UOAM Coords.: X: 1361, Y: 890 |
Sextant Coords.: 64° 30' N, 2° 40' E |
facet: Felucca and Trammel |
Introduction
Be warned that Wind is just as much a dungeon as it is a city. Liches and Daemons inhabit the warren of caves where you first appear. The more civilised area lays in the center of the zone.
Entrance
Wind is entered via a teleporter hidden in the mountains north of Britain.
Spawn Guide
| Trammel: Acid Elemental Air Elemental Water Elemental Fire Elemental Lich Lich Lord Daemon Dragon Drake
Felucca: Acid Elemental Air Elemental Water Elemental Fire Elemental Lich Lich Lord Daemon Greater Dragon Dragon Drake |