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ToT Revamp

Started by King Kong, March 15, 2011, 08:01:50 PM

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King Kong

Looking to do a full Treasure of Tokuno revamp much like I did for Guant.


Lessers ToTs can stay the same.. I am concerned with the Greater Ones.


I don't them as good as Guant, but compete with Imbuing on a mid level setting.

Let's decide on a prop max, and I would like someone like Mahavira and others to give me a list.

I will also make the stone green less. This will create pvp in the dungeon, but remember every Tuesday every week anywhere will drop lesser ToTs not just the Fan Dancer Dojo and the Mines. Tokuno = Trammel rules, so gives a chance for now pvpers to get them also.

Long Live the King... So please vote everyday. Cause I want to live.

Kronen

#1
maha already listed some suggestions for a few of the greater tots in another thread, so i'll be copying and pasting those first of all:

The Horselord
Random Super Slayer
Balanced
Damage Increase 50%
Mana Leech: 50%
Hit Lower Defense: 50%
Swing Speed Increase: 40%
Spell Channeling

Dexxer PvM Weapon (8 Properties)


Rune Beetle Carapace
Lower Mana Cost: 15%
Mana Regeneration: 3
Mana Increase: 10
Reflect Physical Damage: 15%
Physical Resist: 15%
Fire Resist: 8%
Cold Resist: 14%
Poison Resist: 8%
Energy Resist: 14%
Mage Armor

Mage PvP/PvM Armor (7 properties with lmc nearly double)


Leurocian's Mempo of Fortune
Mana Regeneration: 3
Dexterity Bonus: 10
Lower Reagent Cost: 25%
Hit Chance Increase: 10%
Luck: 300
Physical Resist: 15%
Fire Resist: 10%
Cold Resist: 10%
Poison Resist: 10%
Energy Resist: 15%



now let's see what he hasn't covered yet:
Darkened Sky
Hit Lightning 60%
Damage Increase 70%
Hit Mana Leech 33%
Hit Life Leech 33%
Hit Stamina Leech 33%
Swing Speed Increase 30%
Spell Channelling
 - bit like a 2-handed soulseeker, for fencers.



Kasa of the Raj-In
This is already covered by the oceanic kasa, but in case you do want another one:
Spell Damage Increase 20%
Mana Increase 10
Lower Reagent Cost 20%
physical: 12
fire: 17
cold: 21
poison: 17
energy: 17


Stormgrip
Intelligence bonus 8
Dex bonus 8
Str bonus 8
Luck 200
Damage Increase 25%
phys 10
fire 4
cold 18
poison 3
energy 18


Sword of the Stampede
It's a no dachi weapon type, it doesn't have the most popular of specials, though I do have happy memories of riding swiping people on osi..  might be better off being changed to a more popular swords weapon, e.g. bokuto, executioner's axe, cleaver.
Hit Harm 100%
Hit Chance Increase 15%
Damage Increase 60%
Swing Speed Increase 40%
Hit Mana Leech 50%
Hit Stamina Leech 50%
Spell Channelling



Swords of Prosperity
Spell Channelling
Luck 400
Hit Mana Leech 40%
Hit Fireball 40%
Hit Lightning 40%
Damage Increase 70%
Random Super Slayer??

 - i didn't see the point in retaining mage weap-0 or fc1 properties of the original as mage weaps are pointless here and no one in their right mind would depend on fc1 on an item in hand.  I've suggested double the amount of luck on the original because no one would use it otherwise, not with jaana's staff so easy to get hold of in comparison to the effort of farming 10 minors and trading in for a random chance at getting this.


Tome of Lost Knowledge
Int bonus 16
Spell Damage Increase 25%
Lower Mana Cost 10%
Lower Reagent Cost 20%


Wind's Edge
first of all, maybe change this from a tessen weapon type (feint and block specials) to something with more popular specials (e.g. diamond mace - concussion and crushing blow, or quarter staff - double strike and concussion blow)
Hit Mana Leech 40%
Defense Chance Increase 15%
Swing Speed Increase 30%
Damage Increase 60%
Spell Channelling
Hit Lower Attack 40%
Hit Lightning 40%



I'm not sure if the tokuno pigments are available here, i've had minor ones but never had a major one from turning in lesser tots.  it would be really nice if these were available in their original colours (see http://uo.stratics.com/database/view.ph ... tegory=765), especially the dark red and black!  even if the number of charges was limited to 5-10 per greater.

Mahavira

#2
The Horselord
Damage Increase: 50%
Hit Fireball: 50%
Hit Lightning: 50%
Hit Mana Drain: 25%
Swing Speed Increase: 40%
Spell Channeling


Darkened Sky (2H with weak base damage, so increase hitspell chance to make it decent at least.)
Damage Increase: 75%
Hit Lightning: 75%
Hit Harm: 75%
Hit Mana Drain: 30%
Hit Fatigue: 30%
Spell Channeling


Rune Beetle Carapace
Hit Point Increase: 5
Lower Mana Cost: 15%
Mana Increase: 10
Mana Regeneration: 3
Physical Resist: 15%
Fire Resist: 6%
Cold Resist: 14%
Poison Resist: 8%
Energy Resist: 14%
Mage Armor


Stormgrip
Hit Point Increase: 5
Intelligence Bonus: 5
Dexterity Bonus: 5
Kinetic Eater: 10%
Luck: 175
Damage Increase: 25%
Physical Resist: 10%
Fire Resist: 7%
Cold Resist: 18%
Poison Resist: 8%
Energy Resist: 18%


Tome Of Lost Knowledge
Intelligence Bonus: 10
Dexterity Bonus: 5
Spell Damage Increase: 25%
Lower Mana Cost: 15%
Lower Reagant Cost: 25%


Wind's Edge (Change to Yumi PvM weapon?)
Random Super Slayer
Damage Increase: 50%
Hit Life Leech: 50%
Hit Mana Leech: 50%
Swing Speed Increase: 40%
Spell Channeling


Sword Of The Stampede (Crushing Blow should probably be effective with No-Dachi.)
Damage Increase: 60%
Hit Harm: 100%
Hit Lower Attack: 50%
Hit Mana Leech: 50%
Swing Speed Increase: 40%
Spell Channeling


Swords Of Prosperity
Faster Casting: 1
Faster Casting Recovery: 2
Luck 300
Fire Eater: 20%
Cold Eater: 20%
Poison Eater: 20%
Energy Eater: 20%
Spell Channeling

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