK for our shit. It would be nice to have a four or five hour imbue session like you were able to have, with unlimited resources.

The problem is, the whole shard will be struggling to make even a decent 6 prop/medium intensity weapon, while even after youre shit gets nerfed (presumably take off a harm or magic arrow...oh no!) Youre still going to be rocking a 10 prop weapon with damn near max intensities. There are others who have weps like this, mind you.....just using you as an example.

Why dont you try offering something useful to the thread, rather than try and attack those who are.

Enfo

#11
First - When you say people - state who you mean. (like yourself)

Second - You have failed for the 3rd time to understand Sarcasm. Your lack of comprehension is distributing.

Third - LOWER it to what it is on this new system? You have tried all of like 10 items most in the 20 hour period where you voiced your opinion and said it was broke. You are not the expert on it. Xeen tested for 2 weeks on this system, along with any helpers, and Statistically this current system thats not even 2 days old outshines the old system.

Fourth - Hard work Of vets? Does this include the crap they(vets with the items) were given freely by police? How about the rough stone piles? How about all the free stuff they(Vets with the items) given? I know that some people did earn their equipment the legit way with the broken system (JAXson, the guy that the rest of your guild calls derp? He admitted it(gear), and knows what he has, and is a pretty standup guy that seems to have the shards intrests at heart, in my honest opinion.)

Fifth - Xeen is gonna have a lot of work regardless, and I have a gut feeling that no matter what he does, you will still complain. First it was to many hits on weapons, now you want more proprties on equipment so your not penalized. Next, you will want people that have the max props have reductions in intensities - Oh WAIT - thats more work for Xeen ( And you said that yourself on vent, pointing out Stillwater as an example to needing a nerf)

Sixth - Eight proprties can already make you godly with everything you want on it with a little bit of time, now you want 10? Overkill? You might as well also request a script that lets you auto-heal to full ever 2000 seconds. Did I type seconds? I meant MILLISECONDS. Cut it down to 500 heck. - Oh, scripts already out, just some people actually coded it for themselves. When you gonna whine about that?

Seven - A higher failrate for a lower breakrate? Lets get into a math game ( Since you decline to talk to us on vent unless there is a moderator in the room - FOR EVERYONES RECORD. ) (Statitstics either made up like what you do or supported by Xeen)

lets go with 8 props. You have X amount of items with 7 properties, all max intensities. Your trying to imbue an 8th property with max intensity.

Current System - 80% fail rate. 1/2 chance to break - so 40% break rate. (Xeen)

You would like a HIGHER Failrate with a LOWER breakrate.

Example: 95% failrate (15% solid increase ) with a 20% breakrate. (50% decrease)

Why not ask for a LOWER Failrate and HIGHER Breakrate ( You know with the current system, if you plan ahead, you can put up to 5 intensities with little to no chance of fail right? Or did that fact just get completely ignored and twisted to suit your goals? )

Example: 65% failrate (solid 15%   and, whatever 65% break rate.)

Knowing that imbueing is for the rich and powerful and is considered the endgame, not the startup for newbies to jump up and be godly powerful in 2 weeks, you understand the risks and costs. With your proposition, out of every 5 tries you would break an item ON AVERAGE. Out of every 20 tries you would have an item with 8 properties at MAX intensity ON AVERAGE. With a reverse of your prop, on average you would break 2/3 weapons, but 1/3 would be 8 props max.

That is just situational, I know what you really want is HIGHER chance to succeed and LOWER chance to break. Reverting back to a Handme Handme everything on a platter statement - Which - I have stated over and over, I am against easy gains.

Jump on vent and hash it out with me if you need help following through.

For all the TL:DR

Facts stomp a mudhole in peoples Bullshit. Sadly, plenty of players will believe their unsupported bullshit and claim it as truth.

ChroniC BomB

#12
LMAO, Kontact i told Xeen from day one of him being a gm not all of my gear is Legit on Bud Light, all of ChroniC BomBs gear is legit seeing as i had all my items before the unlimited resources were even brought into the game,and still pretty much owned everyone, besides a few of the P^M members which is now L^D or whatever, so i told Xeen all sorts of things he didn't know about (i.e) items which he should be looking for on that shard that i knew were in the spawners. So like i said a long time ago and ill say it again NOT EVERYTHING ON Bud Light IS LEGIT...did it sink in yet? or is your head that thick to get it? Kennedy on your side, i did offer some ideas to make it better for the newer players coming to the shard that might or might not be put in but still threw out the ideas, and also on you soloing my guild out, what about the other guilds like P^M and L^D and some of Godricks guild, and some of the IECM members that have good gears also including your very own guild might i add with good gears, you failed to mention anything about any guild other than mine, which is indeed bullshit, seeing as ive put in lots and lots of time into ChroniC's gear legally, and all of my guilds items as well, i just love how you guys single my guys out its funny as hell to me (grats on the gathering btw kenny).....lmao sitting at the forge for 8 hours straight be for real

Kontact

#13
QuoteFirst - When you say people - state who you mean. (like yourself)
[/i]



i stated 'everybodies vested interesteds' - read.

   
QuoteSecond - You have failed for the 3rd time to understand Sarcasm. Your lack of comprehension is distributing.
[/i]



i dont care for your sarcasm.

   
QuoteThird - LOWER it to what it is on this new system? You have tried all of like 10 items most in the 20 hour period where you voiced your opinion and said it was broke. You are not the expert on it. Xeen tested for 2 weeks on this system, along with any helpers, and Statistically this current system thats not even 2 days old outshines the old system.
[/i]



im not the expert? with all my overcap gear? oh my bad enlighten me with your wealth of experience based knowledge, yes, the whole 2 weeks of it.

   
QuoteFourth - Hard work Of vets? Does this include the crap they(vets with the items) were given freely by police? How about the rough stone piles? How about all the free stuff they(Vets with the items) given? I know that some people did earn their equipment the legit way with the broken system (JAXson, the guy that the rest of your guild calls derp? He admitted it(gear), and knows what he has, and is a pretty standup guy that seems to have the shards intrests at heart, in my honest opinion.)
[/i]



how police's shit was dealt with was handled at the time by staff and has nothing to do with us. and yes people like myself and jaxson have legitimately made our gear on what might be considered a 'broken' system (because it had no caps).

   
QuoteFifth - Xeen is gonna have a lot of work regardless, and I have a gut feeling that no matter what he does, you will still complain. First it was to many hits on weapons, now you want more proprties on equipment so your not penalized. Next, you will want people that have the max props have reductions in intensities - Oh WAIT - thats more work for Xeen ( And you said that yourself on vent, pointing out Stillwater as an example to needing a nerf)
[/i]



fyi, i never pointed out stillwater as an example so get your facts straight. i never complained about hitspells on weapons, and i never said i wanted more properties on my equip. so um i dunno where your getting this transcription :/ coz its all shit. i have already built my suit to how i want it and dont need any futher imbuing fyi.

QuoteSixth - Eight proprties can already make you godly with everything you want on it with a little bit of time, now you want 10? Overkill? You might as well also request a script that lets you auto-heal to full ever 2000 seconds. Did I type seconds? I meant MILLISECONDS. Cut it down to 500 heck. - Oh, scripts already out, just some people actually coded it for themselves. When you gonna whine about that?
[/i]

what did i say about constructive feedback. suck it easy.

Quote[Seven - A higher failrate for a lower breakrate? Lets get into a math game ( Since you decline to talk to us on vent unless there is a moderator in the room - FOR EVERYONES RECORD. ) (Statitstics either made up like what you do or supported by Xeen)[/quote[/i]]

i refuse to talk with you on vent cos i dont want to hear your rude bs.

Quotelets go with 8 props. You have X amount of items with 7 properties, all max intensities. Your trying to imbue an 8th property with max intensity.

Current System - 80% fail rate. 1/2 chance to break - so 40% break rate. (Xeen)

You would like a HIGHER Failrate with a LOWER breakrate.

Example: 95% failrate (15% solid increase ) with a 20% breakrate. (50% decrease)

Why not ask for a LOWER Failrate and HIGHER Breakrate ( You know with the current system, if you plan ahead, you can put up to 5 intensities with little to no chance of fail right? Or did that fact just get completely ignored and twisted to suit your goals? )
[/i]

like i said ive already built my stuff so i have no imbuing goals. so your answer is NO. im considering the interests of newer players and the shards growth fyi.

QuoteExample: 65% failrate (solid 15% and, whatever 65% break rate.)

Knowing that imbueing is for the rich and powerful and is considered the endgame, not the startup for newbies to jump up and be godly powerful in 2 weeks, you understand the risks and costs. With your proposition, out of every 5 tries you would break an item ON AVERAGE. Out of every 20 tries you would have an item with 8 properties at MAX intensity ON AVERAGE. With a reverse of your prop, on average you would break 2/3 weapons, but 1/3 would be 8 props max.
[/i]

you say for every 5 u break 1, so for every 20 u break 4. if u get a 8 prop piece after 20 tries assuming u broke 4. that means you broke 4x 7prop pieces already. not to mention all the times you break other things to make those 7 prop pieces. little more complicated than you propose and i agree that any new formulation should be carefully tested for a frequency distribution of fails/breaks. btw congrats on the obly contructive part to your tanty. <3

QuoteThat is just situational, I know what you really want is HIGHER chance to succeed and LOWER chance to break. Reverting back to a Handme Handme everything on a platter statement - Which - I have stated over and over, I am against easy gains.
[/i]

no as i stated i wanted a lower chance to succeed and a lower breakrate. - again read.

QuoteJump on vent and hash it out with me if you need help following through.
[/i]

and no i refuse to subject myself to the arrogant ahole sarcasm tygg.

For all the TL:DR

QuoteFacts stomp a mudhole in peoples Bullshit. Sadly, plenty of players will believe their unsupported bullshit and claim it as truth.
[/i]

sounds rich.

ALL HAIL THE MIGHTY ENFO!!!!!! >.>

Kennedy

#14
L|D, Godrick, and p^m (minus legacy) are never on more than a few hours a week. IECM is dead, minus stillwater....who is always on your guys side anyways, so whats the difference.

Only one member in our guild has gear that comes close to contending with yours, and that is kontact....who has put in more hours than 99.9% of the shard gathering resources and blowing up his nice items time after time. Yet he gets ridiculed and called a cheater all day long on vent, when, quite obviously, the fingers should be pointed in other directions.

Moving along, were not asking for your shit to be deleted......only for a chance to compete. that is all.

Its easy to disagree with a lower failrate system when youre already geared and enjoying the advantage. Someone will always have better items, i understand this....but when there is 0 pvp on the shard, save from 4 or 5 elite members....you may eventually feel the same.

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