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Red Recalling

Started by Statin, May 09, 2010, 11:35:02 AM

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Statin

It stands that a Red can travel to any Facet and roam freely, just as a Blue would.

But we cannot Recall/Gate/Sacred Journey to anywhere other than the Felluca Facet.

I was kind of wondering if this could be changed?

Statin

#1
Just thought I'd add that I can't travel to Duels either to watch.

King Kong

#2
You as a murderer not being able to recall etc I am fine with -- Felucca is your land and there is small punishments for it

But not being able to go into the duel gate Ill look into

Long Live the King... So please vote everyday. Cause I want to live.

Statin

#3
But there are HUGE punishments for it.

I read in anothe rpost you liked the idea of Reds, yet they will decrease due to this problem. Im SO limited in the game now, I cannot do anything such as Coin Monsters or Peerless, well I can, but I'd have to do the 2 hour run to each of them everytime, making it pointless.

I don't understand seeing as Reds are able to walk everywhere, yet we can't recall....it makes no sense at all.
The diversity a Red brings to the game is immense, but this will just drive us away.

Jar Jar

#4
The diversity a Red brings to the game is immense, but this will just drive us away.

Yeah i agree with this, i was trying to get a couple of guildies to malas the other day to where our HQ is and they have to run from luna gate the whole way. Then when they get there and need to head off again they have to do the 5 minute run again lol.

Is there any chance of it being relaxed in the future? i understand why if it is to slow down the killing of newer players atm. It just seems that reds are very limited and disadvantaged how it is atm..

'Jerry's 2 cents' for free :)

Sticky

#5
well isnt malas fel rule set? that does sound like somewhat a bug if it is actually fel ruleset outside of the walls.  I agree with the way kon has it though, they should be limited on what they can do such as recalling to some spots and such.  but if they are red they shouldnt want to really leave a fel facet since the point of a pk is to, well, pk.  Thus they only places they would be able to pk is in a fel rulest so what point is there to really be in trammel?

Ramante

#6
If you're red, you're supposed to be at a disadvantage. That's what you get for having a large murder count. This is not strictly a PVP server, for a very good reason. You should be glad you can use moongates to go wherever you like. Perhaps, other than trying to make the game work completely to YOUR advantage, you should ask Kon about perhaps putting an equal number of coin bosses in Fel. I'm not sure how many are there, since I rarely hunt in Fel anyways. Seems like a good compromise to me.

Statin

#7
I completely understand all your points, I do.

But I see it like this.
Im not Red JUST because I want to PK, I just wanted to add something else, that was fun, to my gameplay. I now have to create a whole new Char, train him, gather ALL new gear, just so I can play on the PvM side of Pandora.

I love PvM just as much as PvP, I am in no way PvP orientated.
So I now just feel that the no-skill cap is pointless to me, as I still have to have another character.

I feel like I have to give up a huge part of the game, PKing, just so I can play the game properly.
Of course Im going to feel at a strong disadvantage.

King Kong

#8
ill work on it.

But truth of the matter is you can't please everyone. A wise man who owned a big shard once told me


"the day your players stop complaining about things, the day your shard is dead"


So I like to hear your guys opinions  :D

Long Live the King... So please vote everyday. Cause I want to live.

GEMAN104

#9
I'm glad you welcome opinions and don't take it as whining, because that would be a horrible thing. lol..

I still feel that the only trammel land mass should be.... Trammel... The Luna walls thing is iffy and I do appreciate there not being a vendor mall, so that's okay, I suppose. People could however always create a vendor mall in Trammel if they really don't want to even see anyone fighting.

Anything that has a high reward, should carry a high risk. Tokuno, AoS major artis (I don't know if you can fight there or not). You should be able to be attacked there. Trammel should be your only safety place. I don't think Trammel is a REALLY horrible place, but IMO it's more fun without it. lol.. But I get why it's there.

Ether

#10
If Treasures of Tokuno are going to remain indefintely, don't you think an entire facet that can yeild an artifact from any npc in it needs Fellucca rules? Otherwise people only have to say "all guard" and go afk. Are you going to watch the place 24/7 for people doing that? Let the reds do it for you, it's simple.

pskarren

#11
i vote old school rules... reds recall anywhere implent 10% stat loss if they die..

Ramante

#12
Ter Mur is tram rules because its the only place gargs can get armor. There are three facets to retain balance. Personally, I like it that way. All the champ spawns are Fel. Doom is Fel rules. Fel is Fel rules. Ilsh is Fel rules. So what if Tokuno is tram rules? Making it impossible for people who aren't into PVP to get armor without tremendous risk everywhere would mean losing players.

It shouldn't be all about Fel rules. You want entire Fel rules? Plenty of PVP shards to humor you. I love the balance here. It's a balance of risk and reward.

Ether

#13
You must must own that house East out of Luna then.

Domos

#14
A friend of mine went red on accident and now cant recall into many areas, thats bad enough but his house is in Trammel. Whops.

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