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PandoraLore / Champions
IntroductionChampions and Champion Spawns are the way to collect gold (from the champ), XP (Tiers) and some Imbuing Materials (from the champ). There are Champions spawning on the Trammel Facet, but the majority of Champions can be found in the Lost Lands (T2A) and on the regular Felucca Facet. You also receive Powerscrolls (up to 120 PS) from Champions. Infested Champions have the chance to drop 125 PS. There is a difference between Champions and Mini Champions: Regular Champion Spawns are much harder to kill and the reward is higher. But if you are after certain imbuing materials a Mini Champion Spawn will be your choice. This guide will cover regular Champions! Champion Spawns: Basic InfosWhat is a Champion Spawn?The basic concept of a champ spawn is to kill as many monsters as you can, as fast as you can. If a certain amount of monsters has been killed, the Champion will be summoned. You have to defeat him in order to get his loot, maybe a special artifact, a skull, powerscrolls and possible imbuing materials. If you do a champ spawn the first time, do not panic. Because tons of monsters will spawn, ready to kill you. There are ways to conduct and control a spawn to make sure that you don't die (or at least that you do not die a hundred times). Try to stay alive, kill the spawn and the champion! Do not use a pet inside a spawn, it will get more monsters around you! Starting a Champion SpawnTo be able to start a spawn you need a certain amount of Valor. By killing spawns you will earn Valor, so to start this virtue you need to find an active spawn and kill it. Usually you need to be "Knight of Valor" to enable a spawn (on Pandora you only need to be "Follower of Valor"). You can check the status of your Valor by clicking the hexagram on your paperdoll, get the cursor on the sword symbol. To activate a spawn you need to doubleclick on the sword symbol (Valor) and then target and click the skull at the center of the Altar. It will highlight and the spawn will start. Killing a Champion SpawnYou need to kill a certain amount of the spawning monsters to summon the champion. Considering the huge amount of monsters it is clear that you cannot kill them with a regular weapon. So you might need a so called "Champion Weapon". These weapons usually have as primary or secondary weapon ability the "Whirlwind Attack" or a Magical Shortbow for the Lighting Arrow ability. So if you have keys for weapon abilities use them! Examples for weapons with Whirlwind Attack are: Double Axe, Radiant Scimitar, War Hammer, Helbard Basically you will stand and move inside the spawn and attack monsters with the Whirlwind ability or Lighting Arrow ability. Make sure that you are using all things that can heal and cure you: Heal Potions, Cure Potions, Arch Cure Spell, Greater Heal Spell and last but not least bandages! You may consider to set up some macros or use script for some or all of these ways to keep you alive. There is a way to make your Champion Weapon more effective: Imbue it with Hit Area Effects. These are: Hit Cold Area, Hit Fire Area, Hit Poison Area, Hit Energy Area, Hit Physical Area. For more information check the Imbuing Guide! Some people are also using Vampiric Embrace and Wither (both Necromancy) in a spawn. This is an option, but you may be concerned about karma loss! Controlling a Champion SpawnSometimes it is not enough to just stand in a spawn or run around and attack the monsters. There might be a situation when too many monsters pop up in a certain area or when you realize that you won't be able to handle this huge amount of creatures. Therefore it can be vital to know when this event comes true. There is no shame in admitting that the numbers are too large, but there is also no reason to give up: everything can be killed! Just check for secure places where you can hide and rest. Look for special things in the environment like walls, buildings, caves, trees, rocks and so on. Use them to leave a bad scenario, take some of the monsters with you and kill them. Good movement and strategy can be the thin red line between life and death. You can lure parts of the spawn into other areas, run back and forth and kill the spawn in groups. Basically only your ideas and imagination are the only way to handle a spawn properly. The SpawnMechanicsAfter activation 2 to 4 different monster types will spawn. This first wave might seem easy, but as time goes by the amount and strength of monsters will raise. On the altar you will see white candles, appearing in the center of it. Each white candle represents 20% of the advancement to the next red candle. The next candle is 40% and so on. If you reach 100% the next red candle will appear. If you do not kill enough monsters within 10 minutes of the first monster being killed at that stage of the spawn, the white candles disappear to 0. If you don't kill 20% of the spawn at a certain stage/level, also red candles will disappear and the spawn will run backwards. You will have to start over. If you gained enough red candles the spawn will advance in its strength and also type of monsters. The spawn will transform slightly, then faster in another wave of monsters and so on. There are 4 levels in each spawn. Once there are 16 red candles the spawn has reached 100%. It might cycle a few more seconds to minutes before the champ will spawn automatically. After the champ is summoned, the spawned monsters will remain but no new monster will be spawned. Levels, Waves, CandlesLevel 1: 1 to 5/6 Candles 256 Monsters Level 2: 5/6 to 9/10 Candles 128 Monsters Level 3: 9/10 to 13/14 Candles 64 Monsters Level 4: 13/14 to 16 Candles 32 Monsters The ChampionFighting the ChampionBasically you have to make a few decisions when attacking a champ: Will I use Melee or Ranged Weapons? Some champs are hard to kill with melee weapons, maybe because they deal hard damage or life leech. Then it is wise to use a ranged weapon and stay away from him. Can I use my pet? Basically you can use your pet at any champ. Sometimes it is wise to use only one pet (when in a party) to keep the champ focused on one pet, which makes it easier for everyone to heal the pet. You also could use animated weapons (Mysticism spell) or other summoned creatures. What about the remaining monsters? You can handle it that they attack the champ when he is using area damage or life leech abilities. While you are attacking the spawn you can kill them one by one or let them be killed by the champ. When he is busy you have the time to deal damage. It's also possible to provoke the remaining monsters and let them attack each other. If monsters break out or if the champ is able to spawn minions you can also use Provocation or use "Dispiro Malas" (Chivalry) to make them run away, maybe you can also just kill them if you have the time. Champion's DeathWhen the champ is defeated some things will happen: - You will receive Power Scrolls (105 to 120). If you or someone else is using Protection (Justice virtue) some powerscrolls drop in pairs and the amount of scrolls will be higher. - You will receive a champion skull (see below). - You may receive a special artifact in your pack which is explained on the Replicas Page. - You earned Valor and maybe also Justice, Karma, Fame. - A huge amount of gold will drop from the sky to the ground. You can take it with the [grab command and it will be shared between you and your company. Champion SkullsEverytime a champ dies you or someone in your company/party will receive a champion skull. There are 6 different champion skulls. You can use them as simple decoration or collect them and use them to summon the Harrower (see below). Champion Spawn LocationsChampions are located in different areas all on Pandora. If you find an altar or active spawn, you are in the correct region! Sometimes you may also have the feeling that you are in a champion area when there are special closed surroundings, a weird and terrifying atmosphere or some darkness may surround you - this is the place to be! Basically you can find champions in Tokuno (Trammel), the Labyrinth (Malas, Trammel) in Bedlam (Trammel, one), the Abyss (Felucca), Eodon (Felucca) Some Spawns are random and cycle through a random list, others always feature the same spawns. IlshenarSpirituality Champion Spawn: Random, Northeast of Spirituality Humility Champion Spawn: Random, Northeast of Humility Valor Champion Spawn: Random, Southwest of Valor Twisted Glade Spawn: Inside Twisted Weald, close to Spirituality
Felucca DungeonsAbyss Spawn: First Level of Fire Dungeon Arachnid Spawn: Northwest corner of Terathan Keep Cold Blood Spawn: First Level of Destard Unholy Terror Spawn: Third Level of Deceit Vermin Horde Spawn: Second Level of Despise
Lost Lands (T2A)Bog (Random Spawn): Southeast of Papua City of the Dead (Random Spawn): North of Delucia Damwin (Random Spawn): Southeast of Marble Island Passage Exit Desert(Random Spawn): Northwest of Papua Forest Lord Spawn: Northeast of Delucia Ice East (Random Spawn): Teleporter East of Delucia Ice West (Random Spawn): Back Exit of Ice Dungeon is a passage Khaldun (Random Spawn): South of Khaldun Dungeon Marble (Random Spawn): West of Terathan Keep Entrance Oasis (Random Spawn): West of Ophidian Lair Terra Sanctum (Random Spawn): Northeast of Papua, use a boat! Tortoise (Random Spawn): Southwest of Khaldun Dungeon
TokunoSleeping Dragon Spawn: South of the Fandancer Dojo
Malas and UmbraMinotaur Spawn: Labyrinth, no altar! Pestilence Spawn: Under the cemetary in Bedlam
Stygian AbyssPrimeval Lich Spawn: Entrance in the Abyss, possible passage in Deceit (?) Abyssal Infernal Spawn: Entrance in the Abyss
EodonDragon Turtle Spawn: Southwestern Eodon Champion Spawns and ChampionsThere are different types of spawns and champions. Each champion is a unique monster/NPC with his own kinds of minions he summons to stop you from hunting him. Every spawn and champ also has a unique name and each champ has unique abilities which enforces different strategies to kill him! The following is a short list of spawn and champion types! Abyss Champion SpawnFirst Level: Imps, Greater Mongbats Second Level: Gargoyles, Harpies Third Level: Fire Gargoyles, Stone Gargoyles Fourth Level: Daemons, Succubi Champion: Semidar Semidar is a giant Succubus with bad manners. Try to use only one pet, keep it healed, because Semidar does life leech. Use range weapons. Slayer: Demon
Arachnid Champion SpawnFirst Level: Scorpions, Giant Spiders Second Level: Terathan Drones, Terathan Warriors Third Level: Dread Spiders, Terathan Matriarchs Fourth Level: Poison Elementals, Terathan Avengers Champion: Mephitis Mephitis is a huge spider. You can use pets and better use melee weapons, because Mephitis catches you with her nets when you keep distance. So be careful when you or one in your party dies: Run quickly, get distance, res and heal fast. Slayer: Arachnid, Spider
Cold Blood Champion SpawnFirst Level: Lizardmen, Snakes Second Level: Lava Lizards, Ophidian Warriors, Ophidian Enforcers Third Level: Drakes, Ophidian Justicars, Ophidian Zealots Fourth Level: Dragons, Ophidian Avengers, Ophidian Knight-Errants Champion: Rikktor Rikktor is a Dragon. Use your pets, melee or range weapons. If you are low on health you might be careful cause sometimes he is casting Earthquakes. Slayer: Reptile, Dragon
Forest Lord Champion SpawnFirst Level: Pixies, Shadow Wisps Second Level: Ki-Rins, Wisps Third Level: Centaurs, Unicorns Fourth Level: Ethereal Warriors, Serpentine Dragons Champion(s): Lord Oaks and Silvani You have to be very careful. The creatures in the spawn cast a lot, you lose a lot of karma here. As long as Silvani is alive, Oaks won't die because she is healing him constantly! Slayer: Fey
Unholy Terror Champion SpawnFirst Level: Ghouls, Shades, Spectres, Wraiths Second Level: Bone Magi, Mummies, Skeletal Mages Third Level: Bone Knights, Skeletal Knights, Liches Fourth Level: Lich Lords, Rotting Corpses Champion: Neira the Necromancer Neira is hard to kill. Be careful, because she will spawn minions. Also she is using Spirit Speak to heal herself. Neira is casting Blood Oath. If you are affected by it, keep distance, stop fighting and heal yourself. Slayer: none
Vermin Horde Champion SpawnFirst Level: Giant Rats, Slimes Second Level: Dire Wolves, Ratmen Third Level: Hell Hounds, Ratman Mages Fourth Level: Ratman Archers, Silver Serpents Champion: Barracoon the Piper Be careful in the first wave of the spawn: The slimes can decrease the durability of your gear and weapon quickly! Barracoon will spawn ratmen while you are fighting him. Use a pet on him or set it on guard when you attack him directly. Otherwise use a champion weapon to clean the area. He can also transform you and your pet in a rat and you might drop your weapon in your backpack sometimes. Make sure you are not overloaded. Cast Polymorph on yourself. Slayer: Repond (Vermin when Rat)
Sleeping Dragon Champion SpawnFirst Level: Deathwatch Beetle Hatchlings, Lizardmen Second Level: Deathwatch Beetles, Kappas Third Level: Lesser Hiryus, Revenant Lions Fourth Level: Hiryus, Onis Champion: Serado the Awakened Serado is a giant Yamandon. His attacks are poison-based, some of them deadly. The range of these attacks is extremely high. It's not easy to keep pets cured and healed, also yourself. Try to keep distance, use everything you have to keep you alive. Slayer: Reptile, Dragon
Pestilence Champion SpawnFirst Level: Plague Beast Spawn, Boglings Second Level: Plague Beasts, Bog Things Third Level: Plague Beast Lords, Interred Grizzles Fourth Level: Fetid Essences, Pestilent Bandages Champion: Ilhenir the Stained Just stay alive, use range weapons and your pet. In a later stage of the fight use melee. Slayer: none
Twisted Glade Champion SpawnFirst Level: Pixies, Shadow Wisps Second Level: Centaurs, Dryads Third Level: Satyrs, Cu Sidhes Fourth Level: Feral Treefellows, Raging Grizzlies Champion: Twaulo of the Glade This spawn can turn easily in a whole mess. Not only that the higher levels deal tons of damage. Also a good mass of the spawn will cast on you and you will lose a lot of karma. Dryads will calm you, make you undress and unable to fight. Satyrs can discord you and your pets. Same for Twaulo. If you really want to test your skills in this spawn, patience, nerves like steel and a good skill in Discordance, Magery, Healing, Hiding is recommended. This may take time! Also there is a chance that parts of the spawn will come as Paragons. Slayer: none
Minotaur Champion SpawnThis Spawn and Champion is to be found in the Labyrinth in Malas. You have to kill enough Minotaurs until they call for their leader: Abyssal Infernal Champion SpawnFirst Level: Horde Familiars, Chaos Daemons Second Level: Stone Harpies, Arcane Daemons Third Level: Pit Fiends, Molochs Fourth Level: Archdemons, Abyssal Abominations Champion: Abyssal Infernal The spawn is hard, because most of the monsters have magery and will debuff constantly. The Abyssal Infernal has a huge amount of hitpoints. Also it will spawn Elementals and use meteors falling from the sky to kill you. It can do huge amounts of damage on you, even a one hit death. Use pets to attack the Infernal, also to guard you from the elementals. Keep moving and healing, maybe one in your party can use a champ weapon to kill the constantly spawned elementals. Use range weapons. Only melee when you have no other choice. Slayer: Demon
Primeval Lich Champion SpawnFirst Level: Gore Fiends, Vampire Bats Second Level: Flesh Golems, Dark Wisps Third Level: Undead Gargoyles, Wights Fourth Level: Skeletal Drakes, Dream Wraiths Champion: The Primeval Lich Be careful in the spawn cause of spell casting, debuffing and cursing. The champ will spawn minions. Use pets to guard and to attack him, use range weapons. Slayer: Undead
Dragon Turtle Champion Spawn(Image will follow soon.) First Level: Myrmidex Drones, Myrmidex Larvae Second Level: Silverback Gorillas, Wild Tigers Third Level: Greater Phoenix, Inferni Fourth Level: Dimetrosaurus, Allosaurus Champion: Dragon Turtle The spawn itself can be hard on later levels. The champ does a considerable amount of damage. Whenever you get the message about its scales you either have to switch from melee to range weapons (or vice versa) or from regular combat to spellcasting in order to avoid reflecting damage. You can also step away for a few seconds and then engage again. Slayer: Eodon (not existing yet) Champion Skulls: The HarrowerThe Harrower is an ugly beast which can be summoned with Champion Skulls. Therefore you need 6 different skulls and have to put them in a special order on an altar in the Star Room. A Gate will open and bring you to the location where the Harrower has been summoned. The Champion SkullsYou will need the following skulls: Skull of Greed: blue, by Barracoon the Piper OR Abyssal Infernal Skull of Power: dark orange, by Rikktor Skull of Venom: green, by Mephitis Skull of Death: red, by Neira the Necromancer Skull of Pain: yellow, by Semidar Skull of Enlightenment: white, by Lord Oaks OR Primeval Lich The Star RoomYou have to get to the Star Room in order to use the skulls and to summon the Harrower. After a champion has died, a black moongate will open in the center of the altar. Use it to get to the Star Room or go to Keep and use the moongate west of the alter across the bridge.. Another way to the Star Room: Move to the Fire Dungeon, move east, then west around a corner. Use the right portal, walk through Despise, move northwest and use the left portal, then move north in the Terathan Keep through the blue moongate. Placing the SkullsOnce you reached the Star Room you have to place each skull on the altar, in the correct order (as said on the altar). A Gate will open, doubleclick it. You will reach the location where the Harrower has been summoned. You have to find him inside the Dungeon where the gate brought you to. Known locations of the Harrower Covetous - Level 2 in the large central chamber or Level 3 in the Throne Room Deceit - Level 1 in empty room near the entrance or Level 2 Despise - Level 2, South of Orge Lord Island Destard - Level 1, either in the main area or in the back near the shrine Fire Dungeon - Level 1 in the cemetery or Level 2 near the center Hythloth - Level 3 on the blood pentagram or Level 4 near the center Shame - Level 3 in front of the West or East Mage Towers Terathan Keep Underground - In the swamp where the Nightmare spawns Wrong - Level 2 in the mess hall The HarrowerAfter you found the Harrower in one of the locations you must kill him. Preparations Before you fight the Harrower, bank all uninsured items you won't need in this fight. The Harrower Once you located the Harrower you can attack him directly with melee or range weapons, also use your pets. When the creature dies, it will transform into the True Harrower, an ugly tentacle beast that looks like 4 week old breakfast. When you die now, you will lose all items that were not blessed or insured! The True Harrower spawns tentacles. As long as they are alive, he is harder to kill. Let pets take care of the True Harrower while you kill all the tentacles. Be careful because they do high damage and the True Harrower can teleport you next to him and kill you. Once all tentacles are dead the Harrower is easier to kill. Attack him directly then. When he is dead a huge amount of gold will drop on the ground. Also you have the chance to get a special item. You will also get Statscrolls (+10 to +30), while Protection (Justice virtue) will duplicate some of them and raise the drop of those scrolls! An Infested Harrower can drop +35 Statscrolls. Slayer: none InfestationYou can infest Champions and also the Harrower to get better Powerscrolls and Statscrolls. Keep in mind that infesting Champions and the Harrower will make them Infesting Champions and the HarrowerTo infest a Champion you need an Infested Injector. Stand close to the Champion or the Harrower, then infest by double-clicking the Injector, then targeting and clicking ScrollsInfested Champions can drop 125's Powerscrolls. The Infested Harrower can drop +35 Statscrolls. LinkRead more about Infestation here: AgeOfTheInfested by Tys |